Using Virtual Reality to investigate the sense of self

使用虚拟现实研究自我意识

基本信息

  • 批准号:
    ES/Y008316/1
  • 负责人:
  • 金额:
    $ 16.34万
  • 依托单位:
  • 依托单位国家:
    英国
  • 项目类别:
    Fellowship
  • 财政年份:
    2024
  • 资助国家:
    英国
  • 起止时间:
    2024 至 无数据
  • 项目状态:
    未结题

项目摘要

The sense of self describes the normally continuous experience of being an "I", of owning a body and actions that we control and experience from a first-person perspective. Although typically intact, these senses can sometimes be disrupted. Dissociation, for example, describes a set of experiences which involve feeling detached from one's own body, from the outside world, or from one's own emotions. In my PhD, I demonstrated how the smooth integration of different senses is key to maintaining the sense of one's own body. Using mixed-reality, I added a slight time delay between the sight and tactile feeling of a touch to the hand delivered by either the participant themselves or another person, which caused people to feel a loss of ownership over their body (Roel Lesur et al., 2020). People with greater dissociation in their daily life reported a stronger loss of ownership over their body in the lab. Crucially, this research highlighted a potential mechanism for dissociative experiences, namely multisensory integration, which could be targeted by future treatments for this transdiagnostic mental health symptom. As my PhD Research demonstrated, the rise in availability of Virtual Reality equipment offers a powerful tool for investigating embodiment (Kilteni et al, 2012). In VR, one can experience having a virtual body that is entirely different from one's own, and in Mixed-Reality, an extension of VR, virtual objects or manipulations can be applied to an individual's true body. At the same time, the ever-expanding use of VR beyond academic research, for example in the metaverse, poses new questions about how we experience embodiment and selfhood. The metaverse can be understood as a fusion of the real world and digital worlds experienced in VR or MR. The metaverse concept already exists in multi-player online video games, but tech giants like Microsoft and Meta are keen to bring the metaverse to all walks of life, from shopping to social media (Rivea & Wiederhold, 2022). How individuals want to experience themselves or their bodies in the metaverse is a timely and tricky question, the investigation of which could be enabled through tasks such as those used in my PhD. Such research has the potential to inform future policy on how the metaverse is implemented and governed.A novel finding of my PhD research was that sensations of induced body dis-ownership, achieved with mixed-reality, were related to the types of experiences reported in dissociation. It may be possible that future therapies may be able to use the controlled, temporary feeling of induced body dis-ownership to help people learn how to cope with their real life experiences of dissociation. A similar example exists in treatments for height phobias, where VR simulations of being in high places have proven to be effective tools in treating phobias (Freeman et al., 2018). My PhD research demonstrated the potential for a similar approach with dissociative experiences.The proposed fellowship aims to maximise these potential impacts of my PhD research, by building and enhancing my publication record (O1) and developing my professional networks in this field (O2), both of which will help to disseminate my PhD findings to wider audiences. Additionally, I will develop my skills in VR programming (O3), which will be leveraged to create an open-source, engaging and accessible version of the mixed-reality task used in my PhD. Completing these aims will consolidate my PhD work, position me as a leader in the field of investigating the sense of self with digital technologies and contribute to my development as an independent researcher capable of leading academic research and securing early career investigator grants such as the ESRC new investigator grant.
自我意识描述了作为“我”通常持续的体验,拥有我们控制的身体和行动,并从第一人称的角度来体验。虽然这些感官通常完好无损,但有时也会受到干扰。例如,“分离”(Dissociation)指的是与自己的身体、外部世界或自己的情感分离的一系列体验。在我的博士学位中,我展示了不同感官的顺利整合是如何保持自己身体感觉的关键。使用混合现实,我在参与者自己或另一个人的手部触摸的视觉和触觉之间添加了轻微的时间延迟,这导致人们感到对自己的身体失去了所有权(Roel Lesur等人,2020)。在日常生活中更容易分离的人报告说,在实验室里,他们对自己的身体失去了更大的所有权。至关重要的是,这项研究强调了分离体验的潜在机制,即多感觉整合,这可能是未来治疗这种跨诊断精神健康症状的目标。正如我的博士研究所证明的那样,虚拟现实设备可用性的增加为研究体现提供了一个强大的工具(Kilteni et al, 2012)。在虚拟现实中,人们可以体验到与自己完全不同的虚拟身体,而在混合现实中,虚拟现实是虚拟现实的延伸,虚拟物体或操作可以应用于个人的真实身体。与此同时,虚拟现实在学术研究之外的不断扩展的应用,例如在虚拟世界中,提出了关于我们如何体验化身和自我的新问题。虚拟世界可以被理解为虚拟现实或mr体验的现实世界和数字世界的融合。虚拟世界概念已经存在于多人在线视频游戏中,但像微软和Meta这样的科技巨头热衷于将虚拟世界带入生活的各个领域,从购物到社交媒体(Rivea & Wiederhold, 2022)。个人想要如何在虚拟世界中体验自己或自己的身体是一个及时而棘手的问题,对这个问题的调查可以通过我博士论文中使用的任务来实现。这样的研究有可能为关于如何实现和治理元空间的未来政策提供信息。我博士研究的一个新发现是,通过混合现实实现的诱导身体脱离所有权的感觉,与分离中报告的体验类型有关。未来的治疗方法可能会利用这种受控的、暂时的身体失去所有权的感觉来帮助人们学习如何应对现实生活中的分离体验。类似的例子也存在于高度恐惧症的治疗中,VR模拟在高处已被证明是治疗恐惧症的有效工具(Freeman et al., 2018)。我的博士研究证明了类似的方法在解离体验中的潜力。拟议的奖学金旨在通过建立和加强我的出版记录(O1)和发展我在该领域的专业网络(O2),最大限度地发挥我的博士研究的潜在影响,这两者都有助于将我的博士研究成果传播给更广泛的受众。此外,我将发展我在VR编程(O3)方面的技能,这将被用来创建我博士学位中使用的混合现实任务的开源,引人入胜和可访问的版本。完成这些目标将巩固我的博士工作,使我成为用数字技术研究自我意识领域的领导者,并有助于我作为一名独立研究人员的发展,能够领导学术研究,并获得早期职业研究者资助,如ESRC新研究者资助。

