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The Life of Buildings

The Life of Buildings
建筑物的寿命
批准号:
AH/R009910/1
负责人:
Richard Brook
金额:
$6.89万
依托单位国家:
英国
项目类别:
Research Grant
财政年份:
2018
资助国家:
英国
项目状态:
已结题
起止时间:
2018 至 --
关键词:

项目摘要

项目成果

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中文摘要
翻译
这一想法的核心是对我们城市的墙壁和房间进行数字保护。城市在改变,他们必须改变,这就是他们所做的。如果没有发展,城市就会僵化、僵化,并可能成为自己的主题化版本。发展并非没有其敏感性,往往涉及对保护建筑、景观和空间的激烈抗议。人们经常援引法定的列名程序,试图阻止发展。在某种意义上,这可能被解释为滥用旨在保护我们最好的建筑遗产的立法。在最后一刻,通过列出清单来拯救面临拆迁威胁的建筑的尝试往往步履蹒跚,通常的结果是规划批准中的一项条款,即进行考古记录。这一记录可能包括对遗址文化历史的测量调查、摄影调查和粗略的书面报告。三维测量通常只用于产生二维记录。这样的记录很难获取,而且从技术上讲,这是一种有限的展示丢失文物的手段。这些记录也不能代表体验过这些建筑的人和社区的文化遗产价值。传统的考古报告是获取基于地点的记忆、故事和个人历史等非物质遗产的糟糕工具。想象一下,在一条街道上遇到一座建筑,这座建筑不再存在,但曾经屹立不倒。想象一下,能够进入那座建筑,穿过它的空间,听到隐藏在墙上的故事。3D虚拟模型可以包含从档案源数字化的建筑物的幸存建筑图纸--观众可以1:1的比例在建筑图纸中漫步;它可以存储嵌入模型中的静止图像;它可以在其墙壁中携带口述历史。该项目设想创建一种模型,通过整理社会、文化、技术和视觉档案资料,重建丰富的、分层的建筑版本,并使其栩栩如生。这座建筑已经不再是各个部分的总和,它能传递的东西也比它活着的时候更多。三维空间的数字再现具有许多特征,可以通过多种方法产生。建筑物可以专门在CAD软件中进行详细建模,并进行渲染以产生高度逼真的图像;建筑物的图像可以映射到简单的虚拟3D形式;多个二维图像可以由软件解释以创建3D版本;激光扫描可以产生内外环境的物质丰富表示。在这项研究中,我们的目的是调查各种方法,以确定哪种方法可能是最好的,以追求我们更广泛的目标,即制作建筑的虚拟模型,这些建筑也是其他文化历史的储存库,如口头证词和记忆。我们对这种界面的设计、美学和可用性很感兴趣,因此,我们将仔细评估每种现有的方法及其对未来发展混合现实体验的适用性,这些混合现实体验位于地理位置,可以容纳其他形式的媒体。除了研究一系列记录和再现空间的方法外,该项目还寻求将现有的档案记录集中在一起,并以丰富、上下文相关和可访问的格式呈现。与我们的项目合作伙伴,曼彻斯特中央参考图书馆的现代主义社会和档案馆+,我们的目标是通过虚拟复制目前计划拆除的犹太教堂来实现概念验证,这是曼彻斯特市中心新开发的一部分。我们将整理现有的档案图像、录音和图纸,并邀请公众提供新的贡献,以分享他们的记忆和与遗址相关的文物。
英文摘要
This idea centres on the digital preservation of the walls and rooms of our cities. Cities change, they have to, it's what they do. Without development cities are petrified, stultified and can become thematised versions of themselves. Development is not without its sensitivities and often involves passionate protest about preservation of buildings, vistas and space. The statutory listing process is frequently invoked in an attempt to prevent development. In some senses this may be construed as a misuse of legislation designed to preserve the best of our built heritage. Last minute attempts to save buildings under threat of demolition through listing often falter and a usual outcome is a clause in the planning approval that an archaeological record is made. This record may include a measured survey, a photographic survey and cursory written reports of the cultural history of the site. Three-dimensional surveys are frequently used only to produce two-dimensional records. Such records are hard to access and, in technological terms, are a limited means of representing lost artefacts. These records also fail to represent the cultural heritage value to the people and communities that experienced the buildings. Traditional archaeological reports are a poor vehicle for accessing the intangible heritage of place-based memories, stories and personal histories. Imagine being able to encounter a building on a street where the building no longer exists, but once stood. Imagine being able to enter that building and to walk through its spaces and hear the stories hidden in its walls. A 3D virtual model could contain surviving architectural drawings of the buildings, digitised from archive sources - a viewer could walk at a scale of 1:1 through the architectural drawings;. It could host still images embedded within the model; it could carry oral histories literally within its walls. This project imagines the creation of a model that can recreate a rich and layered version of a building and bring it to life through the collation of social, cultural, technical and visual archival sources. A building that becomes more than the sum of its parts and has more to impart than it ever did when it was 'alive'. The digital reproduction of three-dimensional space takes many characters and can be produced through a multitude of methods. Buildings can be modelled in detail exclusively in CAD software and rendered to produce highly realistic images; images of buildings can be mapped onto simple virtual 3D forms; multiple two-dimensional images can be interpreted by software to create 3D versions; laser scanning can produce materially rich representations of both exterior and interior environments. In this research we aim to investigate the range of methods to ascertain which might be the best in pursuit of our broader aim to produce virtual models of buildings that are also a repository for other cultural histories, such as oral testimony and memories. We are interested in the design, aesthetics and usability of such an interface and, as such, will carefully assess each existing method and its suitability for the onward development of mixed-reality experiences that are geo-located and can host other forms of media.As well as investigating a range of methods for the recording and reproduction of space the project seeks to draw together and represent existing archival records in a rich, contextualised and accessible format. With our project partners, The Modernist Society and Archives+ at Manchester Central Reference Library, we aim to realise proof of concept through the virtual reproduction of a synagogue currently scheduled for demolition as part of a new development in central Manchester. We will collate existing archival images, recordings and drawings as well as inviting new contributions from the public to share their memories and and artefacts related to the site.
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The Landscapes of Post-War Infrastructure: Culture, Amenity, Heritage and Industry
  • 批准号:
    AH/T006137/2
  • 项目类别:
    Research Grant
  • 资助金额:
    $1.24万
  • 财政年份:
    2022
  • 负责人:
    Richard Brook
  • 依托单位:
The Landscapes of Post-War Infrastructure: Cooling down
  • 批准号:
    AH/T012390/2
  • 项目类别:
    Research Grant
  • 资助金额:
    $0.97万
  • 财政年份:
    2022
  • 负责人:
    Richard Brook
  • 依托单位:
The Landscapes of Post-War Infrastructure: Culture, Amenity, Heritage and Industry
  • 批准号:
    AH/T006137/1
  • 项目类别:
    Research Grant
  • 资助金额:
    $4.64万
  • 财政年份:
    2020
  • 负责人:
    Richard Brook
  • 依托单位:
The Landscapes of Post-War Infrastructure: Cooling down
  • 批准号:
    AH/T012390/1
  • 项目类别:
    Research Grant
  • 资助金额:
    $10.3万
  • 财政年份:
    2020
  • 负责人:
    Richard Brook
  • 依托单位:
海外基金