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Mapping gaming AI for posthuman experience in audio-driven mixed reality performance

Mapping gaming AI for posthuman experience in audio-driven mixed reality performance
映射游戏人工智能以实现音频驱动的混合现实性能的后人类体验
批准号:
2182948
负责人:
金额:
$0.0万
依托单位:
依托单位国家:
英国
项目类别:
Studentship
财政年份:
2018
资助国家:
英国
项目状态:
已结题
起止时间:
2018 至 --

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中文摘要
翻译
目的是通过将死后的表演者作为代码,寻求如何利用游戏人工智能来创建音频驱动的混合现实表演的理解。这是从以下角度进行的重要而及时的研究:1.游戏人工智能对混合现实表演的适应和演变。表演者和创作者在混合现实表演中使用游戏人工智能的操作意义。当游戏人工智能在混合现实中实现,但没有框架存在时,Poshuman经验的扩展是不可避免的。音频驱动的混合现实表演的表演体验可以为游戏AI行业的创新和新颖的方法说话。死后话语尚未完全涉及体验的表演性,如混合现实表演,特别是音频驱动的表演
英文摘要
Aim is to seek an understanding of how gaming AI can be used to create audio-driven mixed-reality performance by considering the posthuman performer as code.This is important and timely research from the perspective of:1. The adaptation and evolution of mixed reality performance using gaming AI.2. The operational significance of the performer and creator using gaming AI in mixed reality performance.3. Extension of Posthuman experience is unavoidable when gaming AI is implemented in Mixed Reality yet no framework exists.4. Performative experience in audio-driven mixed reality performance can speak-back to the Gaming AI industry for innovation and novel methods.5. Posthuman discourse has yet to fully engage with the performativity of experience such as mixed reality performance, especially audio-driven
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