The use of Primordial Light in the Development of a Multi-Angle High Grade Camera and the Development of Interactive Artistic Expression.
原始光在多角度高级相机的开发和交互式艺术表达的开发中的应用。
基本信息
- 批准号:15604005
- 负责人:
- 金额:$ 2.18万
- 依托单位:
- 依托单位国家:日本
- 项目类别:Grant-in-Aid for Scientific Research (C)
- 财政年份:2003
- 资助国家:日本
- 起止时间:2003 至 2004
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
The use of Primordial Light in the Development of a Multi-Angle High Grade Camera and the Development of Interactive Artistic Expression.My work is primarily based on the relationship between "artist and viewer". Until now, the relationship betweenthe artist and the viewer has usually had one direction: the artist to the viewer. However, I have been working with devices which I have constructed to help realise a correlative connection between the two.Camera Obscura's ability to project images of nature in real time, and it's ability to harness primordial light through the lens like an incredibly high grade camera, gives us new and novel opportunities for expression and practical application.From 2004-2005, by constructing cameras in spaces that the viewers could experience, I set about creating works in the cities of Ube, Hiroshima, and Nagasaki. By making enormous Camera Obscuras which utilised multiple lenses, I could help the viewer experience new visions which they were not able to … More see before, and could create spaces that caused people to reflect on the characteristic histories of these places.Furthermore, to give the viewers the chance to experience a camera's movement, I made and exhibited a large mobile Camera Obscura Bus in Akita Prefecture and Tokyo.More recently I've been working with a 360 degree pinhole camera which I constructed. Along with fresh visual experiences, there is no need to adjust the focus of the camera, as pinhole cameras have pan-focus which give us a depth of field extending from right in front of the camera to far away.Using that effect, 24 constructed pinhole cameras were arranged in a sphere and using 4x5 film backs, I was able to make exposures.The work can be displayed on a flat surface, or in a space that recreates the 8 degrees of angle used in the sphere allowing the viewer to enter and appreciate the work from within.Also, I've created a series which by using multiple pinholes to make multiple exposures on a single surface, Imake works that explore concepts of disjunction between space and time.Using the phenomenon of the way light forms images as a foundation, I have tried to turn the camera itself into an exhibition space and to develop numerous new ways for the viewers to experience the work. Furthermore, adding mobility into this device has helped broaden the visual experience of this work.Along with the development of devices where I can allow the viewers the physical experience of being inside a camera, I have also constructed my own cameras and applied them into the artistic expression that can be seen today. Less
原初光在多角度高档相机开发中的运用与互动艺术表现的发展。我的作品主要基于“艺术家与观众”之间的关系。到目前为止,艺术家和观众之间的关系通常只有一个方向:艺术家对观众。然而,我一直在使用我所构建的设备来帮助实现两者之间的相关连接。暗箱相机实时投射自然图像的能力,以及通过镜头驾驭原始光线的能力,就像一台令人难以置信的高品质相机,为我们的表达和实际应用提供了新的和新颖的机会。从2004年到2005年,通过在观众可以体验的空间里建造相机,我开始在宇部、广岛和长崎等城市创作作品。通过使用多个镜头制作巨大的暗箱,我可以帮助观众体验到他们以前无法看到的新视野,并可以创造空间,让人们反思这些地方的特色历史。此外,为了让观众有机会体验相机的运动,我在秋田县和东京制作并展出了一辆大型移动暗箱巴士。最近,我一直在使用我自己制作的360度针孔相机。伴随着新鲜的视觉体验,不需要调整相机的焦距,因为针孔相机具有全景焦距,可以让我们从相机正前方延伸到远处的景深。利用这种效果,24台针孔相机被排列成一个球体,并使用4x5胶卷背板,我能够进行曝光。作品可以在平面上展示,也可以在一个空间中再现球体中使用的8度角,让观众从内部进入并欣赏作品。此外,我还创建了一个系列,通过使用多个针孔在单个表面上进行多次曝光,Imake作品探索了空间和时间之间脱节的概念。以光形成图像的现象为基础,我试图将相机本身变成一个展览空间,并为观众提供许多新的体验作品的方式。此外,在这个装置中加入移动性有助于拓宽这项工作的视觉体验。随着设备的发展,我可以让观众在相机内的物理体验,我也建造了自己的相机,并将它们应用到今天可以看到的艺术表达中。少
项目成果
期刊论文数量(0)
专著数量(0)
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会议论文数量(0)
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SATO Tokihiro其他文献
SATO Tokihiro的其他文献
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{{ truncateString('SATO Tokihiro', 18)}}的其他基金
"Camera Obscura and Magic Lantern" Research on the art of light using classical light principles and contemporary digital techniques
《暗箱与幻彩灯》利用古典光原理和当代数字技术研究光的艺术
- 批准号:
19H01220 - 财政年份:2019
- 资助金额:
$ 2.18万 - 项目类别:
Grant-in-Aid for Scientific Research (B)
相似海外基金
"Camera Obscura and Magic Lantern" Research on the art of light using classical light principles and contemporary digital techniques
《暗箱与幻彩灯》利用古典光原理和当代数字技术研究光的艺术
- 批准号:
19H01220 - 财政年份:2019
- 资助金额:
$ 2.18万 - 项目类别:
Grant-in-Aid for Scientific Research (B)
Die Camera Obscura als Mittel und Medium in der Lerntätigkeit
暗箱作为学习活动的手段和媒介
- 批准号:
5298236 - 财政年份:2000
- 资助金额:
$ 2.18万 - 项目类别:
Publication Grants
Scientific Verification of Vermeer's Use of Camera Obscura
维米尔使用暗箱的科学验证
- 批准号:
08610056 - 财政年份:1996
- 资助金额:
$ 2.18万 - 项目类别:
Grant-in-Aid for Scientific Research (C)