Learning Computer Science Through Tabletop Games in a Dual Language Immersion Middle School
Learning Computer Science Through Tabletop Games in a Dual Language Immersion Middle School
批准号:
1923628
负责人:
Jennifer Parham-Mocello
金额:
$100.0万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2019
资助国家:
美国
项目状态:
已结题
起止时间:
2019-09-01 至 2024-08-31
中文摘要
点击翻译按钮获取中文摘要
英文摘要
A computer programming approach is often used to introduce computer science, which can be intimidating and frustrating to some teachers and students. In response, researchers at Oregon State University (OSU) and practitioners at a dual language (Spanish and English) immersion middle school will use their current Research Practitioner Partnership (RPP) to develop and investigate a new approach using "unplugged" game play of familiar tabletop games to teach students how to think computationally. They will develop an innovative CS for All curriculum to teach 6th and 7th grade students about computer science (CS) using well-known tabletop games that are agnostic of gender, ethnicity, and socio-economic status, such as Tic-Tac-Toe and Go Fish. Through the natural social interaction during game playing, students will work together using scaffolded templates to identify computational concepts and describe the computation in the game. The project will also develop domain-specific languages (DSLs) for articulating game descriptions as a model for teachers to understand and implement the CS curriculum using semi-formal algorithm representations, and inform a set of supports for teachers and to transition from unstructured to formalized programming language notations. This CS for All project contributes to the understanding of how to introduce computation to middle school students and teachers in a way that is scalable and easily adaptable to support its widespread adoption.The research components of the project will examine the usability of the program including the usefulness of the representative algorithmic templates, the effectiveness of the curriculum approach for teaching core CS concepts and problem solving skills, and how the program address equity issues related to diverse student attributes, interests, motivations, and gaps in prior CS instruction. Multiple data sources, including student surveys, teacher interviews, classroom observations and workshop documents, will be gathered and analyzed both quantitatively and qualitatively. Beyond the curriculum and DSLs created in this project, the key experiences uncovered in this RPP will be documented and be used to inform the development of other successful RPPs that share the needs unique to dual-language immersion schools with many dual-language learners, as well as extend the existing RPP addressing computational needs to more schools across the district and state through a professional learning community.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
期刊论文(7)
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Reframing Middle School Mathematics Teachers’ TPACK for Teaching A New Computer Science Curriculum: Researcher-Practitioner Partnership, Board Games, and Virtual Teaching Experiences
重塑中学数学教师——用于教授新计算机科学课程的 TPACK:研究人员与实践者的合作、棋盘游戏和虚拟教学体验
DOI:
--
发表时间:
2021
期刊:
Society for Information Technology & Teacher Education International Conference
影响因子:
--
作者:
[Niess, M., Parham-Mocello, J., Erwig, M.]
通讯作者:
Erwig, M.
Adaptable Traces for Program Explanations
用于程序解释的适应性跟踪
DOI:
10.1007/978-3-030-89051-3_12
发表时间:
2021
期刊:
Asian Symposium on Programming Languages and Systems
影响因子:
--
作者:
[Bajaj, Divya, Erwig, Martin, Fedorin, Danila, Gay, Kai]
通讯作者:
Gay, Kai
Putting Computing on the Table: Using Physical Games to Teach Computer Science
将计算放在桌面上:使用物理游戏教授计算机科学
DOI:
10.1145/3545945.3569883
发表时间:
2023
期刊:
Proceedings of the 54th ACM Technical Symposium on Computer Science Education
影响因子:
--
作者:
[Parham-Mocello, Jennifer, Erwig, Martin, Niess, Margaret, Weber, Jason, Smith, Madelyn, Berliner, Garrett]
通讯作者:
Berliner, Garrett
A Visual Notation for Succinct Program Traces
简洁程序跟踪的视觉符号
DOI:
10.1109/vl/hcc51201.2021.9576441
发表时间:
2021
期刊:
IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC
影响因子:
--
作者:
[Bajaj, Divya, Erwig, Martin, Fedorin, Danila, Gay, Kai]
通讯作者:
Gay, Kai
Teaching CS Middle School Camps in a Virtual World
在虚拟世界中教授 CS 中学训练营
DOI:
10.1109/vl/hcc51201.2021.9576271
发表时间:
2021
期刊:
2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC
影响因子:
--
作者:
[Parham-Mocello, Jennifer, Erwig, Martin, Niess, Margaret]
通讯作者:
Niess, Margaret
共 7 条
国内基金
海外基金
基于多重计算全息片(Computer-generated Hologram,CGH)的光学非球面干涉绝对检验方法研究
-
批准号:62375132
-
项目类别:面上项目
-
资助金额:54.00万元
-
批准年份:2023
-
负责人:马骏
-
依托单位:
Journal of Computer Science and Technology
-
批准号:61224001
-
项目类别:专项基金项目
-
资助金额:20.0万元
-
批准年份:2012
-
负责人:万晓霰
-
依托单位:
Journal of Computer Science and Technology
-
批准号:61040017
-
项目类别:专项基金项目
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资助金额:4.0万元
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批准年份:2010
-
负责人:万晓霰
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依托单位: