Media Conversion for User-friendly Human-Machine Interface
用户友好的人机界面的媒体转换
基本信息
- 批准号:04650295
- 负责人:
- 金额:$ 1.34万
- 依托单位:
- 依托单位国家:日本
- 项目类别:Grant-in-Aid for General Scientific Research (C)
- 财政年份:1992
- 资助国家:日本
- 起止时间:1992 至 1993
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
In 1992, I proposed media conversion system from both text and voice to facial image. Lip motion is controlled by the analysis results of text and voice. At first, segment boundaries of vowel positions are extracted using spectrum and power transition. Strict vowel and consonant positions are decided by DP matching of segmentation result and text information. By this algorithm, accurate phoneme segmentation using text information is realized. This system can be applied to speech synthesis, too. The keyframes of mouth animation are located on the segment boundary decided by segmentation result. Standard mouth shapes and durations are decided by the text analysis. The parameters between keyframes are decided by 3-D Spline interpolation, so the motion becomes smooth and natural.In 1993, I constructed Scenario Making System to describe facial animation easily. Expression is realized by the modification of 3D wire frame model. Operator only has to decide the keyframes position by locating the Iconized facial expression on the time axis. Using this system, I realized proto-type e-mail interface system with facial expression. User of transmitter side only gives text, voice and expression positions. Only few parameters are transmitted and after a few delay, the facial motion image synchronized with the voice appears at the terminal of receiver. Ultra low bit rate image transmittion can be realized by our system. The facial expression recognition is our future subject.
1992年,我提出了从文本和语音到面部图像的媒体转换系统。唇动由文本和语音的分析结果控制。首先,使用频谱和功率转换提取元音位置的段边界。通过切分结果与文本信息的DP匹配确定严格的元音和辅音位置。该算法实现了基于文本信息的音素精确切分。该系统也可用于语音合成。嘴部动画的关键帧位于由分割结果确定的分割边界上。通过文本分析确定标准口型和时长。关键帧之间的参数由三维样条插值决定,使运动变得平滑自然。通过对三维线框模型的修改实现表达。操作员只需通过在时间轴上定位图标化的面部表情来确定关键帧的位置。利用该系统实现了一个带表情的电子邮件接口原型系统。发送端用户仅给出文本、语音和表情位置。该方法只需传输少量的参数,经过一定的延时,就可以在接收端得到与语音同步的人脸运动图像。该系统可以实现超低码率的图像传输。人脸表情识别是我们未来的研究方向。
项目成果
期刊论文数量(44)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
森島繁生、原島博: "Facial Expression Synthesis Based on Natural voice for Virtual Face-to-Face Communication with Machine" Proceedings of IEEE VRAIS '93. 486-491 (1993)
Shigeo Morishima、Hiroshi Harashima:“基于自然语音的面部表情合成,用于与机器进行虚拟面对面通信”IEEE VRAIS 93 论文集 (1993)。
- DOI:
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- 影响因子:0
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- 通讯作者:
森島,繁生: "Facial Anination Synthesis for Human-Machine Communication System" Proceedings of HCI International '93. 1085-1090 (1993)
Morishima, Shigeo:“人机通信系统的面部动画合成”HCI International 93 论文集 (1993)。
- DOI:
- 发表时间:
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- 影响因子:0
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- 通讯作者:
森島,繁生: "Facial Expression Synthesis Based on Natural Voice for Virtual Face-to-Face Communication with Machine" Proceedings of IEEE VRAIS'93. 486-491 (1993)
Morishima, Shigeo:“基于自然语音的面部表情合成,用于与机器进行虚拟面对面通信”IEEE VRAIS93 论文集 (1993)。
- DOI:
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- 影响因子:0
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森島,繁生: "自然な表情アニメーションのための感情空間の構成" NICOGRAPH論文集. 9. 17-27 (1993)
Shigeo Morishima:“自然面部动画的情感空间配置”NICOGRAPH Proceedings。 9. 17-27 (1993)
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上木伸夫・森島繁生 他: "多層ニューラルネットによって構成された感情空間に基づく表情の分析・合成システムの構成" 電子情報通信学会論文誌. 77(3月掲載予定). (1994)
Nobuo Ueki、Shigeo Morishima 等人:“基于多层神经网络构建的情感空间的面部表情分析/合成系统的配置”,电子、信息和通信工程师学会汇刊 77(计划于 3 月出版) )(1994)。
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MORISHIMA Shigeo其他文献
MORISHIMA Shigeo的其他文献
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Face Analysis and Synthesis Model Expressing Individual Characteristics and Aging Features with High Reality
高真实度表达个体特征和衰老特征的人脸分析与合成模型
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22300070 - 财政年份:2010
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$ 1.34万 - 项目类别:
Grant-in-Aid for Scientific Research (B)
A Biometrics Person Authentication Algorithm by Dynamic Feature of Facial Expression
一种基于面部表情动态特征的生物识别身份认证算法
- 批准号:
18300062 - 财政年份:2006
- 资助金额:
$ 1.34万 - 项目类别:
Grant-in-Aid for Scientific Research (B)
HIGH FIDELITY FACIAL MUSCLE MODELING AND ITS DYNAMIC CONTROL BY ANATOMICALAPPROACH
高保真面部肌肉建模及其解剖学动态控制
- 批准号:
13450161 - 财政年份:2001
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$ 1.34万 - 项目类别:
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Construction of Prototype Multi-modal Interface by Lifelike Agent
Lifelike Agent构建原型多模态界面
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09555119 - 财政年份:1997
- 资助金额:
$ 1.34万 - 项目类别:
Grant-in-Aid for Scientific Research (B)
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