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Mapping gaming AI for posthuman experience in audio-driven mixed reality performance

Mapping gaming AI for posthuman experience in audio-driven mixed reality performance
映射游戏人工智能以实现音频驱动的混合现实性能的后人类体验
批准号:
2182948
负责人:
金额:
$0.0万
依托单位:
依托单位国家:
英国
项目类别:
Studentship
财政年份:
2018
资助国家:
英国
项目状态:
已结题
起止时间:
2018 至 --

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中文摘要
翻译
目的是通过将后人类表演者视为代码,寻求对游戏AI如何用于创建音频驱动的混合现实性能的理解。从以下角度来看,这是重要而及时的研究:1.使用游戏AI的混合现实性能的适应和发展。表演者和创作者在混合现实表演中使用游戏AI的操作意义。当游戏AI在混合现实中实现时,后人类体验的扩展是不可避免的,但没有框架存在。音频驱动的混合现实性能的表演体验可以为游戏AI行业的创新和新颖方法提供反馈。后人类话语尚未完全参与体验的表演性,例如混合现实表演,特别是音频驱动
英文摘要
Aim is to seek an understanding of how gaming AI can be used to create audio-driven mixed-reality performance by considering the posthuman performer as code.This is important and timely research from the perspective of:1. The adaptation and evolution of mixed reality performance using gaming AI.2. The operational significance of the performer and creator using gaming AI in mixed reality performance.3. Extension of Posthuman experience is unavoidable when gaming AI is implemented in Mixed Reality yet no framework exists.4. Performative experience in audio-driven mixed reality performance can speak-back to the Gaming AI industry for innovation and novel methods.5. Posthuman discourse has yet to fully engage with the performativity of experience such as mixed reality performance, especially audio-driven
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