EAGER: Prototyping Touch with FLS-Matter
EAGER:使用 FLS-Matter 制作触摸原型
基本信息
- 批准号:2232382
- 负责人:
- 金额:$ 25万
- 依托单位:
- 依托单位国家:美国
- 项目类别:Standard Grant
- 财政年份:2023
- 资助国家:美国
- 起止时间:2023-01-01 至 2024-06-30
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
This project investigates techniques and algorithms that enable immersive and interactive 3D displays using swarms of flying light specks (FLS). An FLS is a micrometer drone with one or more light sources to generate different colors and textures with adjustable brightness. Synchronized swarms of FLSs will render objects in a pre-specified 3D volume, an FLS display. An immersive FLS display enables a user to touch and manipulate objects. For example, a user may pick up an FLS illuminated teapot or throw an FLS illuminated rock. The building block of these objects is FLS-matter, 2D (e.g., a square) and 3D (e.g., a pyramid) geometric shapes using FLSs with extendable behavior. FLS-matter may fundamentally transform how researchers think about human-machine interaction. A successful realization of its proof-of-concept prototype will provide essential insights into implementing an immersive and interactive 3D display. The size of such a display may be a tabletop cuboid, a telephone booth, or even a room. With the potential to transform the future of human communication and perception, and the public's interactions with information and data, these displays can potentially change how people work, learn, receive care, and socialize. The project includes plans for K-12 STEM outreach and for mentoring and training undergraduate, graduate, and high school students through this interdisciplinary research. A new graduate level seminar course on holodecks will be introduced. Apart from organizing the First international Conference on Holodeck at Los Angeles, the research team will participate in outreach activities such as Robotics Open House Events in the University of Southern California.FLS-matter is a novel transformative idea that requires a proof-of-concept prototype. This project focuses on creating a prototype that includes design and implementation of physics inspired frameworks that enable a swarm of FLS-matter to react to the force exerted by human touch without causing injury to the user or damaging the FLSs. Since micrometer-sized drones are not currently available, simulation studies will be used in conjunction with physical studies evaluating behavior of and user interaction with macro-sized off-the-shelf drones. The project will investigate the feasibility of a positioning system to identify the location of the FLSs, which in turn identifies the location of user touch. These studies will include design and implementation of both centralized and decentralized algorithms, and an evaluation of their accuracy and scalability characteristics as a function of the number of FLSs. This research will also use a combination of quantitative models in simulation and human subject studies with commercially available drones to quantify the amount of force exerted by a swarm based on its speed, flight pattern, mass of its FLSs, and the number of FLSs used at the perturbation point by a human touch. These user studies with multiple FLSs working together will determine the user’s contact method and a set of reasonable stiffness values for rendering an object. The tested FLSs will also be calibrated to determine thresholds specific to an individual user. Through the design and implementation of the FLS-matter concepts, this project addresses the challenges in mid-air haptics for user interactions with a swarm of flying robots, including failures, limited flight time between battery charges, collision-free flight paths, and coordinated force output.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
该项目研究的技术和算法,使沉浸式和交互式的3D显示使用成群的飞行光点(FLS)。 FLS是一种具有一个或多个光源的微米无人机,可以产生不同的颜色和纹理,亮度可调。同步的FLS群将在预先指定的3D体积(FLS显示)中渲染对象。 沉浸式FLS显示器使用户能够触摸和操纵对象。 例如,用户可以拿起FLS照明的茶壶或投掷FLS照明的岩石。 这些对象的构建块是FLS物质,2D(例如,正方形)和3D(例如,金字塔)几何形状。 FLS物质可能会从根本上改变研究人员对人机交互的看法。其概念验证原型的成功实现将为实现沉浸式和交互式3D显示提供重要的见解。这种显示器的大小可以是桌面长方体,电话亭,甚至是房间。这些显示器有可能改变人类沟通和感知的未来,以及公众与信息和数据的互动,从而有可能改变人们工作、学习、接受护理和社交的方式。该项目包括K-12 STEM外展计划,以及通过跨学科研究指导和培训本科生,研究生和高中生的计划。一个新的研究生水平的研讨会课程全息甲板将被介绍。除了在洛杉矶举办第一届Holodeck国际会议外,研究团队还将参加南加州大学的机器人开放日活动等外展活动。FLS-matter是一个新颖的变革性想法,需要一个概念验证原型。该项目的重点是创建一个原型,其中包括设计和实施物理启发的框架,使一群FLS物质能够对人类触摸施加的力做出反应,而不会对用户造成伤害或损坏FLS。 由于微米级无人机目前不可用,模拟研究将与物理研究结合使用,评估宏观尺寸现成无人机的行为和用户交互。该项目将研究定位系统的可行性,以确定FLSs的位置,从而确定用户触摸的位置。这些研究将包括集中式和分散式算法的设计和实现,以及作为FLS数量的函数的准确性和可扩展性特征的评估。这项研究还将使用模拟和人类受试者研究中的定量模型与商用无人机相结合,以量化基于其速度,飞行模式,FLS质量以及在扰动点使用的FLS数量的群体施加的力。这些用户研究与多个FLS一起工作,将确定用户的接触方法和一组合理的刚度值渲染对象。 还将校准测试的FLS,以确定特定于单个用户的阈值。通过FLS-matter概念的设计和实施,该项目解决了用户与飞行机器人群交互的空中触觉挑战,包括故障,电池充电之间的有限飞行时间,无碰撞飞行路径,该奖项反映了NSF的法定使命,并通过使用基金会的智力价值和更广泛的评估被认为值得支持。影响审查标准。
项目成果
期刊论文数量(10)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
Virtual Reality, Augmented Reality, Mixed Reality, Holograms and Holodecks
虚拟现实、增强现实、混合现实、全息图和全息甲板
- DOI:
- 发表时间:2023
- 期刊:
- 影响因子:0
- 作者:Ghandeharizadeh S.;Oria V.