项目成果

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Jamie Moffatt其他文献

Processing Speech and Thoughts during Silent Reading: Direct Reference Effects for Speech by Fictional Characters in Voice-Selective Auditory Cortex and a Theory-of-Mind Network
默读期间的言语和思想处理:声音选择性听觉皮层和心理理论网络中虚构人物言语的直接参考效应
  • DOI:
    10.1162/jocn_a_01571
  • 发表时间:
    2020
  • 期刊:
  • 影响因子:
    3.2
  • 作者:
    Ben Alderson;Jamie Moffatt;M. Bernini;K. Mitrenga;Bo Yao;C. Fernyhough
  • 通讯作者:
    C. Fernyhough
Inner experience differs in rumination and distraction without a change in electromyographical correlates of inner speech
内心体验在沉思和分心方面有所不同,但内心言语的肌电图相关性没有变化
  • DOI:
  • 发表时间:
    2020
  • 期刊:
  • 影响因子:
    3.7
  • 作者:
    Jamie Moffatt;K. Mitrenga;Ben Alderson;P. Moseley;C. Fernyhough
  • 通讯作者:
    C. Fernyhough
Item-specific overlap between hallucinatory experiences and cognition in the general population: A three-step multivariate analysis of international multi-site data
一般人群中幻觉体验与认知之间的特定项目重叠:国际多站点数据的三步多元分析
  • DOI:
    10.1016/j.cortex.2021.08.014
  • 发表时间:
    2021
  • 期刊:
  • 影响因子:
    3.6
  • 作者:
    A. Chinchani;M. Menon;M. Roes;Heungsun Hwang;P. Allen;V. Bell;J. Bless;C. Bortolon;M. Cella;C. Fernyhough;Jane R. Garrison;E. Kozakova;F. Larøi;Jamie Moffatt;Nicolas Say;Mimi Suzuki;W. L. Toh;Y. Zaytseva;S. Rossell;P. Moseley;T. Woodward
  • 通讯作者:
    T. Woodward

Jamie Moffatt的其他文献

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