Gamifying History
游戏化历史
基本信息
- 批准号:ES/Y011023/1
- 负责人:
- 金额:$ 6.53万
- 依托单位:
- 依托单位国家:英国
- 项目类别:Research Grant
- 财政年份:2024
- 资助国家:英国
- 起止时间:2024 至 无数据
- 项目状态:未结题
- 来源:
- 关键词:
项目摘要
We built an educational video game with secondary teachers to improve the teaching of the Industrial Revolution to KS3-4 students. It was designed as an in-class learning module with lesson plans, activities, and homework support. We want to offer it as an app at a low cost to all schools in the country. If successful, we will develop games for other subjects/periods. More broadly, we hope to change the way games are used in classroom teaching.Fewer students are now taught the pivotal role of the Industrial Revolution. This is mostly because teachers and students find the data-intensive literature too challenging and dry. Students also struggle to synthesise and analyse multiple factors and their influence on each other. This problem has been observed in both classroom discussions and written assessments, where students tend to describe isolated events rather than provide a holistic understanding of the causes and consequences. Targets: KS3-4-students; teachers.The game was jointly designed by secondary schoolteachers and university lecturers and is based on state-of-the-art research conducted at Cambridge and elsewhere. It fosters independent learning by allowing students to explore causal relationships within a sandbox environment. Unlike standalone gamified activities, it features a series of interconnected lessons, challenges, and multimedia resources that engage students in a continuous learning journey. This cohesive approach ensures that the game remains pedagogically sound and aligns with learning objectives.We draw on state-of-the-art historical research produced at Cambridge on occupational change (Shaw-Taylor and Wrigley 2014; Litvine and Shaw-Taylor 2022), demographic growth (Wrigley 1997, 2004), the role of natural endowments (Wrigley 2010), and historical transport networks (Bogart et al. 2021; Litvine et al. 2023), documenting and explaining economic growth in Britain. This project also brings together new methods in digital geospatial humanities developed in a series of other research projects led by the applicant at Cambridge, and a practical and theoretical engagement with game development from the University of Salford.We also draw directly on the research carried out by the applicant. The core of the data used for the game is the result of our work (jointly with others) over the last five years at the Cambridge Group for the History of Population & Social Structure. Finally, the game offers an approach to the Industrial Revolution based on the long-term evolution of living standards and population growth.
我们与中学教师一起制作了一款教育视频游戏,以改善对 KS3-4 学生的工业革命教学。它被设计为一个课堂学习模块,包含课程计划、活动和作业支持。我们希望以低成本将其作为应用程序提供给全国所有学校。如果成功,我们将为其他主题/时期开发游戏。更广泛地说,我们希望改变游戏在课堂教学中的使用方式。现在了解工业革命的关键作用的学生越来越少。这主要是因为教师和学生发现数据密集型文献过于具有挑战性和枯燥。学生们还很难综合和分析多种因素及其相互影响。在课堂讨论和书面评估中都观察到了这个问题,学生倾向于描述孤立的事件,而不是提供对原因和后果的整体理解。对象:KS3-4学生;该游戏由中学教师和大学讲师联合设计,基于剑桥和其他地方进行的最先进的研究。它允许学生在沙盒环境中探索因果关系,从而促进独立学习。与独立的游戏化活动不同,它具有一系列相互关联的课程、挑战和多媒体资源,让学生参与持续的学习之旅。这种有凝聚力的方法确保了游戏在教学上保持合理性并与学习目标保持一致。我们借鉴了剑桥大学关于职业变化(Shaw-Taylor和Wrigley 2014;Litvine和Shaw-Taylor 2022)、人口增长(Wrigley 1997、2004)、自然禀赋的作用(Wrigley 2010)和历史交通网络的最先进的历史研究(博加特等人,2021; 利特文等人。 2023),记录并解释了英国的经济增长。该项目还汇集了申请人在剑桥领导的一系列其他研究项目中开发的数字地理空间人文新方法,以及索尔福德大学对游戏开发的实践和理论参与。我们还直接借鉴了申请人进行的研究。游戏使用的核心数据是我们过去五年在剑桥人口与社会结构史小组(与其他人共同)的工作成果。最后,该游戏提供了一种基于生活水平和人口增长的长期演变的工业革命方法。
