Expanding the Pipeline: Immersive Learning Curriculum Development for High School Cybersecurity Education
扩大渠道:高中网络安全教育的沉浸式学习课程开发
基本信息
- 批准号:1723666
- 负责人:
- 金额:$ 48.29万
- 依托单位:
- 依托单位国家:美国
- 项目类别:Standard Grant
- 财政年份:2017
- 资助国家:美国
- 起止时间:2017-08-15 至 2022-07-31
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
Purdue University Northwest is developing an innovative cybersecurity curriculum to provide high school students with hands-on activities in an immersive learning environment. The following activities will be developed for cybersecurity teaching in high school environments: virtual reality three-dimension games, robotic programming games, practical ethical hacking labs, and cyber forensics labs based on simulated cases. This project is expected to provide an immersive, learning-based curriculum for high school cybersecurity education. One of the goals is to minimize preparation efforts, and requirements of cybersecurity skills and content knowledge from teachers looking to incorporate cybersecurity into their classroom education. This will address the lack of cybersecurity educators and will make cybersecurity education more accessible to students in rural areas. Through the proposed outcomes, more students will be exposed to cybersecurity education during high school and are likely to be more motivated to pursue higher education and careers in this field, which will ultimately strengthen future cybersecurity workforce development.Virtual reality three-dimension games will be developed to simulate system vulnerabilities, attacks, security protection techniques and social engineering scams. Robotic programming games will be developed for robots, such as Sparki and Raspberry Pi, to simulate robotic functionality and security attack scenarios that take advantage of programming security vulnerabilities. Cyber forensics investigation cases and cybersecurity attack labs will be developed based on a virtual network system that simulate a classic enterprise system with business functioning and security components. The virtual reality three dimension games, robotic programming games, cyber forensics cases, and cybersecurity attack labs are expected to be integrated with other instructional methods to promote student education through interactive practices. The cybersecurity curriculum and instructor companion materials developed through this project will be shared and disseminated to the cybersecurity education community via sharing with GenCyber student and teacher summer camps, and in K12 teacher conferences and organizations.
普渡大学西北分校正在开发一种创新的网络安全课程,为高中生提供身临其境的学习环境中的动手活动。针对高中网络安全教学环境,将开展以下活动:虚拟现实三维游戏、机器人编程游戏、实用道德黑客实验室和基于模拟案例的网络取证实验室。该项目有望为高中网络安全教育提供一个沉浸式的、以学习为基础的课程。其中一个目标是尽量减少准备工作,减少教师对网络安全技能和内容知识的要求,以便将网络安全纳入课堂教育。这将解决缺乏网络安全教育工作者的问题,并使农村地区的学生更容易接受网络安全教育。通过提出的结果,更多的学生将在高中阶段接触到网络安全教育,并可能更有动力在该领域接受高等教育和职业,这最终将加强未来网络安全劳动力的发展。将开发虚拟现实三维游戏来模拟系统漏洞、攻击、安全保护技术和社会工程骗局。机器人编程游戏将为机器人(如Sparki和Raspberry Pi)开发,以模拟机器人功能和利用编程安全漏洞的安全攻击场景。网络取证调查案例和网络安全攻击实验室将以模拟具有业务功能和安全组件的典型企业系统的虚拟网络系统为基础开发。虚拟现实三维游戏、机器人编程游戏、网络取证案例、网络安全攻击实验室等将与其他教学方法相结合,通过互动实践促进学生教育。通过该项目开发的网络安全课程和教师配套材料将通过与GenCyber学生和教师夏令营以及K12教师会议和组织共享和传播到网络安全教育界。
项目成果
期刊论文数量(4)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
Game based Cybersecurity Training for High School Students
高中生基于游戏的网络安全培训
- DOI:10.1145/3159450.3159591
- 发表时间:2018
- 期刊:
- 影响因子:0
- 作者:Jin, Ge;Tu, Manghui;Kim, Tae-Hoon;Heffron, Justin;White, Jonathan
- 通讯作者:White, Jonathan
Game based learning for safety and security education
基于游戏的安全教育学习
- DOI:10.11591/edulearn.v14i1.14139
- 发表时间:2020
- 期刊:
- 影响因子:0
- 作者:Jin, Ge;Nakayama, Shoji;Tu, Manghui
- 通讯作者:Tu, Manghui
Development and Evaluation of Cybersecurity Education Games for High School Students
高中生网络安全教育游戏的开发与评估
- DOI:
- 发表时间:2018
- 期刊:
- 影响因子:0
- 作者:Jin, Ge;Tu, M.;Kim, T.;Heffron, J.;White, J.;Trekles, A.
- 通讯作者:Trekles, A.
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Manghui Tu其他文献
A Secure Epidemic Based Update Protocol for P2P Systems
一种基于流行病的 P2P 系统安全更新协议
- DOI:
10.5121/ijp2p.2017.8301 - 发表时间:
2017 - 期刊:
- 影响因子:1.5
- 作者:
Manghui Tu;Dianxiang Xu - 通讯作者:
Dianxiang Xu
Competitive Performance of Nymphoides Peltata (Gmel.) O. Kuntze Growing in Microcosm
- DOI:
10.1007/s10750-006-0215-z - 发表时间:
2006-06-17 - 期刊:
- 影响因子:2.500
- 作者:
Zhonghua Wu;Dan Yu;Manghui Tu;Jingwang Wang;Zhongqiang Li - 通讯作者:
Zhongqiang Li
The Social Economic, Environmental, Human Health, and Cybersecurity Impacts of Wireless and Mobile Computing
无线和移动计算对社会经济、环境、人类健康和网络安全的影响
- DOI:
10.12720/jcm.13.1.32-39 - 发表时间:
2018 - 期刊:
- 影响因子:0
- 作者:
Bridget A. Nee;Manghui Tu - 通讯作者:
Manghui Tu
Allocation of partitioned data by using a neural network based approach
- DOI:
10.1016/j.neucom.2008.04.011 - 发表时间:
2009-01-01 - 期刊:
- 影响因子:
- 作者:
Manghui Tu;Zhonghang Xia;Peng Li;Nasser Tadayon - 通讯作者:
Nasser Tadayon
Data Loss Prevention Management and Control: Inside Activity Incident Monitoring, Identification, and Tracking in Healthcare Enterprise Environments
数据丢失预防管理和控制:医疗保健企业环境中的内部活动事件监控、识别和跟踪
- DOI:
- 发表时间:
2015 - 期刊:
- 影响因子:0
- 作者:
Manghui Tu - 通讯作者:
Manghui Tu
Manghui Tu的其他文献
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{{ truncateString('Manghui Tu', 18)}}的其他基金
CyberCorps (R): Scholarship for Service (SFS) Program at Purdue University Northwest
CyberCorps (R):普渡大学西北分校的服务奖学金 (SFS) 计划
- 批准号:
1754090 - 财政年份:2018
- 资助金额:
$ 48.29万 - 项目类别:
Continuing Grant
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