Investigating the Impact of an Immersive VR-based Learning Environment for Learning Human-Robot Collaboration in Construction Robotics Education

研究基于 VR 的沉浸式学习环境对建筑机器人教育中人机协作学习的影响

基本信息

项目摘要

This project aims to serve the national interest by advancing the innovation needed to enhance the work environments for construction workforce interacting with robots. As the construction industry gears towards widespread acceptance of robots, there is a need to prepare Construction Engineering and Management (CEM) students to excel in highly technological work environments. However, the current curriculum is inadequate to equip CEM students with the required competencies for working alongside construction robots. This project intends to investigate an immersive virtual reality (VR)-based learning environment to develop students' experiential skills so that the students would interact safely with robots in the construction industry after they graduate. The proposed project has the potential to provide the CEM communities with tangible benefits for advancing robotics in engineering education.This interdisciplinary research seeks to advance the understanding of CEM students' challenges when the students learn how to interact safely with robots during construction work. The project will first identify the key competencies required for CEM students to interact with construction robots. Next, the characteristics of a virtual environment that can enhance those competencies will be investigated. The immersive VR-based learning environment including an interactive diagnostic will be developed to help students to cultivate the hands-on skills of working with construction robots. The project intends to implement and evaluate the learning environment in terms of learning outcomes and improvement in competencies. In addition, the researchers plan to provide a learning environment adaptable to different student demographics. The NSF IUSE: EDU Program supports research and development projects to improve the effectiveness of STEM education for all students. Through its Engaged Student Learning track, the program supports the creation, exploration, and implementation of promising practices and tools.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
该项目旨在通过推进加强与机器人互动的建筑劳动力工作环境所需的创新来满足国家利益。随着建筑行业旨在广泛接受机器人的态度,有必要准备建筑工程和管理(CEM)学生在高科技的工作环境中脱颖而出。但是,目前的课程不足以使CEM学生拥有与建筑机器人一起工作的必要能力。该项目旨在调查一个基于沉浸式虚拟现实(VR)的学习环境,以发展学生的体验技能,以便学生毕业后可以与建筑行业的机器人安全互动。拟议的项目有潜力为CEM社区提供切实的好处,以推进工程教育中的机器人技术。当学生学习如何在建筑工作中学习如何安全地与机器人互动时,本学科研究旨在提高对CEM学生挑战的理解。该项目将首先确定CEM学生与建筑机器人互动所需的关键能力。接下来,将研究可以增强这些能力的虚拟环境的特征。将开发基于互动诊断的沉浸式学习环境,以帮助学生培养使用施工机器人的动手技能。该项目旨在以学习成果和能力的提高来实施和评估学习环境。此外,研究人员计划提供适合不同学生人口统计的学习环境。 NSF IUSE:EDU计划支持研发项目,以提高所有学生STEM教育的有效性。通过其参与的学生学习轨道,该计划支持了有前途的实践和工具的创建,探索和实施。该奖项反映了NSF的法定任务,并被认为是值得通过基金会的知识分子优点和更广泛的影响评估的评估来支持的。

项目成果

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Abiola Akanmu其他文献

Abiola Akanmu的其他文献

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{{ truncateString('Abiola Akanmu', 18)}}的其他基金

Collaborative Research: Embodied Interactive Environment for Advancing Data Sensing and Computational Thinking Skills in the Built Environment
协作研究:在建筑环境中提升数据感知和计算思维技能的具体交互环境
  • 批准号:
    2241786
  • 财政年份:
    2023
  • 资助金额:
    $ 16万
  • 项目类别:
    Standard Grant
Collaborative Research: NRI: Understanding Underlying Risks and Sociotechnical Challenges of Powered Wearable Exoskeleton to Construction Workers
合作研究:NRI:了解建筑工人动力可穿戴外骨骼的潜在风险和社会技术挑战
  • 批准号:
    2221166
  • 财政年份:
    2022
  • 资助金额:
    $ 16万
  • 项目类别:
    Standard Grant
Collaborative Research: Connecting Professional and Educational Communities to Prepare Construction Engineering Students for the Workplace
合作研究:连接专业和教育社区,为建筑工程专业的学生做好进入工作场所的准备
  • 批准号:
    2201641
  • 财政年份:
    2022
  • 资助金额:
    $ 16万
  • 项目类别:
    Continuing Grant
Collaborative Research: Improving Students’ Computational Thinking Skills in Construction Engineering and Management
协作研究:提高学生在建筑工程和管理方面的计算思维能力
  • 批准号:
    2111003
  • 财政年份:
    2021
  • 资助金额:
    $ 16万
  • 项目类别:
    Standard Grant
Impact of Interactive Holographic Scenes in Developing Engineering Students' Competencies in Sensing Technologies
交互式全息场景对培养工程学生传感技术能力的影响
  • 批准号:
    1916521
  • 财政年份:
    2019
  • 资助金额:
    $ 16万
  • 项目类别:
    Standard Grant

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研究基于 VR 的沉浸式学习环境对建筑机器人教育中人机协作学习的影响
  • 批准号:
    2402008
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沉浸式戏剧体验和将棋水平对读心术的影响
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研究基于 VR 的沉浸式学习环境对建筑机器人教育中人机协作学习的影响
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  • 批准号:
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