课题基金 / 基金详情

Fostering Enduring Interest in STEM through Exoplanet Education and Interactive Exploration and Creation of Potentially Habitable Worlds

Fostering Enduring Interest in STEM through Exoplanet Education and Interactive Exploration and Creation of Potentially Habitable Worlds
通过系外行星教育以及潜在宜居世界的互动探索和创造,培养对 STEM 的持久兴趣
批准号:
1906873
负责人:
H Chad Lane
金额:
$273.82万
依托单位国家:
美国
项目类别:
Continuing Grant
财政年份:
2019
资助国家:
美国
项目状态:
已结题
起止时间:
2019-08-01 至 2024-07-31

项目摘要

项目成果

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中文摘要
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英文摘要
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches and resources for use in a variety of settings. It is estimated that there could be 40 billion earth-sized planets orbiting in the habitable zones of stars in the Milky Way. Major advances in long range telescopes have allowed astronomers to identify thousands of exoplanets in recent decades, and the discovery of new exoplanets is a now a common occurrence. Public excitement for the discoveries grown alongside these discoveries, thus opening new possibilities for inspiring a new generation of scientists and engineers that may dream of one day visiting these planets. This project investigates the use of interactive, intelligent educational technologies to generate interest in STEM by allowing learners to explore and even create their own exoplanets. Research will occur across several informal learning contexts, including summer camps, after school programs, planetarium shows, and at home. The approach is based on the idea of "What if?"questions about Earth (e.g., "What if the Moon did not exist?"), designed to trigger interest in STEM and frame exploratory and elaborative discussions around hypothetical science questions that are subsequently linked to the search for habitable exoplanets. Learners are able to interact with and explore scientifically accurate simulations of alternative versions of Earth, while making observations and posing explanations for what they see. Technology-based informal learning experiences designed to act as triggers for and sustainment of interest in STEM have the potential to plug the leaky STEM pipeline, and thus have profound implications for the future of science and technology in the United States. The project seeks to advance the science of designing technologies for promoting interest in STEM and informal astronomy education in several ways. First, the project will develop simulations for exploratory learning about astronomy and planetary science. These simulations will present hypothetical worlds based on what-if questions and feasible models of known exoplanets, thus giving learners a chance to better understand the challenges of finding a habitable world and learning about what is needed to survive there. Second, a new PBS NOVA Lab will be developed that will focus on Exoplanet education. This web-based activity has the potential to reach millions of learners and will help them understand how planets are formed and the requirements for supporting life. Learners who use the lab will have an opportunity to invent their own exoplanets and export them for first-person exploration. Third, researchers on the project will design and implement Artificial Intelligence-based pedagogical agents to support learning and promote interest. These agents will inhabit the simulations with the learner, acting as a coach and guide, and be designed to be culturally responsive and personalized based on learner preferences. Fourth, interactive exoplanet-focused planetarium shows, that will involve live interaction with simulations, will take place at the Fiske Planetarium (Boulder, CO). Finally, the project will develop a server-based infrastructure for tracking and supporting long term development of interest in STEM. This back-end will track fine-grained behaviors, including movement, actions, and communications in the simulations. Such data will reveal patterns about how interest develops, how learners engage in free-choice learning activities, and how they interact with agents and peers in computer simulations. A design-based research methodology will be employed to assess the power of these different experiences to trigger interest and promote learning of astronomy. A range of different pathways for interest in STEM will therefore be considered and assessed. Research will measure the power of these experiences to trigger interest in STEM and promote re-engagement over time. Innovation lies in the use of engaging and intelligent technologies with thought-provoking pedagogy as a method for extended engagement of diverse young learners in STEM. Project research and educational resources will be widely disseminated to researchers, designers developers and the general public via peer-reviewed research journals, conference presentations, informal STEM education networks of science museums, children's museums, Fab Labs, and planetariums, and public media such as public television's NOVA science program website.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
期刊论文(3)
专著(0)
科研奖励(0)
会议论文
Identifying and Coding STEM Interest Triggers in a Summer Camp
在夏令营中识别和编码 STEM 兴趣触发器
DOI: --
发表时间: 2021
期刊: 15th International Conference of the Learning Sciences (ICLS
影响因子: --
作者: [Yi, Sherry, Gadbury, Matthew, Lane, H. Chad]
通讯作者: Lane, H. Chad
Triggering STEM interest with Minecraft in a hybrid summer camp.
在混合夏令营中通过 Minecraft 激发 STEM 兴趣。
DOI: 10.1037/tmb0000077
发表时间: 2022
期刊: and Behavior
影响因子: --
作者: [Lane, H. Chad, Gadbury, Matthew, Ginger, Jeff, Yi, Sherry, Comins, Neil, Henhapl, Jack, Rivera-Rogers, Aidan]
通讯作者: Rivera-Rogers, Aidan
MineObserver: A Deep Learning Framework for Assessing Natural Language Descriptions of Minecraft Imagery
MineObserver:用于评估 Minecraft 图像自然语言描述的深度学习框架
DOI: 10.32473/flairs.v35i.130729
发表时间: 2022
期刊: The International FLAIRS Conference Proceedings
影响因子: --
作者: [Mahajan, Jay, Hum, Samuel, Ginger, Jeff, Lane, H. Chad]
通讯作者: Lane, H. Chad
AI Institute for Inclusive Intelligent Technologies for Education (INVITE)
Cultivating Creativity to Integrate Computation and Science Problem Solving in Informal Learning
Fostering Interest in Science through Interactive Exploration of Astronomy What-If Simulations
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