Study on a method to precisely reconstruct real environments using metrical techniques and seamlessly integrate a mixed real/virtual world.
Study on a method to precisely reconstruct real environments using metrical techniques and seamlessly integrate a mixed real/virtual world.
批准号:
14580384
负责人:
NISHINO Hiroaki
金额:
$1.54万
依托单位:
依托单位国家:
日本
项目类别:
Grant-in-Aid for Scientific Research (C)
财政年份:
2002
资助国家:
日本
项目状态:
已结题
起止时间:
2002 至 2003
中文摘要
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英文摘要
In this study, we have explored a new approach to reconstruct 3D geometric shapes of real outdoor and elastic objects with a high degree of accuracy. While traditional approaches cannot treat these objects, we have developed a new method to overcome the problem. The developed method integrate metrical techniques and 3D measurement technologies based on laser scanning and vision. It flexibly allows to reconstruct, visualize, and deform the objects with variable precision for 3D reconstruction. We further developed some application systems to evaluate effectiveness of the developed methods. This study has produced the following results :1.The 3D shape reconstruction method using Fourier transform is designed and implemented. It converts a point-could data acquired from a 3D range finder into a structured 3D data format to accurately reconstruct and flexibly deform the measured objects in a virtual environment.2.The 3D geometric modeling method of the reconstructed objects is invented. It allows users to intuitively deform the reconstructed 3D objects through a freehand sketch interface and an interactive genetic algorithm-based shape exploration strategy.3.The 3D modeling application systems are developed. Three application systems for 3D texture authoring, web icon design, and 3D indexing and retrieving of ceramics are implemented to evaluate the devised method.4.The experiments of the networked virtual environment are conducted. We have implement a network experiment test bed to assess and verify the effectiveness of the 3D data sharing and remote collaboration using the developed method. We have also implemented a virtual urban planning system to evaluate how the developed method can treat the real-world objects such as buildings and houses.These results are published in IEEE/ACM conference papers and IPSJ/IEICE journal papers.
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伏見緑: "磁器研究に役立つ発想支援システムの考察-肥前有田磁器(柴田コレクション)の色彩特徴の分析-"情報処理学会人文科学とコンピュータシンポジウム論文集. 103-108 (2003)
Midori Fushimi:“对瓷器研究有用的想法支持系统的考虑 - 肥前有田瓷器(柴田收藏)的颜色特征分析”日本人文计算机信息处理学会研讨会论文集 103-108(2003)。
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通讯作者:
Masaki Hieda: "A 3D Data Representation Method and Its Application Using Fourier Series -A 3D Modeling Based on 2D Image Filtering"IPSJ Journal (in Japanese). Vol.44, No.11. 2873-2883 (2003)
Masaki Hieda:“使用傅里叶级数的 3D 数据表示方法及其应用 - 基于 2D 图像滤波的 3D 建模”IPSJ 期刊(日文)。
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伏見緑: "陶磁研究に役立つ発想支援システムの考察 -柴田コレクション作品画像の特徴抽出と陶磁研究への応用-"情報処理学会人文科学とコンピュータ研究報告. 2003-CH-59. 9-16 (2003)
Midori Fushimi:“考虑对陶瓷研究有用的想法支持系统 - 柴田收藏作品的图像特征提取及其在陶瓷研究中的应用”信息处理学会人文与计算机研究报告 2003-CH-59 (2003)。
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宇津宮孝一: "民学官連携による大分地域情報化の展開"情報処理. Vol.45,No.3. 292-294 (2004)
宇都宫浩一:“通过民间、学术界和政府之间的合作发展大分地区的信息化”《信息处理》第 45 卷,第 292-294 期(2004 年)。
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賀川経夫: "A Color Design Assistant based on User's Sensitivity"Proc.IEEE Int'l Conf.on Systems, Man, and Cybernetics (SMC2003). 974-979 (2003)
Tsuneo Kakawa:“基于用户敏感度的色彩设计助手”Proc.IEEE Intl Conf.on Systems、Man 和 Cybernetics (SMC2003) (SMC2003)。
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