A creative partnership to develop immersive simulations of ancient heritage sites.
A creative partnership to develop immersive simulations of ancient heritage sites.
批准号:
AH/R009260/1
负责人:
Liz Falconer
金额:
$7.69万
依托单位:
依托单位国家:
英国
项目类别:
Research Grant
财政年份:
2018
资助国家:
英国
项目状态:
已结题
起止时间:
2018 至 --
中文摘要
古代纪念碑是遥远过去的遗迹,现在可能会断章取义,被摧毁,或者只能作为风景中的微妙痕迹被辨认出来。有些完全隐藏在后来的建筑或土地的重新加工之下。虚拟模拟可以照亮现在难以察觉的东西,将现在孤立和不协调的东西联系起来,并可以为我们提供一种联系我们与之隔绝数千年的人和文化的手段。该项目汇集了考古学、遗产管理、虚拟现实、声音景观和教育方面的研究人员和从业人员,以创建和评估大约4500年前联合国教科文组织巨石阵、埃夫伯里和相关遗址世界遗产的一部分--埃夫伯里石圈和亨格建筑群的虚拟模拟。该项目旨在开发一种模拟,可以体验为屏幕上的虚拟世界,移动设备上的视觉和听觉景观,以及使用3D耳机和触觉(触摸)设备的参观者完全身临其境的视觉和听觉体验。我们特别关注的是游客通过与环境和其他游客的互动可以体验到的地方感和临场感,以及这些虚拟互动如何影响他们对今天埃夫伯里的理解和反应。
英文摘要
Ancient monuments are remains of a distant past that can now appear out of context, ruined or discernible only as subtle marks in the landscape. Some are hidden completely beneath later buildings or re-working of the land. Virtual simulations can illuminate what is now imperceptible, contextualise what is now isolated and incongruous and can give us a means of connecting with people and cultures from which we are separated by thousands of years. This project brings together researchers and practitioners in archaeology, heritage management, virtual reality, soundscapes and education to create and evaluate a virtual simulation of the Avebury Stone Circle and Henge complex, part of the UNESCO Stonehenge, Avebury and Associated Sites World Heritage Site, approximately 4,500 years ago. The project aims to develop a simulation that can be experienced as an on-screen virtual world, a visual and auditory landscape on mobile devices, and as a fully immersive visual and auditory experience for visitors using 3D headsets and haptic (touch) devices. Our particular focus is the sense of place and presence that visitors can experience through interaction with the environment and with other visitors, and how those virtual interactions affect their understanding of, and reactions to, Avebury today.
期刊论文(5)
专著(0)
科研奖励(0)
会议论文
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Evidence to the DCMS Parliamentary Committee on Immersive and Addictive Technologies - findings from the Virtual Avebury project
向 DCMS 议会沉浸式和成瘾技术委员会提供的证据 - Virtual Avebury 项目的调查结果
DOI:
--
发表时间:
2019
期刊:
影响因子:
--
作者:
[Falconer L]
通讯作者:
Falconer L
Engage and Educate with Virtual Reality: Sharing our experiences of Virtual Avebury and VR Deteriorating Patient.
利用虚拟现实进行参与和教育:分享我们的虚拟埃夫伯里和 VR 恶化患者的经验。
DOI:
--
发表时间:
2019
期刊:
影响因子:
--
作者:
[Singleton H.]
通讯作者:
Singleton H.
Virtual Avebury: an immersive partnership
虚拟埃夫伯里:沉浸式合作伙伴关系
DOI:
--
发表时间:
2019
期刊:
影响因子:
--
作者:
[Welham K]
通讯作者:
Welham K
Virtual Avebury: exploring sense of place in a virtual archaeology simulation
虚拟埃夫伯里:探索虚拟考古模拟中的地方感
DOI:
--
发表时间:
2020
期刊:
Virtual Archaeology Review
影响因子:
2.3
作者:
[Falconer L.]
通讯作者:
Falconer L.
国内基金
海外基金
基于VFM视角的公共基础设施项目PPP模式选择模型及应用研究
-
批准号:71102091
-
项目类别:青年科学基金项目
-
资助金额:22.0万元
-
批准年份:2011
-
负责人:王东波
-
依托单位: