Interactive Animation of Shoals Based on Mathematical Ecology
Interactive Animation of Shoals Based on Mathematical Ecology
批准号:
17500077
负责人:
YOSHIDA Norimasa
金额:
$1.92万
依托单位:
依托单位国家:
日本
项目类别:
Grant-in-Aid for Scientific Research (C)
财政年份:
2005
资助国家:
日本
项目状态:
已结题
起止时间:
2005 至 2006
中文摘要
在这项研究中,我们开发了一个生态系统的交互式视觉模拟,其中鱼类种群随着种群的变化而可视化。在计算机图形学中,协调动物运动的计算机模型,称为boid算法,是一种众所周知的技术,用于许多程序,如电脑游戏。虽然使用boid算法可以实现对群集生物的逼真可视化,但没有考虑生物的出生、生长和死亡。数学生态学研究的是种群动态,即不同物种个体数量的波动。我们开发了一个交互式视觉模拟系统,其中鱼群由boid算法组成,鱼的数量根据Lotka-Volterra方程随着时间的推移而变化,通过它们的出生,生长和死亡。研究了两类Lotka-Volterra方程:(1)竞争两种模型和(2)捕食者-猎物模型。为了增加用户的互动,用户可以通过在现场放置圆形网来捕获它们,从而减少个体的数量来改变个体的数量。改变人口后,用户可以直观地看到它的效果。
英文摘要
In this research, we have developed an interactive visual simulation of ecosystems, in which fish schools are visualized with changing the population. In computer graphics, a computer model of coordinated animal motion, which is called the boid algorithm, is a well-known technique and is used in many programs, such as computer games. Although the realistic visualization of flocking creatures is possible using the boid algorithm, the birth, growth, and death of creatures are not taken into consideration. Mathematical ecology deals with population dynamics, the fluctuations of the number of individuals of different species. We developed a interactive visual simulation system in which the schools of fish are formed by the boid algorithm and the numbers of fish are changed with time through their birth, growth, and death based on the Lotka-Volterra's equations. Two kinds of Lotka-Volterra's equations are dealt with: (1) competing two species model and (2) predator-prey model. To add the interaction by the user, the user can change the number of individuals by placing a circular net in the field to capture them and henceforth decreasing the number of individuals. After changing the population, the user can visually see its effect.
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Approximation of an Aesthetic Curve Segment by a Rational Cubic Bezier Curve Segment
用有理三次贝塞尔曲线段逼近审美曲线段
DOI:
--
发表时间:
2006
期刊:
Information Processing Society of Japan, SIG-GCAD Vol.2006, No.199
影响因子:
--
作者:
[渡邉亮一, 伊藤雄一, 北村喜文, 岸野文郎, 菊池日出男, N.Yoshida]
通讯作者:
N.Yoshida
Interactive Visual Simualtion of Ecosystems -Visualizing Fish Schools Changing the Populations-
生态系统的交互式视觉模拟-可视化鱼群改变种群-
DOI:
--
发表时间:
2005
期刊:
Computer Graphics and Imaging (CGIM 2005)
影响因子:
--
作者:
[N.Yoshida, D.Sato]
通讯作者:
D.Sato
Interactive Visual Simulation of Ecosystems - Visualizing Fish Schools Changing the Populations -
生态系统的交互式视觉模拟 - 可视化改变种群的鱼群 -
DOI:
--
发表时间:
2005
期刊:
Computer Graphics and Imaging (CGIM 2005),
影响因子:
--
作者:
[Y.Itoh, T.Yamaguchi, Y.Kitamura, F.Kishino, N.Yoshida]
通讯作者:
N.Yoshida
DOI:
10.1007/s00371-006-0076-5
发表时间:
2006-09
期刊:
The Visual Computer
影响因子:
--
作者:
[N. Yoshida;Takafumi Saito]
通讯作者:
N. Yoshida;Takafumi Saito
美的曲線の有理3次Bezier近似
美学曲线的有理三次贝塞尔近似
DOI:
--
发表时间:
2006
期刊:
情報処理学会グラフィクスとCAD研究会 2006・199
影响因子:
--
作者:
[K.Ueda, A.Kosaka, R.Watanabe, Y.Takeuchi, T.Onoye, Y.Itoh, Y.Kitamura, F.Kishino, 黒田雅之, 吉田 典正]
通讯作者:
吉田 典正
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