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RAPID: The Role of Emerging Virtual Cultures in the Prevention of COVID-19 Transmission

RAPID: The Role of Emerging Virtual Cultures in the Prevention of COVID-19 Transmission
RAPID:新兴虚拟文化在预防 COVID-19 传播中的作用
批准号:
2028560
负责人:
Tom Boellstorff
金额:
$19.56万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2020
资助国家:
美国
项目状态:
已结题
起止时间:
2020-05-01 至 2021-04-30

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中文摘要
翻译
2019冠状病毒病大流行改变了我们与现实世界的关系。保持社会距离的指导方针导致许多人避免各种形式的公共生活,从音乐会和餐馆到公园、社区、家人和朋友家中的日常互动。作为回应,在线互动大量增加:互联网突然成为许多美国人社交、劳动和学习的主要方式。至关重要的是,要更好地了解这些变化的出现与大流行之间的关系。即使发现了疫苗,在未来几年内防止COVID-19的灾难性传播将取决于能够持续并与工作、教育和社区相结合的社会距离。这意味着上网。因此,应对这一全球挑战的出发点是,我们所谓的“社交距离”实际上是物理距离。成功的身体距离将依赖于网络社交亲密的新形式。然而,并不是只有一个“在线”。快速而有效的回应需要澄清虚拟世界的影响,作为组成虚拟文化的不同形式的在线互动的一部分:社交网站、流媒体网站和多人游戏平台。该项目还将在研究网络文化的方法论方法方面培训研究生研究人员。这项研究将在一个人口密集的虚拟世界中进行。虚拟世界是个人在网络环境中与虚拟形象互动的地方。研究人员在虚拟世界背景下进行了十多年的研究,因此有了详细的基线数据,可以用来研究由于COVID-19大流行而大量个体进入虚拟世界时发生的情况。突然转向虚拟世界对社会亲密度和互动有何影响?在虚拟环境中共同存在如何改变亲密和协作?在保持身体距离的背景下,通过建立新的社会亲密关系,这可能如何为预防病毒传播提供创新策略?为了调查这些问题,研究人员将进行参与者观察、个人访谈和小组访谈。这项研究将比较在虚拟世界中呆了多年的人与在COVID-19后进入虚拟世界的人。这项研究的结果将有助于深入了解虚拟世界在COVID-19重塑的社会环境中提供的具体可能性。在这些新情况下,虚拟世界将成为在线生态系统的一个元素,将无人机、机器人和自动驾驶汽车与移动设备、社交网站、在线游戏和流媒体、增强现实、人工智能、机器学习和数据分析联系起来。因此,这项研究将更好地理解虚拟世界在这个新兴的网络生态系统中的地位。该奖项反映了美国国家科学基金会的法定使命,并通过使用基金会的知识价值和更广泛的影响审查标准进行评估,被认为值得支持。
英文摘要
The COVID-19 pandemic has transformed our relationship to the physical world. Social distancing guidelines have led many people to avoid all forms of public life, from concerts and restaurants to everyday interaction in parks, neighborhoods, and the homes of family and friends. In response there has been a massive increase in online interaction: the internet has suddenly become the primary way that many Americans socialize, labor, and learn. It is crucial to gain a better understanding of how the emergence of these changes is related to the pandemic. Even if a vaccine is discovered, preventing catastrophic levels of COVID-19 transmission into the next few years will depend on social distancing that can be sustained and integrated with work, education, and community. This means going online. The starting point for addressing this global challenge is thus the fact that what we call “social distancing” is really physical distancing. Successful physical distancing will rely on new forms of social closeness online. Yet there is not just one “online.” A rapid and effective response requires clarifying the impact of virtual worlds as part of different forms of online interaction that comprise a virtual culture: social network sites, streaming websites, and multiplayer platforms. The project will also train graduate student researchers in methodological approaches for studying online cultures. This research will be conducted in a densely trafficked virtual world. Virtual worlds are places where individuals interact with avatars in online environments. The investigators have conducted research in a virtual world context for over a decade, and thus have detailed baseline data with which to examine what is happening as a large number of individuals enter that virtual world due to the COVID-19 pandemic. What is the sudden move to virtual worlds doing in terms of social closeness and interaction? How does co-presence in virtual place transform intimacy and collaboration? How might this provide innovative strategies for preventing viral transmission, by forging new forms of social closeness in the context of physical distancing? To investigate these questions, the researchers will conduct participant observation, individual interviews, and group interviews. The study will compare individuals who have spent time in the virtual world for years with individuals who have entered the virtual world after COVID-19. Findings from this research will provide insight into the specific possibilities virtual worlds are providing in the circumstances of societies reshaped by COVID-19. In these new circumstances, virtual worlds will be one element of an online ecosystem linking drones, robots, and autonomous vehicles to mobile devices, social network sites, online games and streaming, augmented reality, artificial intelligence, machine learning, and data analytics. The research will thus provide a better understanding of the place of virtual worlds in this emerging online ecosystem.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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Doctoral Dissertation Research: New Forms of Sociality and Community Construction within Digital Spaces
  • 批准号:
    2049474
  • 项目类别:
    Standard Grant
  • 资助金额:
    $1.39万
  • 财政年份:
    2021
  • 负责人:
    Tom Boellstorff
  • 依托单位:
Doctoral Dissertation Research: Computer Servers and User Communities
  • 批准号:
    1755782
  • 项目类别:
    Standard Grant
  • 资助金额:
    $2.52万
  • 财政年份:
    2018
  • 负责人:
    Tom Boellstorff
  • 依托单位:
Collaborative Research: The Role of People with Disability in the Innovation of Online Technology
  • 批准号:
    1459219
  • 项目类别:
    Standard Grant
  • 资助金额:
    $27.69万
  • 财政年份:
    2015
  • 负责人:
    Tom Boellstorff
  • 依托单位:
Doctoral Dissertation Research: "Contrary to Public Interest": Technology, Citizenship, and Nationalism in Contemporary Singapore
  • 批准号:
    0646798
  • 项目类别:
    Standard Grant
  • 资助金额:
    $1.2万
  • 财政年份:
    2007
  • 负责人:
    Tom Boellstorff
  • 依托单位:
海外基金