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NSF2026: EAGER: Designing high performing novel landscapes to tackle climate change using gamification & crowdsourcing

NSF2026: EAGER: Designing high performing novel landscapes to tackle climate change using gamification & crowdsourcing
NSF2026:EAGER:利用游戏化设计高性能新颖景观来应对气候变化
批准号:
2033320
负责人:
Mark Lindquist
金额:
$29.99万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2021
资助国家:
美国
项目状态:
已结题
起止时间:
2021-01-01 至 2024-12-31

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英文摘要
Environmental change will disproportionately affect cities, making adaptation and mitigation efforts critical. Urban greenspaces are essential to these efforts and provide additional benefits like recreation and neighborhood beautification that play an important role in the well-being of residents. As part of wider goals for creating resilient and livable cities, many local governments are aiming to develop and enhance greenspace and tree cover. Research suggests that urban greenspaces function best when they meet community-specified needs and are connected to other natural areas inside and outside of cities. Unfortunately, it can be both time and cost prohibitive to engage residents in the design of greenspace and difficult to ensure connectivity. To address these challenges this project develops Land.Info, an interactive Decision Support Tool (DST) that combines realistic 3D visualizations and a user-friendly interface to facilitate meaningful community engagement in the design of urban greenspace at multiple scales. An online crowdsourcing approach will be used to encourage broad participation and the creation of high-performance designs. This collaborative approach will ensure a larger role for communities in the creation and management of these landscapes by highlighting the important connection between community needs and functioning greenspace. The award enriches the NSF2026 Idea Machine winning entries Large Landscape Resilience by Design and Designing Ecosystems for the Future NSF Idea Machine entries. The aim is to create a transformative approach to community-engaged greenspace design for environmental resilience in cities by developing, implementing, and evaluating the Land.Info DST. Land.Info will present the user with a realistic 3D model coupled with a dashboard showing scale-appropriate city- and regional-level environmental resilience targets. The dashboard provides real-time feedback about site-scale performance in relation to selected metrics, and contribution to larger landscape-scale connectivity and resilience. The system will provide feedback to participants based on the performance of the designs, and the DST will be deployed online in order to crowdsource numerous design alternatives. Qualitative and quantitative methods will be used to evaluate effectiveness of the DST, the collaborative approach, and design outputs. The project will be conducted in Detroit, MI, and New Orleans, LA, cities vulnerable to extreme events producing stormwater and coastal flooding, and each grappling with broader challenges of urban renewal. The research will potentially benefit residents and decision makers through the creation of new tools and approaches to support community-engaged design of urban greenspace for enhanced resilience, socio-ecological functioning, and human well-being.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
期刊论文(3)
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科研奖励(0)
会议论文
A Collaborative Augmented Reality Decision Support System for Crowdsourcing Urban Designs
众包城市设计的协作增强现实决策支持系统
DOI: --
发表时间: 2023
期刊: Journal of digital landscape architecture
影响因子: --
作者: [Fox, Nathan, Lindquist, Mark, Van Berkel, Derek, Serrano Vergel, Ramiro]
通讯作者: Serrano Vergel, Ramiro
Gamifying Decision Support Systems to Promote Inclusive and Engaged Urban Resilience Planning
游戏化决策支持系统,促进包容性和参与性的城市韧性规划
DOI: 10.17645/up.v7i2.4987
发表时间: 2022
期刊: Urban Planning
影响因子: 1.8
作者: [Fox, Nathan, Campbell-Arvai, Victoria, Lindquist, Mark, Van Berkel, Derek, Serrano-Vergel, Ramiro]
通讯作者: Serrano-Vergel, Ramiro
Towards Gamified Decision Support Systems: In-game 3D Representation of Real-word Landscapes from GIS Datasets
迈向游戏化决策支持系统:来自 GIS 数据集的真实景观的游戏内 3D 表示
DOI: --
发表时间: 2022
期刊: Journal of digital landscape architecture
影响因子: --
作者: [Fox, Nathan, Serrano-Vergel, Ramiro, Van Berkel, Derek, Lindquist, Mark]
通讯作者: Lindquist, Mark
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