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Sound, Image and the Brain: Cognitive Live-Arts Technology in Contemporary Game-Oriented and Accessibility Paradigms.

Sound, Image and the Brain: Cognitive Live-Arts Technology in Contemporary Game-Oriented and Accessibility Paradigms.
声音、图像和大脑:当代游戏导向和辅助范式中的认知现场艺术技术。
批准号:
AH/H038264/1
负责人:
Mick Grierson
金额:
$32.42万
依托单位国家:
英国
项目类别:
Fellowship
财政年份:
2010
资助国家:
英国
项目状态:
已结题
起止时间:
2010 至 --

项目摘要

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中文摘要
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英文摘要
As a result of the ever-decreasing cost and increasing efficiency of contemporary consumer hardware and software, advanced audiovisual technologies are now commonplace, even in mobile telecommunications devices. Carefully designed products and services, such as the Netbook and the iPhone, exemplify modern transformations in the contemporary technoculture, providing not just new technology, but more importantly, new economic and social infrastructures by which we engage with audiovisual experience and beyond. These devices continue to offer fresh opportunities for and challenges to the way we perceive our everyday life, augmenting our understanding of the world around us, by delivering information to us at high speeds, and in increasingly intuitive ways. This is to some extent enabled by developments in human computer interface research. Interface technologies that until now have been too expensive or too complex for mass production are being prototyped and deployed as part of new consumer devices. Amongst these devices are touch screen or 'surface' interfaces (of which the iPhone is the key example), miniature camera / projection based systems that deploy computer vision and machine listening, such as Microsoft's project Natal and MIT's Sixth Sense, and consumer grade brain-computer interfaces, such as Emotiv systems Epoch, and Neurosky's Mindset Electroencephalograph device.These developments have captured the imagination of the public, perpetuating a narrative of the technological extension of humanity. Researchers exploring new directions for interface technology support this extension through terminology such as 'augmented reality' and 'sixth sense technology'. Importantly, what this revolution also brings is the capacity for technology to enhance the lives of those whose experience of everyday life is very different to that of the majority, augmenting sensory experience and capacity in an interesting and highly fertile way. Most significantly, rather than restricting the potential dissemination routes for the application of these technologies, collaboration with those whose sensory experience is different and/or unique continues to add huge value and impact to the refinement of these approaches, allowing lessons learned in less common situations to be deployed in more general scenarios, and vice versa. For example, brain-computer interface technology is of great potential value to those with limited mobility, cognitive impairment or other form of disability, and its use in these environments will continue to reveal the extent to which it is becoming generally applicable.Through a multidisciplinary approach that draws on perception and cognition, media engineering, therapy, interactive gaming, sound, music and audiovisual arts, this proposal aims to take completed research in brain-computer interfaces, audio-visualisation, participation and gaming, and develop it in partnership with industry and public organisations in order that it might reach its full potential in terms of social and economic impact, by engaging more fully with those within the public sector who both stand to benefit from, and also contribute to the creation and enhancement of consumer-grade real-time interaction hardware and software for brain-computer interfacing and technology-led creativity.
期刊论文(10)
专著(0)
科研奖励(0)
会议论文
Progress Report on the EAVI BCI Toolkit for Music: Musical Applications of Algorithms for use with consumer brain computer interfaces
EAVI BCI 音乐工具包进展报告:与消费者脑机接口一起使用的算法的音乐应用
DOI: --
发表时间: 2011
期刊: Proc. ICMC, Huddersfield
影响因子: --
作者: [Mick Grierson]
通讯作者: Mick Grierson
NoiseBear
噪音熊
DOI: 10.1145/2468356.2479575
发表时间: 2013
期刊:
影响因子: --
作者: [Grierson M]
通讯作者: Grierson M
Better brain interfacing for the masses
为大众提供更好的大脑接口
DOI: 10.1145/1979742.1979828
发表时间: 2011
期刊:
影响因子: --
作者: [Grierson M]
通讯作者: Grierson M
Maximillian: An easy to use, cross platform C++ Toolkit for interactive audio and synthesis applications
Maximillian:一个易于使用的跨平台 C 工具包,用于交互式音频和合成应用程序
DOI: --
发表时间: 2011
期刊: Proceedings of the International Computer Music Conference
影响因子: --
作者: [Mick Grierson]
通讯作者: Mick Grierson
7
    Digital equity through e-waste reduction
    • 批准号:
      AH/W008211/1
    • 项目类别:
      Research Grant
    • 资助金额:
      $2.57万
    • 财政年份:
      2021
    • 负责人:
      Mick Grierson
    • 依托单位:
    MIMIC: Musically Intelligent Machines Interacting Creatively
    • 批准号:
      AH/R002657/1
    • 项目类别:
      Research Grant
    • 资助金额:
      $102.79万
    • 财政年份:
      2018
    • 负责人:
      Mick Grierson
    • 依托单位:
    Oramics - Precedents, Technology and Influence
    • 批准号:
      AH/I024798/1
    • 项目类别:
      Training Grant
    • 资助金额:
      $7.68万
    • 财政年份:
      2011
    • 负责人:
      Mick Grierson
    • 依托单位:
    Cognitive and Structural Approaches to Contemporary Audiovisual Computer Aided Composition
    • 批准号:
      AH/D000602/1
    • 项目类别:
      Fellowship
    • 资助金额:
      $25.83万
    • 财政年份:
      2006
    • 负责人:
      Mick Grierson
    • 依托单位:
    国内基金
    海外基金
    基于CE-3及IMAGE卫星地球等离子体层EUV探测数据的反演研究
    Raw-Image微小物体高精度位姿测量法
    • 批准号:
      61105029
    • 项目类别:
      青年科学基金项目
    • 资助金额:
      22.0万元
    • 批准年份:
      2011
    • 负责人:
      宋薇
    • 依托单位: