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Improved STEM Preparation through Humane Gaming Camp and High School Education

Improved STEM Preparation through Humane Gaming Camp and High School Education
通过人性化游戏营和高中教育改善 STEM 准备
批准号:
0624767
负责人:
Scott Leutenegger
金额:
$117.66万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2006
资助国家:
美国
项目状态:
已结题
起止时间:
2006-10-01 至 2011-09-30

项目摘要

项目成果

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中文摘要
翻译
这一综合性ITEST项目的前提是,将游戏作为整合数学、计算机科学和艺术学习的环境,将提高学生对更广泛的STEM教育领域的兴趣,并培养学生在各种职业中使用的计算机科学技能。之前对游戏开发人员教学法的研究被用作该项目的理论基础,该项目与丹佛地区的一家主要游戏开发公司有很强的联系。教师(三年60人)和学生(三年135人)参加了为期两周的激烈的人文游戏夏令营。强调“人性化”的游戏开发是为了吸引更多的女性进入游戏开发社区(和STEM教育),因为她们的人数很少。在这一年中,教师在课堂上实施游戏理念,以促进学生创造游戏。在学年结束时,学生们在游戏集市上展示游戏。暑期讲习班教师的专业发展在学年期间由季度讲习班补充。外部评价,包括形成性评价和总结性评价,都是项目的一部分。
英文摘要
This Comprehensive ITEST project is based on the premise that using gaming as a context in which to integrate the learning of mathematics, computer science and art would heighten student interest in the broader area of STEM education as well as develop computer science skills that students could use in a variety of careers. Previous research on game-developer pedagogy is used as the theoretical basis for the project and the project has a strong tie with a major game development company in the Denver area. Teachers (60 over three years) and students (135 over three years) partcipate in an intense two-week summer humane gaming camp. The emphasis on "humane" game development is intended to attract more women into the game development community (and STEM education) where their numbers are very low. During the year teachers implement the gaming ideas in their classroom to facilitate students' creation of games. At the end of the academic year, students present the games at a game fair. The summer workshop teacher professional development is supplemented by quarterly workshops during the academic year. External evaluation, both formative and summative, takes place as part of the project.
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