DDRIG: The Impact of Video Games, Identity, and Narrative on Understandings of Mental Health

DDRIG:视频游戏、身份和叙事对心理健康理解的影响

基本信息

  • 批准号:
    2146927
  • 负责人:
  • 金额:
    $ 1.62万
  • 依托单位:
  • 依托单位国家:
    美国
  • 项目类别:
    Standard Grant
  • 财政年份:
    2022
  • 资助国家:
    美国
  • 起止时间:
    2022-04-01 至 2024-03-31
  • 项目状态:
    已结题

项目摘要

This project aims to understand how video games communicate mental health narratives. It will provide insight into how digital technologies and new media are re-defining knowledge about and experiences of mental health. This study will support health care professionals, players and scholars understanding of the relationship between technology and mental health. It will broaden mental health discussions to include new spaces structured by digital technology and storytelling.This dissertation research project aims to: (1) explore how mental health is represented and conveyed as meaningful within video games; (2) understand whether and how stories about mental health are taken up, received, and interpreted by those who engage with these games; and (3) articulate how narratives and storytelling may act as sites of power, inequality, and resistance within video game and mental health spaces. Using qualitative interviews and observations with people who play video games, in addition to critical analyses of video game texts, this study will examine how individuals’ understanding of and relationship to mental health shape and are shaped by video game narratives and experiences. This study will contribute to broadened understandings of how everyday interactions with digital technologies participate in knowledge production, specifically around health and mental health.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
该项目旨在了解视频游戏如何传达心理健康叙事。它将深入了解数字技术和新媒体如何重新定义心理健康知识和体验。这项研究将支持医疗保健专业人士、运动员和学者了解技术与心理健康之间的关系。它将扩大心理健康讨论的范围,纳入由数字技术和讲故事构建的新空间。本论文研究项目旨在:(1)探索如何在视频游戏中有意义地表达和传达心理健康; (2) 了解参与这些游戏的人是否以及如何接受、接受和解释有关心理健康的故事; (3) 阐明叙述和讲故事如何在视频游戏和心理健康空间中充当权力、不平等和抵抗的场所。除了对电子游戏文本的批判性分析之外,本研究还将通过对电子游戏玩家的定性访谈和观察,探讨个人对心理健康的理解及其关系如何塑造电子游戏叙事和体验,以及如何受到电子游戏叙事和体验的影响。这项研究将有助于加深对数字技术的日常互动如何参与知识生产的理解,特别是在健康和心理健康方面。该奖项反映了 NSF 的法定使命,并通过使用基金会的智力价值和更广泛的影响审查标准进行评估,被认为值得支持。

项目成果

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Janet Shim其他文献

Empowering Patient Participation in Advance Care Planning Discussions: Audio Recordings of Primary Care Visits Among PREPARE Randomized Trial Participants (CS201B)
  • DOI:
    10.1016/j.jpainsymman.2020.04.037
  • 发表时间:
    2020-07-01
  • 期刊:
  • 影响因子:
  • 作者:
    Jennifer Freytag;Deborah Barnes;Ying Shi;Aiesha Volow;Janet Shim;Stewart Alexander;Rebecca Sudore
  • 通讯作者:
    Rebecca Sudore

Janet Shim的其他文献

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{{ truncateString('Janet Shim', 18)}}的其他基金

A Social Network Analysis of Poverty and Health Care Utilization
贫困和医疗保健利用的社会网络分析
  • 批准号:
    1756099
  • 财政年份:
    2018
  • 资助金额:
    $ 1.62万
  • 项目类别:
    Standard Grant
Doctoral Dissertation Research: The Public Provision of Healthcare Under Changing Conditions in North and South America
博士论文研究:北美和南美不断变化的条件下的公共医疗服务
  • 批准号:
    1519292
  • 财政年份:
    2015
  • 资助金额:
    $ 1.62万
  • 项目类别:
    Standard Grant

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