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RTC - Real-Time Compositing

RTC - Real-Time Compositing
RTC - 实时合成
批准号:
103840
负责人:
金额:
$76.93万
依托单位:
依托单位国家:
英国
项目类别:
Collaborative R&D
财政年份:
2017
资助国家:
英国
项目状态:
已结题
起止时间:
2017 至 --
关键词:

项目摘要

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中文摘要
翻译
RTC -实时合成-将进行研究和开发,以创建一种新的实时合成“VFX-in-a-box”产品,以取代后期制作管道中的传统合成,并大大改进在特定地点使用的有限覆盖系统。该方法将利用现代PC架构中最新的CPU和GPU进步,并包括游戏引擎技术,使高质量的3D对象元素实时合成成为可能。这将打破过时的迭代后期制作工作流程(使用最终帧渲染),实时按需结果为使用它的公司提供巨大的效率提高和质量改进。RTC将实现有史以来第一个实时合成视觉效果的解决方案,可用于传统市场(广播和电影/电视后期制作);以及在许多行业领域的新兴市场中实现专业级增强现实(AR)和广泛使用的一般现场演示技术。
英文摘要
RTC – Real-Time Compositing - will carry out Research & Development to create a new real-time compositing ‘VFX-in-a-box’ product to replace traditional compositing in a post-production pipeline and also greatly improve on limited overlay systems used on set locations. The approach will exploit recent CPU & GPU advances in modern PC architecture, and include game engine technology to make real-time compositing of 3D object elements at high quality a real possibility. This will disrupt the outdated iterative post-production workflow (using final-frame renders) with real-time on-demand results providing huge efficiency gains and quality improvements for companies that use it. RTC will achieve the first ever real-time solution for compositing of visual effects which can be used both in the traditional markets (broadcast and film/TV post-production); as well as enabling professional level Augmented Reality (AR) and wide ranging use in general live presentation techniques for emerging markets across many industry sectors.
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