Can gaming provide enough context to improve knowledge integration and retention in engineering freshmen? Developing a computer game for industrial engineering

游戏能否提供足够的背景来提高工程新生的知识整合和保留?

基本信息

  • 批准号:
    0835990
  • 负责人:
  • 金额:
    $ 50万
  • 依托单位:
  • 依托单位国家:
    美国
  • 项目类别:
    Standard Grant
  • 财政年份:
    2009
  • 资助国家:
    美国
  • 起止时间:
    2009-01-01 至 2013-12-31
  • 项目状态:
    已结题

项目摘要

The objective of this IEECI proposal in engineering education research is to develop, deploy, and assess a serious virtual-world role playing game in which freshmen industrial engineering (IE) students will tackle real-world problems typical of what they may face after graduation. Students will interact with a virtual world where IE techniques will be applied to make improvements in a factory, bank, hospital, or amusement park for example. This learning tool will be assessed in terms of improved retention, interest, and motivation of freshman IE students, as well as support of learning in context, improved student understanding of core concepts, and improved problem-solving skills in complex unstructured problems. Many game development experts agree that models are needed for developing learning games that take advantage of the strengths of both the educational and gaming worlds.Increasing the number of engineering graduates qualified to deal with open-ended real-world problems is essential to the economic health and vitality of the nation. Providing appropriate experience of this sort has been a challenge to undergraduate engineering education, and a common barrier to retention has been a lack of student understanding of how the skills taught in the classroom are relevant to the ?real-world.? The proposed research on the development of an educational tool in the form of a role playing game will test how serious games may address these issues and also provide a resource and a model for other engineering disciplines and programs. Although simulations and games are used for personnel training in industry and the military, and in more informal settings as entertainment, games have not been used and tested as an undergraduate engineering educational tool. The programming code of this game will be released as an online open- source project. This will be an open invitation for current and prospective students to use the game and for collaborators around the globe to participate in continued development.
IEECI在工程教育研究中的这一建议的目标是开发,部署和评估一个严肃的虚拟世界角色扮演游戏,在这个游戏中,新生工业工程(IE)学生将解决他们毕业后可能面临的典型现实问题。学生将与虚拟世界互动,IE技术将应用于工厂,银行,医院或游乐园等的改进。这种学习工具将在提高保留,兴趣和动机的新生IE学生,以及在上下文中学习的支持,提高学生对核心概念的理解,并提高在复杂的非结构化问题的解决问题的能力方面进行评估。许多游戏开发专家认为,开发学习型游戏需要模型,以利用教育和游戏世界的优势。增加有资格处理开放式现实世界问题的工程专业毕业生的数量,对国家的经济健康和活力至关重要。提供这种适当的经验一直是本科工程教育的一个挑战,一个共同的障碍,以保留一直缺乏学生的理解如何在课堂上教授的技能是相关的?真实世界以角色扮演游戏的形式开发教育工具的拟议研究将测试严肃游戏如何解决这些问题,并为其他工程学科和项目提供资源和模型。虽然模拟和游戏被用于工业和军事的人员培训,并在更非正式的设置作为娱乐,游戏还没有被使用和测试作为本科工程教育工具。这款游戏的编程代码将作为在线开源项目发布。这将是一个开放的邀请,为当前和未来的学生使用游戏和合作者在地球仪参与持续发展。

项目成果

期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)

数据更新时间:{{ journalArticles.updateTime }}

{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

数据更新时间:{{ journalArticles.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ monograph.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ sciAawards.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ conferencePapers.updateTime }}

{{ item.title }}
  • 作者:
    {{ item.author }}

数据更新时间:{{ patent.updateTime }}

Agustin Rullan其他文献

Agustin Rullan的其他文献

{{ item.title }}
{{ item.translation_title }}
  • DOI:
    {{ item.doi }}
  • 发表时间:
    {{ item.publish_year }}
  • 期刊:
  • 影响因子:
    {{ item.factor }}
  • 作者:
    {{ item.authors }}
  • 通讯作者:
    {{ item.author }}

{{ truncateString('Agustin Rullan', 18)}}的其他基金

University of Puerto Rico-Mayaguez Early Career Faculty Research Enhancement
波多黎各大学马亚圭斯分校早期职业教师研究增强
  • 批准号:
    1451657
  • 财政年份:
    2015
  • 资助金额:
    $ 50万
  • 项目类别:
    Standard Grant
Automated Guided Vehicle for the Automated Manufacturing Laboratory
自动化制造实验室自动导引车
  • 批准号:
    9252367
  • 财政年份:
    1992
  • 资助金额:
    $ 50万
  • 项目类别:
    Standard Grant