- 通讯作者:Oria V.
Modeling Illumination Data with Flying Light Specks
- DOI:10.1145/3587819.3592544
- 发表时间:2023-06
- 期刊:
- 影响因子:0
- 作者:Hamed Alimohammadzadeh;Daryon Mehraban;Shahram Ghandeharizadeh
- 通讯作者:Hamed Alimohammadzadeh;Daryon Mehraban;Shahram Ghandeharizadeh
Towards Enabling Complex Touch-based Human-Drone Interaction
实现复杂的基于触摸的人机交互
- DOI:
- 发表时间:2023
- 期刊:
- 影响因子:0
- 作者:Chen Y.;Alimohammadzadeh H.;Ghandeharizadeh S.;Culbertson H.
- 通讯作者:Culbertson H.
Dronevision: An Experimental 3D Testbed for Flying Light Specks
- DOI:10.48550/arxiv.2308.10121
- 发表时间:2023-08
- 期刊:
- 影响因子:0
- 作者:Hamed Alimohammadzadeh;Rohit Bernard;Yang Chen;Trung Phan;Prashant Singh;Shuqin Zhu;Heather Culbertson-He
- 通讯作者:Hamed Alimohammadzadeh;Rohit Bernard;Yang Chen;Trung Phan;Prashant Singh;Shuqin Zhu;Heather Culbertson-He
A Conceptual Model of Intelligent Multimedia Data Rendered using Flying Light Specks
使用飞行光斑渲染的智能多媒体数据的概念模型
- DOI:
- 发表时间:2023
- 期刊:
- 影响因子:0
- 作者:Yazdani N.;Alimohammadzadeh H.;Ghandeharizadeh S.
- 通讯作者:Ghandeharizadeh S.
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
数据更新时间:{{ journalArticles.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ monograph.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ sciAawards.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ conferencePapers.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ patent.updateTime }}
Shahram Ghandeharizadeh其他文献
Comparison of replication strategies for content availability in C2P2 networks
C2P2网络中内容可用性复制策略的比较
- DOI:
10.1145/1071246.1071262 - 发表时间:
2005 - 期刊:
- 影响因子:0
- 作者:
Shahram Ghandeharizadeh;Shyam Kapadia;B. Krishnamachari - 通讯作者:
B. Krishnamachari
Force-Feedback Through Touch-based Interactions With A Nanocopter
通过与纳米直升机进行触摸交互的力反馈
- DOI:
10.1109/haptics59260.2024.10520851 - 发表时间:
2024 - 期刊:
- 影响因子:0
- 作者:
Yang Chen;Hamed Alimohammadzadeh;Shahram Ghandeharizadeh;Heather Culbertson - 通讯作者:
Heather Culbertson
Zebroids : Carrier-based Replacement Policies to Minimize Availability Latency in Vehicular Ad-hoc Networks
Zebrids:基于运营商的替换策略,以最大限度地减少车载自组织网络的可用性延迟
- DOI:
- 发表时间:
2005 - 期刊:
- 影响因子:0
- 作者:
Shahram Ghandeharizadeh;Shyam Kapadia;B. Krishnamachari - 通讯作者:
B. Krishnamachari
Continuous media placement and scheduling in heterogeneous disk storage systems
异构磁盘存储系统中的连续媒体放置和调度
- DOI:
- 发表时间:
1998 - 期刊:
- 影响因子:0
- 作者:
Shahram Ghandeharizadeh;Roger Zimmermann - 通讯作者:
Roger Zimmermann
Evaluation of 802.11a for streaming data in ad-hoc networks
对自组织网络中流数据的 802.11a 进行评估
- DOI:
10.1109/aswn.2004.185157 - 发表时间:
2004 - 期刊:
- 影响因子:0
- 作者:
Samip Bararia;Shahram Ghandeharizadeh;Shyam Kapadia - 通讯作者:
Shyam Kapadia
Shahram Ghandeharizadeh的其他文献
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
{{ truncateString('Shahram Ghandeharizadeh', 18)}}的其他基金
NSF Student Travel Support for 2019 International Conference on Very Large Databases (VLDB)
NSF 学生参加 2019 年超大型数据库 (VLDB) 国际会议的旅行支持
- 批准号:
1914904 - 财政年份:2019
- 资助金额:
$ 25万 - 项目类别:
Standard Grant
