Cinema Unframed: exploring the screen in virtual reality, through live installation and mobile app
Cinema Unframed:通过现场安装和移动应用程序探索虚拟现实中的屏幕
基本信息
- 批准号:AH/R004854/1
- 负责人:
- 金额:$ 7.07万
- 依托单位:
- 依托单位国家:英国
- 项目类别:Research Grant
- 财政年份:2017
- 资助国家:英国
- 起止时间:2017 至 无数据
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
This project will adapt and combine key research outputs from the Digital Transformations project 'The Audiovisual Essay: a digital methodology for film and media studies' into an 18-24 minute interactive 'VR essay film', comprising three episodes that explore the foundational role of framing, editing, and sound within the film-making process. Each episode will allow users to explore and think through one of the key paradigm shifts associated with rise of VR: the transformation of the letterbox frame into 360 degree space, the abandonment of continuity editing and montage, and the dissolution of the traditional 'sound mix' into an interactive binaural soundscape. The original project explored the use of digital video-making as a methodology for conducting research in the fields of film and media studies. In particular, it tested different ways in which the 'audiovisual essay' (or 'video essay') could complement traditional written scholarship on film and media to engage with digitally native audiences. The rise of VR over the last eighteen months opens radically new opportunities for the video essay to do so. This project explores the possibility of channeling the immersive power of VR for critical and educational ends, and in particular of using VR as a tool for communicating research on film and media to new audiences. By creating a VR essay film, the project will make possible a range of active dissemination and public engagement activities in collaboration with BFI Education. These will significantly augmenting the impact of the original project across three key groups of beneficiaries: new 18-30 year old cinemagoers, international VR creators, and the (so far latent) UK-based VR production sector. In doing so, this project follows Mark Zuckerberg's $2 billion gambit that VR provides one of the keys the future of screen media.
该项目将改编并结合数字转型项目“视听论文:电影和媒体研究的数字方法”的主要研究成果,制作成一部18-24分钟的交互式“VR论文电影”,包括三集,探索电影制作过程中框架、编辑和声音的基本作用。每一集都将允许用户探索和思考与VR兴起相关的一个关键范式转变:将信箱框架转变为360度空间,放弃连续性编辑和蒙太奇,以及将传统的“声音混合”分解为交互式双耳音景。最初的项目是探索使用数字视频制作作为电影和媒体研究领域的研究方法。特别是,它测试了不同的方式,“视听论文”(或“视频论文”)可以补充传统的电影和媒体书面奖学金,以吸引数字原生受众。在过去的18个月里,虚拟现实的兴起为视频文章提供了全新的机会。该项目探索了将VR的沉浸式力量用于批判和教育目的的可能性,特别是将VR作为向新观众传播电影和媒体研究的工具。通过制作VR短片,该项目将与BFI教育合作,开展一系列积极的传播和公众参与活动。这将大大增加原始项目对三个关键受益人群体的影响:18-30岁的新电影观众,国际VR创作者和(迄今为止潜在的)英国VR制作部门。在此过程中,这个项目遵循了马克·扎克伯格20亿美元的策略,即虚拟现实将成为屏幕媒体未来的关键之一。
项目成果
期刊论文数量(1)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
'Real-time' virtual reality and the limits of immersion
“实时”虚拟现实和沉浸感的局限性
- DOI:10.1093/screen/hjaa058
- 发表时间:2020
- 期刊:
- 影响因子:0.3
- 作者:Misek R
- 通讯作者:Misek R
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Richard Misek其他文献
Colour Films in Britain: the negotiation of innovation 1900-1955 by Sarah Street
英国的彩色电影:1900-1955 年的创新谈判莎拉·斯特里特 (Sarah Street)
- DOI:
- 发表时间:
2014 - 期刊:
- 影响因子:0
- 作者:
Richard Misek - 通讯作者:
Richard Misek
Richard Misek的其他文献
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{{ truncateString('Richard Misek', 18)}}的其他基金
COVID-19: Widening access to arts and culture through video streaming
COVID-19:通过视频流扩大对艺术和文化的接触
- 批准号:
AH/V012835/1 - 财政年份:2020
- 资助金额:
$ 7.07万 - 项目类别:
Research Grant
The Audiovisual Essay: a digital methodology for film and media studies
视听论文:电影和媒体研究的数字方法
- 批准号:
AH/M010392/1 - 财政年份:2015
- 资助金额:
$ 7.07万 - 项目类别:
Research Grant