相似海外基金

I-Corps: A medical device to shield the spinal cord and provide structural stability following decompression and fusion procedures
I-Corps:一种保护脊髓并在减压和融合手术后提供结构稳定性的医疗设备
  • 批准号:
    2409647
  • 财政年份:
    2024
  • 资助金额:
    $ 50万
  • 项目类别:
    Standard Grant
IRES Track I: Island Invasion Biology - Leveraging the Galapagos and Hawaiian Islands to provide immersive undergraduate research experiences.
IRES 轨道 I:岛屿入侵生物学 - 利用加拉帕戈斯群岛和夏威夷群岛提供沉浸式本科生研究体验。
  • 批准号:
    2245931
  • 财政年份:
    2024
  • 资助金额:
    $ 50万
  • 项目类别:
    Standard Grant
Scholarships, Academic, and Social Supports to Provide Low-Income Transfers Students Opportunities for Nurtured Growth in AI
奖学金、学术和社会支持为低收入转学生提供促进人工智能发展的机会
  • 批准号:
    2321986
  • 财政年份:
    2024
  • 资助金额:
    $ 50万
  • 项目类别:
    Continuing Grant
Developing and evaluating new measures of family availability to provide care to people with dementia
制定和评估家庭可用性的新衡量标准,为痴呆症患者提供护理
  • 批准号:
    10728725
  • 财政年份:
    2023
  • 资助金额:
    $ 50万
  • 项目类别:
THE NNTC COLLECTS, STORE, AND PROVIDE CLINICAL DATA AND WELL CHARACTERIZED BIOLOGICAL SPECIMENS, INCLUDING POST-MORTEM TISSUE FROM STUDY VOLUNTEERS AND/OR ORGAN DONORS WITH HIV AS WELL AS HIV-NEGATIVE
NNTC 收集、存储和提供临床数据和特征明确的生物样本,包括来自研究志愿者和/或艾滋病毒感染者和艾滋病毒阴性者的器官捐献者的死后组织
  • 批准号:
    10934920
  • 财政年份:
    2023
  • 资助金额:
    $ 50万
  • 项目类别:
THE NNTC COLLECTS, STORE, AND PROVIDE CLINICAL DATA AND WELL CHARACTERIZED BIOLOGICAL SPECIMENS, INCLUDING POST-MORTEM TISSUE FROM STUDY VOLUNTEERS AND/OR ORGAN DONORS WITH HIV AS WELL AS HIV-NEGATIVE
NNTC 收集、存储和提供临床数据和特征明确的生物样本,包括来自研究志愿者和/或艾滋病毒感染者和艾滋病毒阴性者的器官捐献者的死后组织
  • 批准号:
    10934926
  • 财政年份:
    2023
  • 资助金额:
    $ 50万
  • 项目类别:
THE NIH NEUROBIOBANK BRAIN AND TISSUE REPOSITORY (NBTR) TO PROVIDE SERVICES THAT WILL ACTIVELY ACQUIRE, RECEIVE, STORE, CURATE, PRESERVE, AND DISTRIBU
NIH NEUROBIOBANK 大脑和组织存储库 (NBTR) 提供积极获取、接收、存储、管理、保存和分发的服务
  • 批准号:
    10916992
  • 财政年份:
    2023
  • 资助金额:
    $ 50万
  • 项目类别:
THE NIH NEUROBIOBANK BRAIN AND TISSUE REPOSITORY (NBTR) TO PROVIDE SERVICES THAT WILL ACTIVELY ACQUIRE, RECEIVE, STORE, CURATE, PRESERVE, AND DISTRIBUTE CNS AND RELATED BIOLOGICAL SPECIMENS TO QUALIFI
NIH NEUROBIOBANK 大脑和组织存储库 (NBTR) 提供积极获取、接收、存储、整理、保存和分发 CNS 及相关生物样本的服务,以确保符合资格
  • 批准号:
    10948523
  • 财政年份:
    2023
  • 资助金额:
    $ 50万
  • 项目类别:
THE NNTC COLLECTS, STORE, AND PROVIDE CLINICAL DATA AND WELL CHARACTERIZED BIOLOGICAL SPECIMENS, INCLUDING POST-MORTEM TISSUE FROM STUDY VOLUNTEERS AND/OR ORGAN DONORS WITH HIV AS WELL AS HIV-NEGATIVE
NNTC 收集、存储和提供临床数据和特征明确的生物样本,包括来自研究志愿者和/或艾滋病毒感染者和艾滋病毒阴性者的器官捐献者的死后组织
  • 批准号:
    10945539
  • 财政年份:
    2023
  • 资助金额:
    $ 50万
  • 项目类别:
Postdoctoral Fellowship: AAPF: Interstellar Comets and the New Insights to Planet Formation They Provide
博士后奖学金:AAPF:星际彗星及其提供的关于行星形成的新见解
  • 批准号:
    2303553
  • 财政年份:
    2023
  • 资助金额:
    $ 50万
  • 项目类别:
    Fellowship Award
{{ showInfoDetail.title }}

作者:{{ showInfoDetail.author }}

知道了