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Collaborative Research: Scaling Up the Use of Mixed Reality in Civil Engineering Education

Collaborative Research: Scaling Up the Use of Mixed Reality in Civil Engineering Education
合作研究:扩大混合现实在土木工程教育中的使用
批准号:
1915247
负责人:
Casper Harteveld
金额:
$134.2万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2019
资助国家:
美国
项目状态:
已结题
起止时间:
2019-10-01 至 2024-09-30

项目摘要

项目成果

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中文摘要
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英文摘要
With support from the NSF Improving Undergraduate STEM Education Program: Education and Human Resources (IUSE: EHR), this collaborative project aims to serve the national interest by improving undergraduate civil engineering education. Building on the team's prior successful work with a primitive mixed reality learning environment, the team plans to scale up the integration of traditional engineering classroom experiences with authentic virtual activities. Specifically, the project will integrate a mixed reality learning environment into a required civil engineering course on geotechnical engineering. The overall goal is to increase student motivation and engagement by providing real-life contexts for classroom learning. The geotechnical engineering course requires field visits in which the students apply what they learn in the classroom to real-life civil engineering problems. Thus, this course is especially suitable for testing the use of mixed reality in engineering education because it can simulate multiple civil engineering problems without exposing students to dangerous situations. The course and accompanying mixed-reality educational environment will be implemented at more than twenty universities, including Hispanic-Serving Institutions and Historically Black Colleges and Universities. As a result, the project will test the effects of the mixed reality component and its accompanying curriculum with over 6,500 students. Through analysis of this approach for integrating mixed reality into curricula, the project has the potential to identify inclusive best practices for design and implementation of mixed reality learning experiences for diverse populations of learners.The project specific aims include: (1) developing students' practical experience in the field, which is currently rare in traditional civil engineering curricula; (2) assessing engineering judgment, a critical competency for practicing engineers; and (3) increasing students' engagement and motivation by providing simulated field experiences. Grounded in the Self-Determination Theory of motivation, the project's mixed-methods research design will feature students, instructors, and institutions as critical informants. This comprehensive examination will increase understanding of the ways in which mixed reality learning environments can improve engineering education by enabling the creation of scalable, sustainable, rigorous, and intrinsically motivating teaching and learning activities for a diverse audience of instructors and students. The NSF IUSE: EHR Program supports research and development projects to improve the effectiveness of STEM education for all students. Through the Institutional and Community Transformation track, the program supports efforts to transform and improve STEM education across institutions of higher education and disciplinary communities.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
期刊论文(4)
专著(0)
科研奖励(0)
会议论文
Preliminary Development and Evaluation of the Mini Player Experience Inventory (mPXI)
迷你玩家体验清单 (mPXI) 的初步开发和评估
DOI: 10.1145/3383668.3419877
发表时间: 2020
期刊: CHI PLAY '20: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play
影响因子: --
作者: [Harteveld, Casper, Javvaji, Nithesh, Machado, Tiago, Zastavker, Yevgeniya V., Bennett, Victoria, Abdoun, Tarek]
通讯作者: Abdoun, Tarek
DOI: 10.1109/fie44824.2020.9274176
发表时间: 2020-10
期刊: 2020 IEEE Frontiers in Education Conference (FIE)
影响因子: --
作者: [C. Harteveld;Nithesh Javvaji;Tiago Machado;Y. Zastavker;V. Bennett;T. Abdoun]
通讯作者: C. Harteveld;Nithesh Javvaji;Tiago Machado;Y. Zastavker;V. Bennett;T. Abdoun
How Can Game-Based Learning Affect Engineering Students’ Confidence?
基于游戏的学习如何影响工科学生的信心?
DOI: 10.1109/fie56618.2022.9962463
发表时间: 2022
期刊: 2022 Frontiers in Education (FIE
影响因子: --
作者: [Perez, Raul Frias, Chung, Sydney, Zastavker, Yevgeniya V., Bennett, Victoria, Abdoun, Tarek, Harteveld, Casper]
通讯作者: Harteveld, Casper
Mixed Reality Learning Environments in Times of Pandemic: What Can We Learn?
疫情期间的混合现实学习环境:我们能学到什么?
DOI: 10.1109/fie49875.2021.9637300
发表时间: 2021
期刊: 2021 IEEE Frontiers in Education Conference (FIE
影响因子: --
作者: [May, Casey, Grabowski, Mason, Mutha, Simrun, Perez, Raul Frias, Borovikova, Sophia, Zastavker, Yevgeniya V., Bennett, Victoria, Abdoun, Tarek, Harteveld, Casper]
通讯作者: Harteveld, Casper
Collaborative Research: StudyCrafter: An AI-Supported Platform for Engaging Learners to Conduct Research with Human Subjects
  • 批准号:
    2142396
  • 项目类别:
    Standard Grant
  • 资助金额:
    $67.97万
  • 财政年份:
    2022
  • 负责人:
    Casper Harteveld
  • 依托单位:
Designing Inclusive Computational Thinking Metrics to Broaden Participation in Computer Science
  • 批准号:
    2122707
  • 项目类别:
    Standard Grant
  • 资助金额:
    $50.0万
  • 财政年份:
    2021
  • 负责人:
    Casper Harteveld
  • 依托单位:
EXP: Collaborative Research: Empowering Learners to Conduct Experiments
  • 批准号:
    1736185
  • 项目类别:
    Standard Grant
  • 资助金额:
    $36.77万
  • 财政年份:
    2017
  • 负责人:
    Casper Harteveld
  • 依托单位:
Pathways: GrACE: A Procedurally Generated Puzzle Game to Stimulate Mindful and Collaborative Informal Learning to Transform Computer Science Education
  • 批准号:
    1422750
  • 项目类别:
    Standard Grant
  • 资助金额:
    $28.85万
  • 财政年份:
    2014
  • 负责人:
    Casper Harteveld
  • 依托单位:
国内基金
海外基金
Research on Quantum Field Theory without a Lagrangian Description
  • 批准号:
    24ZR1403900
  • 项目类别:
    省市级项目
  • 资助金额:
    --
  • 批准年份:
    2024
  • 负责人:
    SATOSHI NAWATA
  • 依托单位:
Cell Research
Cell Research
Cell Research (细胞研究)