I-Corps: Phygital Math Play
I-Corps:数字数学游戏
基本信息
- 批准号:1912279
- 负责人:
- 金额:$ 5万
- 依托单位:
- 依托单位国家:美国
- 项目类别:Standard Grant
- 财政年份:2019
- 资助国家:美国
- 起止时间:2019-02-01 至 2019-07-31
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
The broader impact/commercial potential of this I-Corps project is to teach math in after-school or summer enrichment settings located in under-resourced communities. This project will result in cohorts of trained college student math mentors engaging younger students in the full set of digital learning and mentoring services aimed at mathematics. This program can be integrated into the activities of existing academic enrichment program, such as those associated with the YMCA, Boys and Girls Clubs and other private entities. Because the trained mentors are college students employed by the company and often already volunteering for the afterschool programs, there is incentive for such private providers to partner with the PI's team and utilize their services. Increasing standardized test scores by reinforcing classroom learning in out-of-school settings is a value proposition for school districts and schools. Parents also see the importance of their children receiving a full high school diploma, which is predicated on standardized test scores.This I-Corps project utilizes a game-based learning platform which uses the format of popular action games to implement math lessons. The user interface is a three-dimensional first-person environment which can be displayed on a personal computer, mobile device or adapted to a virtual reality system. Once in play, the scenarios given to the student teach the underlying principles behind math techniques. Gaming scenarios can compile to span full curriculums aligned with standardized tests. The digital experience is then reinforced in physical space by trained math mentors in after-school settings, Phygital Math Play rests on the premise that Physical and Digital gaming experiences can be used as motivational tools to learn mathematics in grades K-12. Just as the relational bonds between gamers is a crucial component of digital games, the mentor-mentee relationship will be developed and cultivated for physical play. An important element for this venture is building a mentoring infrastructure between institutions of higher learning and their surrounding school districts. The project team asserts that there should be no distressed school district within 20 miles of a minority-serving institution. To that end, undergraduate mentors will be trained to help reinforce the math concepts linking physical play and digital application experience to pencil-paper computation.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
这个I-Corps项目的更广泛的影响/商业潜力是在资源不足的社区的课后或夏季丰富环境中教授数学。该项目将产生一批训练有素的大学生数学导师,让年轻学生参与针对数学的全套数字学习和辅导服务。 该方案可以纳入现有的学术充实方案的活动,如与基督教青年会,男孩和女孩俱乐部和其他私人实体有关的活动。由于受过培训的导师是公司雇用的大学生,而且经常已经自愿参加课后项目,因此这些私人提供者有动力与PI的团队合作并利用他们的服务。通过加强校外课堂学习来提高标准化考试成绩是学区和学校的一个价值主张。家长们也看到了他们的孩子获得完整的高中文凭的重要性,这是基于标准化的考试成绩。这个I-Corps项目利用了一个基于游戏的学习平台,使用流行的动作游戏的格式来实现数学课程。 用户界面是三维第一人称环境,其可以显示在个人计算机、移动终端上或适用于虚拟现实系统。 一旦进入游戏,给学生的场景就会教授数学技巧背后的基本原理。游戏场景可以编译为跨越与标准化测试一致的完整测试集。数字体验然后在物理空间中由经过训练的数学导师在课后环境中加强,Phygital Math Play的前提是物理和数字游戏体验可以用作K-12年级学习数学的激励工具。正如游戏玩家之间的关系纽带是数字游戏的重要组成部分一样,导师与学员的关系也将在物理游戏中得到发展和培养。这项工作的一个重要内容是在高等教育机构及其周边学区之间建立一个辅导基础设施。该项目小组声称,在为少数民族服务的机构的20英里范围内不应该有贫困学区。为此,本科生导师将接受培训,以帮助加强将物理游戏和数字应用经验与纸上计算联系起来的数学概念。该奖项反映了NSF的法定使命,并通过使用基金会的智力价值和更广泛的影响审查标准进行评估,被认为值得支持。
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
数据更新时间:{{ journalArticles.updateTime }}
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
数据更新时间:{{ journalArticles.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ monograph.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ sciAawards.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ conferencePapers.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ patent.updateTime }}
Cheryl Talley其他文献
Cheryl Talley的其他文献
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
{{ truncateString('Cheryl Talley', 18)}}的其他基金
Targeted Infusion Project: Using evidence-based programming to inform a living-learning community
有针对性的注入项目:使用基于证据的规划为生活学习社区提供信息
- 批准号:
1749650 - 财政年份:2017
- 资助金额:
$ 5万 - 项目类别:
Standard Grant
Targeted Infusion Project: Using evidence-based programming to inform a living-learning community
有针对性的注入项目:使用基于证据的规划为生活学习社区提供信息
- 批准号:
1623262 - 财政年份:2016
- 资助金额:
$ 5万 - 项目类别:
Standard Grant
RUI: Peripheral Glucose Regulation Influences on Memory Modulation
RUI:外周血糖调节对记忆调节的影响
- 批准号:
9982605 - 财政年份:2000
- 资助金额:
$ 5万 - 项目类别:
Standard Grant
相似海外基金
Stories to connect with: disadvantaged children creating phygital community objects to share their life-narratives of resilience and transformation
相关故事:弱势儿童创建虚拟社区对象来分享他们关于恢复力和转变的生活叙述
- 批准号:
AH/M001539/1 - 财政年份:2015
- 资助金额:
$ 5万 - 项目类别:
Research Grant