Exploring cybersecurity and forensics of Virtual Reality systems and their impact on cybersecurity education
探索虚拟现实系统的网络安全和取证及其对网络安全教育的影响
基本信息
- 批准号:1748950
- 负责人:
- 金额:$ 17.94万
- 依托单位:
- 依托单位国家:美国
- 项目类别:Standard Grant
- 财政年份:2017
- 资助国家:美国
- 起止时间:2017-09-01 至 2020-08-31
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
Virtual Reality (VR) is a medium that has the potential to transform everyday lives. It immerses the user into a full, 360-degree virtual environment, obscuring the user's view of physical space. VR is an emerging technology but is already present in many modern applications, including engineering, military, healthcare, education, real estate, tourism, social networking, games, retail, and live events. In 2016, 89 million VR headsets were sold worldwide accompanied by substantial investments in VR technology; however, there is almost no cybersecurity education or research exploration of such systems. The goal of this project is to investigate educational approaches to security issues of VR systems in the intersection of cybersecurity and forensics. The proposed curriculum will be supported by lectures and labs and will be disseminated for wider adoption to spark scientific and workforce readiness related to cybersecurity and forensics of VR technology. A significant part of the project will be conducted by student researchers. The learning modules will be used at the University of New Haven, immediately affecting 60 students, and will be disseminated to wider audience through a partnership with almost 400 non-profit, academic, and government partners. This is the first attempt to create educational material for cybersecurity aspect of VR systems, an emerging topic in cybersecurity. Although there are many university programs focusing on Human Computer Interaction, and some on VR developer programs, currently there is no curriculum material covering the security and forensics of VR systems. VR presents opportunities for new types of adversary attacks such as the Man In the Room (MIR) attack, which may place an adversary into a simulated space. If this were the case, would we be able to reconstruct the digital evidence that can tell us what happened? As for the hardware units developed for VR usage: are they secure or can they be exploited? Is it possible for an adversary remotely determine a user's physical location or remotely turn on a user's front mounted camera? These are important security questions that need to be addressed while educating future VR developers.
虚拟现实(VR)是一种有可能改变日常生活的媒介。它使用户沉浸在一个完整的360度虚拟环境中,模糊了用户对物理空间的看法。VR是一项新兴技术,但已经出现在许多现代应用中,包括工程、军事、医疗保健、教育、真实的房地产、旅游、社交网络、游戏、零售和现场活动。2016年,全球售出了8900万台VR头显,并对VR技术进行了大量投资;然而,几乎没有对此类系统的网络安全教育或研究探索。该项目的目标是研究在网络安全和取证的交叉点上VR系统安全问题的教育方法。拟议的课程将得到讲座和实验室的支持,并将被广泛传播,以激发与虚拟现实技术的网络安全和取证相关的科学和劳动力准备。该项目的一个重要部分将由学生研究人员进行。这些学习模块将在纽黑文大学使用,立即影响60名学生,并将通过与近400个非营利、学术和政府合作伙伴的伙伴关系传播给更广泛的受众。这是第一次尝试为VR系统的网络安全方面创建教育材料,这是网络安全领域的一个新兴话题。虽然有许多大学课程专注于人机交互,还有一些是VR开发人员课程,但目前还没有涵盖VR系统安全和取证的课程材料。虚拟现实为新型的对手攻击提供了机会,例如房间里的人(MIR)攻击,它可以将对手置于模拟空间中。如果是这样的话,我们是否能够重建数字证据,告诉我们发生了什么?至于为VR使用而开发的硬件单元:它们安全吗?或者它们会被利用吗?对手是否有可能远程确定用户的物理位置或远程打开用户的前置摄像头?这些都是在教育未来的VR开发人员时需要解决的重要安全问题。
