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CCSS: Collaborative Research: Ubiquitous Sensing for VR/AR Immersive Communication: A Machine Learning Perspective

CCSS: Collaborative Research: Ubiquitous Sensing for VR/AR Immersive Communication: A Machine Learning Perspective
CCSS:协作研究:VR/AR 沉浸式通信的无处不在的感知:机器学习的视角
批准号:
1711592
负责人:
Jacob Chakareski
金额:
$22.0万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2017
资助国家:
美国
项目状态:
已结题
起止时间:
2017-07-01 至 2020-06-30

项目摘要

项目成果

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中文摘要
翻译
虚拟和增强现实系统包括多视角相机传感器,可以从多个角度捕捉场景。然后,捕获的数据用于在用户的头戴式显示器上构建场景的沉浸式表示。这样的系统准备启用和增强许多重要的应用,例如,大型基础设施的检查,历史遗址的档案,搜索和救援,灾难响应,军事侦察,自然资源管理,和沉浸式远程呈现。然而,由于其新兴的性质,虚拟/增强现实沉浸式通信目前仅限于游戏或娱乐演示,具有离线捕获/计算机生成的内容,工作室类型的设置和高端工作站,以维持其高数据/计算工作量。此外,人们对所需的信号采集密度和传感器在空间和时间上的位置、捕获场景的动态(运动、几何和纹理)、可用的网络和系统资源以及交付的沉浸质量之间的基本权衡了解甚少。这使得现有的解决方案在带宽和能量受限的远程传感器上部署变得不切实际。该项目通过在多视点时空感知和信号表示、延迟敏感通信和机器学习的交叉点上进行严格的分析、协调的算法和应用进步来解决这些挑战。教育和推广活动将使学生沉浸在视觉传感、无线通信和机器学习等令人兴奋的领域,并将吸引从K-12到本科阶段的代表性不足的学生。该项目的目标是在有限的采样和通信资源下,使用多个相机传感器以尽可能高的重建质量有效地捕获远程环境。这是通过四个相互关联的研究任务来实现的:(i)分析确定传感器位置和采样率的最佳时空采样策略,以最小化远程场景的重建误差;(ii)设计最佳信号表示方法,根据分配的采样率跨空间和时间嵌入采样数据;(iii)设计基于谱图理论的在线学习采样策略,在没有先验场景视点信号知识的情况下,在探索新的传感器位置时采取采样行动;(vi)设计计算效率高的自组织强化学习方法,使无线传感器能够计算出最优的传输调度策略,以满足覆盖虚拟/增强现实应用的低延迟要求,同时节省其可用能量。将进行整合、实验和原型制作活动,以在现实环境中评估和验证研究进展。这些技术进步将使具有变革性影响的各种应用成为可能。
英文摘要
Virtual and augmented reality systems comprise multi-view camera sensors that capture a scene from multiple perspectives. The captured data is then used to construct an immersive representation of the scene on the user's head mounted display. Such systems are poised to enable and enhance numerous important applications, e.g., inspection of large-scale infrastructure, archival of historical sites, search and rescue, disaster response, military reconnaissance, natural resource management, and immersive telepresence. However, due to its emerging nature, virtual/augmented reality immersive communication is presently limited to gaming or entertainment demonstrations featuring off-line captured/computer-generated content, studio-type settings, and high-end workstations to sustain its high data/computing workload. Moreover, there is little understanding of the fundamental trade-offs between the required signal acquisition density and sensor locations across space and time, the dynamics of the captured scene (motion, geometry, and textures), the available network and system resources, and the delivered immersion quality. This renders existing solutions impractical for deployment on bandwidth and energy constrained remote sensors. The project addresses these challenges via rigorous analysis and concerted algorithmic and application advances at the intersection of multi-view space-time sensing and signal representation, delay-sensitive communication, and machine learning. Education and outreach activities will immerse students in the exciting areas of visual sensing, wireless communications, and machine learning, and will engage underrepresented students spanning K-12 through undergraduate levels.The objective of this project is to efficiently capture a remote environment using multiple camera sensors with the highest possible