Management and Processing of Continuous Streams from Moving Sensors
管理和处理来自移动传感器的连续流
- 批准号:
0307908 - 财政年份:2003
- 资助金额:
$ 25万 - 项目类别:
Continuing Grant
SGER: Real-Time Spatio-Temporal Databases in Support of Human Motor Skills
SGER:支持人类运动技能的实时时空数据库
- 批准号:
0091843 - 财政年份:2000
- 资助金额:
$ 25万 - 项目类别:
Standard Grant
Object Placement in Parallel Hypermedia Systems
并行超媒体系统中的对象放置
- 批准号:
9203389 - 财政年份:1993
- 资助金额:
$ 25万 - 项目类别:
Continuing Grant
Towards A Toolkit for Active Databases
面向主动数据库的工具包
- 批准号:
9222926 - 财政年份:1993
- 资助金额:
$ 25万 - 项目类别:
Continuing Grant
NYI: Physical Database Design in Parallel Next Generation Database Management Systems
NYI:并行下一代数据库管理系统中的物理数据库设计
- 批准号:
9258362 - 财政年份:1992
- 资助金额:
$ 25万 - 项目类别:
Continuing Grant
Physical Data Design In Multiprocessor Database System
多处理器数据库系统中的物理数据设计
- 批准号:
9110522 - 财政年份:1991
- 资助金额:
$ 25万 - 项目类别:
Continuing Grant
相似海外基金
Automating a novel multi-tool additive and subtractive manufacturing platform for micrometre-resolution prototyping across diverse industries
自动化新型多工具增材和减材制造平台,用于跨不同行业的微米分辨率原型制作
- 批准号:
10097846 - 财政年份:2024
- 资助金额:
$ 25万 - 项目类别:
Collaborative R&D
Sensing Music Interactions from the Outside-In: Accessible Innovation Fusing Wearable Technology and Physical Prototyping
从外到内感知音乐交互:融合可穿戴技术和物理原型的无障碍创新
- 批准号:
MR/X036103/1 - 财政年份:2024
- 资助金额:
$ 25万 - 项目类别:
Fellowship
PFI-TT: Prototyping a Electromechanical Sensor to Reduce Cheese Trim Losses
PFI-TT:制作机电传感器原型以减少奶酪边角损失
- 批准号:
2345656 - 财政年份:2024
- 资助金额:
$ 25万 - 项目类别:
Continuing Grant
Australia’s fuel cells and electrolysers prototyping and testing facility
澳大利亚燃料电池和电解槽原型设计和测试设施
- 批准号:
LE240100084 - 财政年份:2024
- 资助金额:
$ 25万 - 项目类别:
Linkage Infrastructure, Equipment and Facilities
Rapid-PROTOtyping-compatible, soft-micro-mould-tooled MANufacturing process chain
兼容快速原型设计的软微模具制造工艺链
- 批准号:
EP/Z001005/1 - 财政年份:2024
- 资助金额:
$ 25万 - 项目类别:
Fellowship
NSF Convergence Accelerator Track K: Prototyping decision support and monitoring tools for equitable management of salt contamination of water supplies in tidal rivers
NSF 融合加速器轨道 K:为潮汐河供水盐污染的公平管理制定决策支持和监测工具原型
- 批准号:
2344042 - 财政年份:2024
- 资助金额:
$ 25万 - 项目类别:
Standard Grant
Pro2 Network+: From Prototyping to Production of Digital Devices
Pro2 Network:从数字设备的原型设计到生产
- 批准号:
EP/W020564/1 - 财政年份:2023
- 资助金额:
$ 25万 - 项目类别:
Research Grant
21st Century Prototyping: Improving product prototyping through the integration of physical and digital workflow
21 世纪原型制作:通过物理和数字工作流程的集成改进产品原型制作
- 批准号:
EP/W024152/1 - 财政年份:2023
- 资助金额:
$ 25万 - 项目类别:
Research Grant
Collaborative Research: SII-NRDZ:Spectrum Sharing via Consumption Models and Telemetry - Prototyping and Field Testing in an Urban FCC Innovation Zone
合作研究:SII-NRDZ:通过消费模型和遥测实现频谱共享 - 城市 FCC 创新区的原型设计和现场测试
- 批准号:
2232460 - 财政年份:2023
- 资助金额:
$ 25万 - 项目类别:
Standard Grant
Bottom-up, high-throughput prototyping of extracellular vesicle mimetics using cell-free synthetic biology
使用无细胞合成生物学对细胞外囊泡模拟物进行自下而上的高通量原型设计
- 批准号:
10638114 - 财政年份:2023
- 资助金额:
$ 25万 - 项目类别: