The use of Primordial Light in the Development of a Multi-Angle High Grade Camera and the Development of Interactive Artistic Expression.
The use of Primordial Light in the Development of a Multi-Angle High Grade Camera and the Development of Interactive Artistic Expression.
批准号:
15604005
负责人:
SATO Tokihiro
金额:
$2.18万
依托单位国家:
日本
项目类别:
Grant-in-Aid for Scientific Research (C)
财政年份:
2003
资助国家:
日本
项目状态:
已结题
起止时间:
2003 至 2004
中文摘要
原始光在多角度高级相机开发和交互艺术表现中的应用我的作品主要是基于“艺术家和观众”之间的关系。到目前为止,艺术家和观众之间的关系通常只有一个方向:艺术家对观众。然而,我一直在使用我构建的设备来帮助实现两者之间的关联。Camera Obscura能够实时投射自然图像,并且它能够像令人难以置信的高质量相机一样通过镜头利用原始光线,这给我们提供了新的和新的表达和实际应用的机会。从2004-2005年,通过在观众可以体验的空间中构建相机,我开始在宇部、广岛和长崎等城市创作作品。通过制作使用多个镜头的巨大相机遮光罩,我可以帮助观众体验他们无法…的新视觉此外,为了让观众有机会体验相机的运动,我在秋田县和东京制作并展示了一辆大型移动相机Obscura Bus。最近,我一直在使用我建造的360度针孔相机。除了新鲜的视觉体验,无需调整相机的焦距,因为针孔相机有全景对焦,让我们可以从相机前面延伸到远处。利用这种效果,24台构造的针孔相机排列在一个球体中,使用4x5胶片背面,我能够进行曝光。作品可以展示在一个平面上,也可以在一个空间中再现球体中使用的8度角,允许观众从内部进入并欣赏作品。此外,我还创建了一个系列,通过使用多个针孔在单个表面上进行多次曝光,我创作了探索空间和时间脱节概念的作品,以光形成图像的现象为基础,试图将相机本身变成一个展览空间,并为观众体验作品开发了许多新的方式。此外,在这款设备中加入移动性有助于拓宽这件作品的视觉体验。随着我可以让观众在相机内进行物理体验的设备的开发,我还构建了自己的相机,并将它们应用到今天可以看到的艺术表达中。较少
英文摘要
The use of Primordial Light in the Development of a Multi-Angle High Grade Camera and the Development of Interactive Artistic Expression.My work is primarily based on the relationship between "artist and viewer". Until now, the relationship betweenthe artist and the viewer has usually had one direction: the artist to the viewer. However, I have been working with devices which I have constructed to help realise a correlative connection between the two.Camera Obscura's ability to project images of nature in real time, and it's ability to harness primordial light through the lens like an incredibly high grade camera, gives us new and novel opportunities for expression and practical application.From 2004-2005, by constructing cameras in spaces that the viewers could experience, I set about creating works in the cities of Ube, Hiroshima, and Nagasaki. By making enormous Camera Obscuras which utilised multiple lenses, I could help the viewer experience new visions which they were not able to … More see before, and could create spaces that caused people to reflect on the characteristic histories of these places.Furthermore, to give the viewers the chance to experience a camera's movement, I made and exhibited a large mobile Camera Obscura Bus in Akita Prefecture and Tokyo.More recently I've been working with a 360 degree pinhole camera which I constructed. Along with fresh visual experiences, there is no need to adjust the focus of the camera, as pinhole cameras have pan-focus which give us a depth of field extending from right in front of the camera to far away.Using that effect, 24 constructed pinhole cameras were arranged in a sphere and using 4x5 film backs, I was able to make exposures.The work can be displayed on a flat surface, or in a space that recreates the 8 degrees of angle used in the sphere allowing the viewer to enter and appreciate the work from within.Also, I've created a series which by using multiple pinholes to make multiple exposures on a single surface, Imake works that explore concepts of disjunction between space and time.Using the phenomenon of the way light forms images as a foundation, I have tried to turn the camera itself into an exhibition space and to develop numerous new ways for the viewers to experience the work. Furthermore, adding mobility into this device has helped broaden the visual experience of this work.Along with the development of devices where I can allow the viewers the physical experience of being inside a camera, I have also constructed my own cameras and applied them into the artistic expression that can be seen today. Less
期刊论文(0)
专著(0)
科研奖励(0)
会议论文
"Camera Obscura and Magic Lantern" Research on the art of light using classical light principles and contemporary digital techniques
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批准号:19H01220
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项目类别:Grant-in-Aid for Scientific Research (B)
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资助金额:$11.23万
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财政年份:2019
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负责人:SATO Tokihiro
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依托单位:
海外基金