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Bumpy Screen: Dynamic 3D folding screen display system responds emotionally as living entity

Bumpy Screen: Dynamic 3D folding screen display system responds emotionally as living entity
凹凸屏幕:动态3D折叠屏显示系统像生命实体一样有情感反应
批准号:
17200005
负责人:
KAWAGUCHI Yoichiro
金额:
$29.04万
依托单位:
依托单位国家:
日本
项目类别:
Grant-in-Aid for Scientific Research (A)
财政年份:
2005
资助国家:
日本
项目状态:
已结题
起止时间:
2005 至 2007

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项目成果

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中文摘要
翻译
本研究的目的是开发一种新的影像装置系统,使屏幕颠簸地移动,以连续的、有机的、动态的方式作用于投影影像和观众。屏风是针对日本传统的固定装置和家具“屏风”的形状而设计的。由于屏风可以独立使用,并且具有模块化的分接功能。凹凸屏上图像内容的研究(1)有效投影CG图像的生成。最有效的图像之一是模拟生物雕塑模型与流体之间的相互作用。(2)2.通过使用双凸透镜生成双目视觉CG图像,根据观众的移动和位置变化将图像转换为折叠屏幕的视觉效果实验。振动筛的运行研究(1)直线运动控制振动筛振动的基本运行实验。(2)用小气缸矩阵驱动屏幕颠簸的系统安装。作为研究成果展示的展览最初,凹凸屏系统被ACM-SIGGRAPH 2006的美术馆部分接受,并在SIGGRAPH 2006,SIGGRAPH 2007,SIGGRAPH 2008和ASIAGRAPH 2008等众多展览中报道了研究成果。它也是交互式的,许多用户可以同时与显示器和屏幕图像进行物理交互。我们将提供高分辨率图像的图像投影系统和提供动态运动的屏幕致动系统分开。这一成果不仅可以应用于媒体艺术和内容产业,还可以为日本的传统文化赋予新的价值。
英文摘要
The purpose of this research is the development of the new image device system that moves bumpily the screen reacting on projected image and spectator with continuous, organic, and dynamic movement. The screen aimed at the shape of "Folding screen" that was a traditional fixture and furniture of Japan. Because the folding screen could stand alone and it had the function of the module of division and connection.Outline of research1. Research on image content on bumpy screen(1) Generation of effective projection CG image. One of most effective image is a simulation of the interaction between the biological sculpture model and the fluid.(2) Experiment concerning visual effects of folding screen to which image is transformed according to change in spectator's movement and position by generation of binocular vision CG image using lenticular lens.2. Research on operation of bumpy screen(1) Experiments on basic operation of control bumpiness of screen by linear actuator.(2) Mounting of system that drives bumpiness of screen with matrix of small air cylinder.3. Exhibition as presentation of research resultsAt first, bumpy screen system was accepted to the art gallery section of ACM-SIGGRAPH2006, and research results were reported by the participation such as SIGGRAPH2006, SIGGRAPH2007, SIGGRAPH2008 and ASIAGRAPH2008 in a lot of exhibitions.The screen is capable of presenting 3D forms in just about video frame rate. It is also interactive and a number of users can interact physically with display and screen images at the same time. We separate system of image projection that provide high-resolution image and system of screen actuation that provide dynamic motion. Therefore we can achieve great performance.This results can expect not only the application to the media art and the contents industry but also the possibilities of giving new value to the traditional culture of Japan.
期刊论文(57)
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科研奖励(0)
会议论文
DOI: --
发表时间: 2006
期刊: Proceedings of Asia Societly of Art Science (ASIAGRAPH 2006) Vol. 2, No. 1
影响因子: --
作者: [Shunsuke ohno, Yoichiro Kawaguchi]
通讯作者: Yoichiro Kawaguchi
Gemono Dance
杰莫诺舞
DOI: --
发表时间: 2006
期刊: Electronic Art an dAnimation Catalog of International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2006
影响因子: --
作者: [Jun Yano, Yoichiro Kawaguchi, Yoichiro Kawaguchi, Yoichiro Kawaguchi]
通讯作者: Yoichiro Kawaguchi
DOI: --
发表时间: 2006
期刊: Proceedings of Asia Society of Art Science(ASIAGRAPH 2006) Vol.2 No.1
影响因子: --
作者: [Shunsuke Ohno, Yoichiro Kawaguchi]
通讯作者: Yoichiro Kawaguchi
Texture Modeling of Echinoderm Shells with Projections
带投影的棘皮动物贝壳纹理建模
DOI: --
发表时间: 2005
期刊:
影响因子: --
作者: [Masayuki TAKAGI, Yoichiro KAWAGUCHI]
通讯作者: Yoichiro KAWAGUCHI
44
    Creation and Technologies for a digital teahouse with traditional styles
    • 批准号:
      20240012
    • 项目类别:
      Grant-in-Aid for Scientific Research (A)
    • 资助金额:
      $31.78万
    • 财政年份:
      2008
    • 负责人:
      KAWAGUCHI Yoichiro
    • 依托单位:
    海外基金