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Major: Massively Amateur Creativity

Major: Massively Amateur Creativity
专业:业余创造力
批准号:
1002772
负责人:
Jeffrey Bardzell
金额:
$68.6万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2010
资助国家:
美国
项目状态:
已结题
起止时间:
2010-08-01 至 2014-07-31

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中文摘要
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英文摘要
Software tools that support creativity have traditionally been designed primarily for small teams of professionals. However, with the rise of the Internet and inexpensive computer systems, the use of these tools is leading to new creative collaborations, where creative activity is distributed not across a small team of professionals as in the past, but rather across tens of thousands of people around the globe, many of whom are non-professionals. In this research, the investigators reconstruct the history of two such massive collaborations--one involving short movies about video games and the other involving a massive online crafting community--to understand how their phenomenal success evolved. There is considerable interest in the scientific community in such large-scale collaborations. Many research problems today involve massive data sets and computational power. Solving these problems requires the collaboration of thousands of researchers around the world, rather than collaboration among the members of a small team in a lab. The online communities the investigators are studying have found ways to distribute their productivity on a massive scale and found success with it. This research seeks to understand and model that success. Such a model could lead to the design of software tools to support massive creative collaboration, e.g., in the sciences, as well as helping to clarify the organizational and communications environments needed to support them.
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WORKSHOP: Doctoral Consortium at ACM Designing Interactive Systems 2014
  • 批准号:
    1445418
  • 项目类别:
    Standard Grant
  • 资助金额:
    $0.47万
  • 财政年份:
    2014
  • 负责人:
    Jeffrey Bardzell
  • 依托单位:
海外基金