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
数据更新时间:{{ journalArticles.updateTime }}
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
数据更新时间:{{ journalArticles.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ monograph.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ sciAawards.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ conferencePapers.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ patent.updateTime }}
Alexis Litvine其他文献
Alexis Litvine的其他文献
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
相似海外基金
Collaborative Research: REU Site: Earth and Planetary Science and Astrophysics REU at the American Museum of Natural History in Collaboration with the City University of New York
合作研究:REU 地点:地球与行星科学和天体物理学 REU 与纽约市立大学合作,位于美国自然历史博物馆
- 批准号:
2348998 - 财政年份:2025
- 资助金额:
$ 6.53万 - 项目类别:
Standard Grant
Collaborative Research: REU Site: Earth and Planetary Science and Astrophysics REU at the American Museum of Natural History in Collaboration with the City University of New York
合作研究:REU 地点:地球与行星科学和天体物理学 REU 与纽约市立大学合作,位于美国自然历史博物馆
- 批准号:
2348999 - 财政年份:2025
- 资助金额:
$ 6.53万 - 项目类别:
Standard Grant
Uncovering the evolutionary history and significance of Fibonacci spirals in vascular plants
揭示维管植物中斐波那契螺旋的进化历史和意义
- 批准号:
EP/Y037138/1 - 财政年份:2024
- 资助金额:
$ 6.53万 - 项目类别:
Research Grant
Open Access Block Award 2024 - The Natural History Museum
2024 年开放访问区块奖 - 自然历史博物馆
- 批准号:
EP/Z531856/1 - 财政年份:2024
- 资助金额:
$ 6.53万 - 项目类别:
Research Grant
Collaborative Research: LTREB: The importance of resource availability, acquisition, and mobilization to the evolution of life history trade-offs in a variable environment.
合作研究:LTREB:资源可用性、获取和动员对于可变环境中生命史权衡演变的重要性。
- 批准号:
2338394 - 财政年份:2024
- 资助金额:
$ 6.53万 - 项目类别:
Continuing Grant
Collaborative Research: Unlocking the evolutionary history of Schiedea (carnation family, Caryophyllaceae): rapid radiation of an endemic plant genus in the Hawaiian Islands
合作研究:解开石竹科(石竹科)石竹的进化史:夏威夷群岛特有植物属的快速辐射
- 批准号:
2426560 - 财政年份:2024
- 资助金额:
$ 6.53万 - 项目类别:
Standard Grant
NSF-BSF: Collaborative Research: AF: Small: Algorithmic Performance through History Independence
NSF-BSF:协作研究:AF:小型:通过历史独立性实现算法性能
- 批准号:
2420942 - 财政年份:2024
- 资助金额:
$ 6.53万 - 项目类别:
Standard Grant
A Business History of Treaty Port Firms and Shipping in Japan
日本通商口岸企业和航运的商业史
- 批准号:
24K04983 - 财政年份:2024
- 资助金额:
$ 6.53万 - 项目类别:
Grant-in-Aid for Scientific Research (C)
The role of polymer conformational history on the flow behaviour of polymeric liquids
聚合物构象历史对聚合物液体流动行为的作用
- 批准号:
24K17736 - 财政年份:2024
- 资助金额:
$ 6.53万 - 项目类别:
Grant-in-Aid for Early-Career Scientists
The Pleistocene history of coral reef growth and coral community changes in the Ryukyu Islands and Hawaii
琉球群岛和夏威夷的更新世珊瑚礁生长史和珊瑚群落变化
- 批准号:
24K07155 - 财政年份:2024
- 资助金额:
$ 6.53万 - 项目类别:
Grant-in-Aid for Scientific Research (C)