SpiritVR - A Virtual Reality application to aid with mental health and wellbeing
SpiritVR - 一款有助于心理健康和福祉的虚拟现实应用程序
基本信息
- 批准号:10053224
- 负责人:
- 金额:$ 7.47万
- 依托单位:
- 依托单位国家:英国
- 项目类别:Collaborative R&D
- 财政年份:2023
- 资助国家:英国
- 起止时间:2023 至 无数据
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
Scenegraph Studios Ltd (Scenegraph) propose to use our existing knowledge of Virtual Reality (VR) technologies and combine it with research and feedback from a range of professionals and organisations in the mental health and wellbeing industries to create and test an immersive prototype of applications that will help people who suffer with a variety of difficulties and disabilities to be happier and more productive individuals.As VR is still an emerging technology, we have found that many have not experienced it, and therefore do not understand its value and potential until they try it for themselves. Based on this knowledge, we believe in order to test the feasibility of any virtual reality solutions, a working prototype must be used to measure its effectiveness.SpiritVR is a multi-faceted 3D VR experience, hosting an immersive suite of applications that will aid in helping those that suffer with a variety of difficulties and disabilities. Developed with the assistance and approval of professionals and specialist organisations within each field, this suite will include:* A six week mindfulness prototype designed to carefully introduce a user into the subject, allowing them to adopt mindful practices into their lifestyle, giving them the tools needed to help themselves in the long term.* Additional guided mindfulness and meditation experiences to help those in need of stress relief.* Exposure therapy for those that struggle in busy social environments, for sufferers of agoraphobia and anxiety.* Sensory experiences for those that require stimulation from their environment (sensory seekers) or for those that wish to avoid stimulation (sensory avoiders).Each experience will allow the user to control and customise their environment, to ensure they have a safe, interactive and unique environment in which to grow and relax.We will then work with our partner organisations to assess the effectiveness of these experiences, reporting on their ease of use, accessibility and the state of mind of the users before, during and after each. These findings will be compiled and analysed in order to study their effectiveness and feed back into the development of the application for future iterations of the software.
Scenegraph Studios Ltd(Scenegraph)建议使用我们现有的虚拟现实(VR)知识技术和联合收割机结合它的研究和反馈,从一系列的专业人士和组织在心理健康和福祉行业,以创建和测试一个沉浸式原型的应用程序,将帮助人们谁遭受各种困难和残疾是更快乐和更有成效的个人。然而,我们发现,许多人还没有体验过新兴技术,因此在亲自尝试之前,他们并不了解其价值和潜力。基于这些知识,我们认为为了测试任何虚拟现实解决方案的可行性,必须使用工作原型来衡量其有效性。SpiritVR是一种多方面的3D VR体验,托管一套沉浸式应用程序,可以帮助那些遭受各种困难和残疾的人。在每个领域的专业人士和专家组织的协助和批准下开发,该套件将包括:* 一个为期六周的正念原型,旨在仔细地将用户引入主题,允许他们将正念实践纳入他们的生活方式,为他们提供长期帮助自己所需的工具。额外的指导正念和冥想经验,以帮助那些需要缓解压力的人。暴露疗法适用于那些在忙碌的社交环境中挣扎的人、广场恐惧症和焦虑症患者。*对于那些需要从他们的环境刺激的感官体验(感官寻求者)或那些希望避免刺激的人(感官回避者)。每一次体验都将允许用户控制和定制他们的环境,以确保他们有一个安全,互动和独特的环境来成长和放松。然后,我们将与我们的合作伙伴组织合作,评估这些体验的有效性,报告其易用性、可访问性以及每次访问之前、期间和之后用户的心理状态。将对这些调查结果进行汇编和分析,以研究其有效性,并反馈到应用程序的开发中,供今后反复使用该软件。
项目成果
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其他文献
吉治仁志 他: "トランスジェニックマウスによるTIMP-1の線維化促進機序"最新医学. 55. 1781-1787 (2000)
Hitoshi Yoshiji 等:“转基因小鼠中 TIMP-1 的促纤维化机制”现代医学 55. 1781-1787 (2000)。
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LiDAR Implementations for Autonomous Vehicle Applications
- DOI:
- 发表时间:
2021 - 期刊:
- 影响因子:0
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吉治仁志 他: "イラスト医学&サイエンスシリーズ血管の分子医学"羊土社(渋谷正史編). 125 (2000)
Hitoshi Yoshiji 等人:“血管医学与科学系列分子医学图解”Yodosha(涉谷正志编辑)125(2000)。
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Effect of manidipine hydrochloride,a calcium antagonist,on isoproterenol-induced left ventricular hypertrophy: "Yoshiyama,M.,Takeuchi,K.,Kim,S.,Hanatani,A.,Omura,T.,Toda,I.,Akioka,K.,Teragaki,M.,Iwao,H.and Yoshikawa,J." Jpn Circ J. 62(1). 47-52 (1998)
钙拮抗剂盐酸马尼地平对异丙肾上腺素引起的左心室肥厚的影响:“Yoshiyama,M.,Takeuchi,K.,Kim,S.,Hanatani,A.,Omura,T.,Toda,I.,Akioka,
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