课题基金 / 基金详情

Corpus Quod

Corpus Quod
语料库
批准号:
AH/R009775/1
负责人:
Joanna Bucknall
金额:
$7.7万
依托单位:
依托单位国家:
英国
项目类别:
Research Grant
财政年份:
2018
资助国家:
英国
项目状态:
已结题
起止时间:
2018 至 --
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项目摘要

项目成果

Joanna Bucknall的其他基金

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中文摘要
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英文摘要
Corpus Quod will bring together researchers in sociology (Charles Leddy-Owen), digital technologies (Fred Charles) and theatre (Joanna Bucknall), as well as creative economy partners (Stand+Stare, DifferencEngine & The Lab Collective) and public-sector organisation ArtReach, to design a 3-part prototype immersive and interactive experience. This project responds to the call's focus on the challenges presented for Memory and Performance about uncovering and documenting heritages, by developing strategies to engage audiences in new ways. The project is also concerned with developing new approaches to immersive performance experience and ways of documenting and assessing its consumption. Using existing research of RAS experiences in the UK, the team will compile a dossier of case studies that explicate the common experience of RAS pre- and post-Brexit. The case studies will be 'brought to life' through integrating theatrical dramaturgical strategies and digital immersive technologies. The immersive prototype experience will present an opportunity for the RAS heritage to be encountered in an interactive manner. The immersive performance prototype will not only be designed to provide access to RAS experience in a (syn)aesthetic manner, it will also serve to capture the audience-participant's attitudes towards RAS and the UK-based asylum process. Through innovations in hybrid immersive performance dramaturgies, the research will generate an interactive archive of post-Brexit perceptions of RAS experience and processes. The digital technologies that will be integrated into the experience will have the capacity to trace any shifts in attitudes generated by participation in the immersive experience. Mapping those shifts in attitude will create an interactive archive that evidences the potential of immersive performance to affectively shift perception.The project will develop innovations in the production of performance by combining AR digital technologies with theatrical immersive dramaturgical This will create innovation by integrating digital technologies into live performance to generate a more comprehensive (syn)aesthetic experience for the audience-participant than either approach can offer in isolation at present. The project will generate innovations by using hybrid immersive performance as a way of providing access to archival heritage documents in a corporeal manner. The project will devise a new approach to widening access to a currently hidden heritage-bringing it to new and potentially resistant audiences. The project will bring fresh approaches in reception theory and the documentation of audience experience. The prototype immersive performance will imbed interactive technological mechanisms for documenting the audience-participant's experience as a part of the experience itself. The development of a (syn)aesthetically informed approach to capturing audience's experience will have implications far beyond the scope of the research project. The Corpus Quod project team will design a 3-part prototype, hybrid immersive performance experience in order to capture audience-participants attitudes towards RAS in the UK, along with their perception of the UK Asylum process. Secondly, the immersive experience will give the audience-participant access to the common RAS experiences of that asylum-seeking process in an interactive, affective manner. The teams prototype will put the audience-participant inside the experience of that legal and bureaucratic procedure from the perspective of RAS. The prototype immersive experience will be able to re-capture the audience-participant's attitudes towards RAS and UK Asylum process, post-immersive experience. Integrated digital technologies will be employed to map any impact that the performance experience might have had on those attitudes. It will also integrate the collection of audience-participant feedback on their perception of experience itself as an affective form of performance.
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IENgine: developing a subscription-based membership application to connect live/location-based immersive experience, (LIE) creatives with employers.
  • 批准号:
    ES/Y011104/1
  • 项目类别:
    Research Grant
  • 资助金额:
    $6.32万
  • 财政年份:
    2024
  • 负责人:
    Joanna Bucknall
  • 依托单位: