课题基金 / 基金详情

ARIEL - Augmented Reality for Interpretive and Experiential Learning

ARIEL - Augmented Reality for Interpretive and Experiential Learning
ARIEL - 用于解释性和体验式学习的增强现实
批准号:
0741659
负责人:
Karen Elinich
金额:
$179.97万
依托单位国家:
美国
项目类别:
Continuing Grant
财政年份:
2008
资助国家:
美国
项目状态:
已结题
起止时间:
2008-09-15 至 2014-08-31

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中文摘要
翻译
机构:富兰克林学院科学博物馆PI:斯奈德,史蒂夫项目:ARIEL-用于解释性和体验式学习的增强现实提案编号:DRL-0741659项目摘要与宾夕法尼亚大学教育研究生院和卡内基梅隆大学娱乐技术中心合作,富兰克林学院科学馆将利用增强现实(AR)和虚拟现实(VR)两种尖端技术开发、测试和试点一个可出口和可复制的网络学习展览。展览的概念植根于国家科学基金会资助的未来教育和学习网络基础设施研讨会的学习研究愿景(计算研究协会,2005年)。将VR和AR技术融入富兰克林研究所的电学和地球科学展品是对传统动手学习方法的创新,将提高有孩子的家庭和小学团体的主要观众的学习体验的质量。该项目对未来的展品开发具有影响,更广泛地说,将提供关于如何将网络学习努力纳入传统展品的学习方面的新研究。ISE领域的15家参展展品开发商将协助评估新展品;接受有关为其机构设计和开发VR和AR展品的培训;并获得完全访问展品新软件的机会,以便在其非正式学习站点实施。这些技术应用程序将由卡内基梅隆大学娱乐技术中心开发,该中心在虚拟现实设计和开发领域处于领先地位。前端和形成性评估将由富兰克林研究所内部监督。学习创新研究所将进行终结性评估。宾夕法尼亚大学教育研究生院将就AR和VR技术对展品学习的影响进行研究。
英文摘要
Institution: Franklin Institute Science Museum PI: Snyder, Steve Project: ARIEL - Augmented Reality for Interpretive and Experiential Learning Proposal No.: DRL-0741659 PROJECT SUMMARY In partnership with the University of Pennsylvania's Graduate School of Education and Carnegie Mellon University's Entertainment Technology Center, the Franklin Institute Science Museum will develop, test, and pilot an exportable and replicable cyberlearning exhibit using two cutting edge technologies: Augmented Reality (AR) and Virtual Reality (VR). The exhibit's conceptualization is anchored in the learning research vision of the NSF-funded workshop Cyberinfrastructure for Education and Learning for the Future (Computing Research Association, 2005). The incorporation of VR and AR technologies into the Franklin Institute's electricity and Earth science exhibits is an innovation of traditional approaches to hands-on learning and will improve the quality of the learning experience for the primary audience of families with children and elementary school groups. The project has implications for future exhibit development and more broadly, will provide new research on learning on how to incorporate cyberlearning efforts into traditional exhibits. Fifteen participating exhibit developers across the ISE field will assist in the evaluation of the new exhibit; receive training on the design and development of VR and AR exhibits for their institutions; and receive full access to the exhibit's new software for implementation at their informal learning sites. The technology applications will be developed by Carnegie Mellon University's Entertainment Technology Center--leaders in the field in Virtual Reality design and development. Front-end and formative evaluation will be overseen internally by the Franklin Institute. The Institute for Learning Innovation will conduct the summative evaluation. Research will be conducted by the University of Pennsylvania's Graduate School of Education on the effects of AR and VR technologies on exhibit learning.
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Investigating Internet2: A New Channel for Science Education
  • 批准号:
    0455784
  • 项目类别:
    Standard Grant
  • 资助金额:
    $14.99万
  • 财政年份:
    2005
  • 负责人:
    Karen Elinich
  • 依托单位:
海外基金