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Creative Computing Cookbook: Grounding Artistic Computing in the Learning Sciences

Creative Computing Cookbook: Grounding Artistic Computing in the Learning Sciences
创意计算食谱:在学习科学中奠定艺术计算的基础
批准号:
2241810
负责人:
Elizabeth DiSalvo
金额:
$13.5万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2023
资助国家:
美国
项目状态:
未结题
起止时间:
2023-05-01 至 2026-04-30

项目摘要

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中文摘要
翻译
艺术计算学习环境能够激发K-12学习者对STEM领域的兴趣,并支持计算的包容性。这个名为“创造性计算食谱”的项目调查了面向教师和学习者的资源的共同设计和实现,以支持公平的艺术和计算学习体验。创意计算食谱中的食谱指导学习者在构建自己的艺术计算作品和表演时,掌握来自计算机科学教师协会K-12计算机科学标准的概念和实践。学生们将学习使用算法组件,如控制结构、嵌套循环和复合条件,同时还将开发问题泛化技能,使他们能够重用现有代码,模拟专业程序员的工作方式。该项目的合作伙伴包括两个艺术教育组织,Community Word project (CWP)和STEM From Dance (SFD),这两个组织为纽约市地区4000多名学生提供服务,这些学生来自历史上在技术领域代表性不足的群体。该项目与艺术教育者和学生共同设计,将创造真正的机会,以文化和学科知识为基础,从事计算机和艺术实践。该项目将进一步研究代码混合如何支持学习计算技能和实践,以及如何将这种混合搭建起来。具体的脚手架策略将被测试,如工作示例(通过问题陈述和解决问题的过程向学习者提供专家解决问题的模型),帕森斯问题(学习者将混乱的程序代码块排列成正确的顺序),以及基于案例的推理(一种解决问题的建构主义理论,将用于告知如何设计活动以帮助学生处理,索引,参考,学习和学习。并运用之前的案例来实现他们当前的艺术目标)。收集的数据将是定性的,包括会议记录、设计工件、课程资源、飞行员记录、观察笔记、学生工件、对学生和教师的采访、认知演练记录、评论、学生对工件的反思和教师工件。分析将需要定性编码和案例研究的构建。该项目将广泛有助于理解如何支持跨学科学习,同时保持青年的自主性和嵌入公平实践,特别是理解如何支持创造性的计算努力。烹饪书和其他辅助材料将免费提供给其他类似组织,提高他们制定和支持创造性编码活动的能力,这些活动可以鼓励代表性不足的学习者发展计算技能和亲和力。该项目由“面向学生和教师的创新技术体验”(ITEST)项目资助,该项目支持有助于提高学生对科学、技术、工程和数学(STEM)以及信息和通信技术(ICT)职业的知识和兴趣的实践、项目要素、背景和过程的理解。该项目也通过CS for All: Research and RPPs计划获得资助。该奖项反映了美国国家科学基金会的法定使命,并通过使用基金会的知识价值和更广泛的影响审查标准进行评估,被认为值得支持。
英文摘要
Artistic computing learning environments have the ability to stimulate K-12 learners' interest in STEM fields and support inclusivity in computing. This project, named Creative Computing Cookbook, investigates the co-design and implementation of instructor- and learner-facing resources to support equitable art and computing learning experiences. Recipes in the Creative Computing Cookbook guide learners in developing mastery of concepts and practices derived from the Computer Science Teachers Association K-12 Computer Science Standards as they construct their own artistic computing artifacts and performances. The students will learn to use algorithmic components such as control structures, nested loops, and compound conditionals, while also developing problem generalization skills that allow them to reuse existing code, emulating how professional programmers work. The project’s partners include two arts education organizations, Community Word Project (CWP) and STEM From Dance (SFD), which serve over 4000 students in the New York City area from groups that are historically underrepresented in technology. The project’s co-design with art educators and students will create authentic opportunities to engage in computing and artistic practices grounded in cultural and disciplinary knowledge. The project will add to the body of work studying how code remixing can support learning computational skills and practices, and how that remixing can be scaffolded. Specific scaffolding strategies will be tested, like worked examples (wherein learners are provided with an expert’s problem-solving model via a problem statement and a procedure for solving the problem), Parsons problems (wherein learners arrange blocks of mixed-up program code into the correct order), and case-based reasoning (a constructivist theory of problem solving that will be used to inform how activities should be designed to help students process, index, reference, and apply prior cases to accomplish their current artistic goal). Data to be collected will be qualitative and includes meeting notes, design artifacts, curricular resources, and recordings of pilots, observation notes, student artifacts, interviews with students and instructors, cognitive walk-through recordings, critiques, student reflections on artifacts, and teacher artifacts. Analysis will entail qualitative coding and the construction of case studies. The project will contribute broadly to the understanding of how to support interdisciplinary learning while preserving youth agency and embedding equity practices, and specifically to the understanding of how to scaffold creative computing endeavors. The cookbook and other supporting materials will be made freely available to other similar organizations, increasing their capacity to enact and support creative coding activities that can encourage underrepresented learners to develop computational skills and affinities. This project is funded by the Innovative Technology Experiences for Students and Teachers (ITEST) program, which supports projects that build understandings of practices, program elements, contexts and processes contributing to increasing students' knowledge and interest in science, technology, engineering, and mathematics (STEM) and information and communication technology (ICT) careers. This project is also funded through the CS for All: Research and RPPs program.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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