EAGER: Creativity in the Wild: Insight and Discovery with Wearable Sensors
EAGER: Creativity in the Wild: Insight and Discovery with Wearable Sensors
批准号:
1049217
负责人:
Frank Shipman
金额:
$12.5万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2010
资助国家:
美国
项目状态:
已结题
起止时间:
2010-09-01 至 2014-08-31
中文摘要
这个项目使用可穿戴传感器的功能来进行两个关于创造力的调查。第一项调查调查了分析和可视化工具的潜力,以帮助用户从可穿戴传感器数据中生成新的心理模型,并探索这些模型对他们的生活方式和健康的影响。监视内部状态并将其与行为和环境联系起来的能力可能是变革性的,因为它允许用户开发洞察力,并为他们提供可靠的数据,以监视他们自己的进度。通过专注于微创和廉价的传感器,这些发展将对公众具有广泛的吸引力。先前对可穿戴传感器的研究主要集中在从生理信号中预测心理状态(如情绪),并描述用户的特征。环境(例如,来自加速度计、视听传感器)。然而,很少有研究致力于探索用户的内部(即生理)状态与其环境之间的关系;不幸的是,只有理解其中一个,才能理解另一个。对这种关系的研究是我们认为可视化工作空间可以产生重大影响的领域。第二项调查旨在探索可穿戴传感器如何支持受控实验室环境之外的创造力研究。在实验室环境中,创造性认知的实验方法已经非常成功地确定了许多认知过程和创造力的一般原则,这些原则适用于从工程设计到视觉艺术的许多领域。然而,这些研究并没有告诉我们,当用户必须处理他们生活中的需求和环境中的干扰时,创造过程是如何发生的。可穿戴传感器为研究人员(和用户)提供了一个了解生理变量和现实环境如何影响创作过程的机会。研究自然环境下的创造性认知,将认知和行为指标与可穿戴传感器的数据相关联,可以验证并极大地扩展我们对现实世界中创造性思维的科学理解。而一个人的回顾性报告呢?你的创意受到参与者的限制吗?正如我们在实验中提出的那样,记忆和它们的主观内省,在现实环境中探究人们,既不需要内省,也不需要回顾。因此,创造性思维的验证指标可以在自然环境中应用,而不需要实验室和现场实验的反应性。
英文摘要
This project uses the capabilities of wearable sensors for two inquiries into creativity. The first inquiry investigates the potential for analysis and visualization tools to help users generate novel mental models from wearable sensor data and explore the implications of such models on their lifestyle and wellbeing. The ability to monitor internal state and relate it to behavior and environment can be transformational, because it allows users to develop insights and provides them with hard data with which to monitor their own progress. By focusing on minimally-invasive and inexpensive sensors the developments will have broad appeal for the general public. Prior research in wearable sensors has mainly focused on predicting psychological state (e.g., affect) from physiological signals, and characterizing the users? environment (e.g., from accelerometers, audiovisual sensors). However, relatively little research has been devoted to exploring the relationship between the internal (i.e. physiological) state of users and their environments; unfortunately, one cannot be understood without the other. Study of this relationship is an area where we believe visual workspaces can have a significant impact. The second inquiry seeks to explore how wearable sensors may support research in creativity outside of controlled laboratory settings. Experimental methods for creative cognition in laboratory settings have been very successful in identifying a number of cognitive processes and general principles of creativity that apply across a number of domains, from engineering design to the visual arts. However, these studies do not inform us about how creative processes take place in the real world, when users must deal with the demands of their lives and distractions in their environments. Wearable sensors provide an opportunity for the researcher (and the user) to develop an understanding of how physiological variables and real-world environments affect the creative processes. Studies of creative cognition in natural settings, correlating cognitive and behavioral metrics with data from wearable sensors, can validate and greatly extend our scientific understanding of creative thinking in the real world. Whereas retrospective reports of one?s creative ideas are limited by participants? memories and by their subjective introspection, probing people in real-world settings, as proposed in our experiments, requires neither introspection nor retrospection. Thus, validated metrics of creative ideation can be applied in natural contexts without the reactivity that results from laboratory and field experiments.
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