reconstruction quality under limited sampling and communication resources. This is achieved through four interrelated research tasks: (i) analysis of optimal space-time sampling policies that determine the sensors' locations and sampling rates to minimize the remote scene's reconstruction error; (ii) design of optimal signal representation methods that embed the sampled data jointly across space and time according to the allocated sampling rates; (iii) design of online learning sampling policies based on spectral graph theory that take sampling actions while exploring new sensor locations in the absence of a priori scene viewpoint signal knowledge; and (vi) design of computationally efficient self-organizing reinforcement learning methods that allow the wireless sensors to compute optimal transmission scheduling policies that meet the low-latency requirements of the overlaying virtual/augmented reality application while conserving their available energy. Integration, experimentation, and prototyping activities will be conducted to asses and validate the research advances in real-world settings. These technical advances will enable diverse applications of transformative impact.
期刊论文(5)
专著(0)
科研奖励(0)
会议论文
DOI: 10.1109/tip.2019.2921869
发表时间: 2019-12-01
期刊: IEEE TRANSACTIONS ON IMAGE PROCESSING
影响因子: 10.6
作者: [Chakareski, Jacob]
通讯作者: Chakareski, Jacob
DOI: 10.1109/icc.2018.8422870
发表时间: 2018-07
期刊: 2018 IEEE International Conference on Communications (ICC)
影响因子: --
作者: [Syed Naqvi;Jacob Chakareski;Nicholas Mastronarde;J. Xu;F. Afghah;Abolfazl Razi]
通讯作者: Syed Naqvi;Jacob Chakareski;Nicholas Mastronarde;J. Xu;F. Afghah;Abolfazl Razi
DOI: 10.1109/tgcn.2019.2892141
发表时间: 2019-01
期刊: IEEE Transactions on Green Communications and Networking
影响因子: 4.8
作者: [Jacob Chakareski;Syed Naqvi;Nicholas Mastronarde;Jie Xu;F. Afghah;Abolfazl Razi]
通讯作者: Jacob Chakareski;Syed Naqvi;Nicholas Mastronarde;Jie Xu;F. Afghah;Abolfazl Razi
Displacement Error Analysis of 6-DoF Virtual Reality
六自由度虚拟现实位移误差分析
DOI: 10.1145/3349801.3349812
发表时间: 2019
期刊: Proc. ACM Int'l Conf. on Distributed Smart Cameras
影响因子: --
作者: [Aksu, Ridvan, Chakareski, Jacob, Velisavljevic, Vladan]
通讯作者: Velisavljevic, Vladan
Collaborative Research: CNS Core: Medium: miVirtualSeat: Semantics-aware Content Distribution for Immersive Meeting Environments
  • 批准号:
    2106150
  • 项目类别:
    Standard Grant
  • 资助金额:
    $30.0万
  • 财政年份:
    2021
  • 负责人:
    Jacob Chakareski
  • 依托单位:
CIF: Small: Mobile Immersive Communication: View Sampling and Rate-Distortion Limits
  • 批准号:
    2031881
  • 项目类别:
    Standard Grant
  • 资助金额:
    $3.37万
  • 财政年份:
    2020
  • 负责人:
    Jacob Chakareski
  • 依托单位:
The Future VR/AR Network -- Towards Virtual Human/Object Teleportation: NSF Workshop on Networked Virtual and Augmented Reality Communications
  • 批准号:
    2040088
  • 项目类别:
    Standard Grant
  • 资助金额:
    $1.19万
  • 财政年份:
    2020
  • 负责人:
    Jacob Chakareski
  • 依托单位:
CCSS: Collaborative Research: Ubiquitous Sensing for VR/AR Immersive Communication: A Machine Learning Perspective
  • 批准号:
    2032387
  • 项目类别:
    Standard Grant
  • 资助金额:
    $16.17万
  • 财政年份:
    2020
  • 负责人:
    Jacob Chakareski
  • 依托单位:
海外基金