项目成果
期刊论文数量(4)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
Immersive Virtual Reality Attacks and the Human Joystick
沉浸式虚拟现实攻击和人类操纵杆
- DOI:10.1109/tdsc.2019.2907942
- 发表时间:2019
- 期刊:
- 影响因子:7.3
- 作者:Casey, Peter;Baggili, Ibrahim;Yarramreddy, Ananya
- 通讯作者:Yarramreddy, Ananya
Forensic Analysis of Immersive Virtual Reality Social Applications: A Primary Account
- DOI:10.1109/spw.2018.00034
- 发表时间:2018-05
- 期刊:
- 影响因子:0
- 作者:Ananya Yarramreddy;Peter Gromkowski;I. Baggili
- 通讯作者:Ananya Yarramreddy;Peter Gromkowski;I. Baggili
Exploring the Learning Efficacy of Digital Forensics Concepts and Bagging & Tagging of Digital Devices in Immersive Virtual Reality
- DOI:10.1016/j.fsidi.2020.301011
- 发表时间:2020-09-30
- 期刊:
- 影响因子:0
- 作者:Hassenfeldt C;Jacques J;Baggili I
- 通讯作者:Baggili I
Inception: Virtual Space in Memory Space in Real Space – Memory Forensics of Immersive Virtual Reality with the HTC Vive
《盗梦空间》:真实空间中的内存空间中的虚拟空间 — 使用 HTC Vive 进行沉浸式虚拟现实的内存取证
- DOI:10.1016/j.diin.2019.04.007
- 发表时间:2019
- 期刊:
- 影响因子:0
- 作者:Casey, Peter;Lindsay-Decusati, Rebecca;Baggili, Ibrahim;Breitinger, Frank
- 通讯作者:Breitinger, Frank
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Ibrahim Baggili其他文献
On enhancing memory forensics with FAME: Framework for advanced monitoring and execution
使用 FAME 增强内存取证:高级监控和执行框架
- DOI:
- 发表时间:
2024 - 期刊:
- 影响因子:0
- 作者:
Taha Gharaibeh;Ibrahim Baggili;Anas Mahmoud - 通讯作者:
Anas Mahmoud
A step in a new direction: NVIDIA GPU kernel driver memory forensics
- DOI:
10.1016/j.fsidi.2024.301760 - 发表时间:
2024-07-01 - 期刊:
- 影响因子:
- 作者:
Christopher J. Bowen;Andrew Case;Ibrahim Baggili;Golden G. Richard - 通讯作者:
Golden G. Richard
Hit and run: Forensic vehicle event reconstruction through driver-based cloud data from Progressive's snapshot application
- DOI:
10.1016/j.fsidi.2024.301762 - 发表时间:
2024-07-01 - 期刊:
- 影响因子:
- 作者:
Abdur Rahman Onik;Trevor T. Spinosa;Abdulla M. Asad;Ibrahim Baggili - 通讯作者:
Ibrahim Baggili
So fresh, so clean: Cloud forensic analysis of the Amazon iRobot Roomba vacuum
如此新鲜、如此干净:Amazon iRobot Roomba 吸尘器的云取证分析
- DOI:
10.1016/j.fsidi.2023.301686 - 发表时间:
2024 - 期刊:
- 影响因子:0
- 作者:
Abdur Rahman Onik;Ruba Alsmadi;Ibrahim Baggili;Andrew Webb - 通讯作者:
Andrew Webb
Survey results on adults and cybersecurity education
- DOI:
10.1007/s10639-018-9765-8 - 发表时间:
2018-07-11 - 期刊:
- 影响因子:5.400
- 作者:
Joseph Ricci;Frank Breitinger;Ibrahim Baggili - 通讯作者:
Ibrahim Baggili
Ibrahim Baggili的其他文献
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{{ truncateString('Ibrahim Baggili', 18)}}的其他基金
SaTC: EDU: Expanding Digital Forensics Education with Artifact Curation and Scalable, Accessible Artifact Exercises
SaTC:EDU:通过工件管理和可扩展、可访问的工件练习扩展数字取证教育
- 批准号:
2303715 - 财政年份:2022
- 资助金额:
$ 17.94万 - 项目类别:
Standard Grant
SaTC: EDU: Expanding Digital Forensics Education with Artifact Curation and Scalable, Accessible Artifact Exercises
SaTC:EDU:通过工件管理和可扩展、可访问的工件练习扩展数字取证教育
- 批准号:
1900210 - 财政年份:2019
- 资助金额:
$ 17.94万 - 项目类别:
Standard Grant
National Workshop on Redefining Cyber Forensics
重新定义网络取证全国研讨会
- 批准号:
1649101 - 财政年份:2016
- 资助金额:
$ 17.94万 - 项目类别:
Standard Grant
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