课题基金 / 基金详情

Approach-specific, multi-GPU, multi-tool, high-realism neurosurgery simulation

Approach-specific, multi-GPU, multi-tool, high-realism neurosurgery simulation
特定方法、多 GPU、多工具、高真实感神经外科模拟
批准号:
8123684
负责人:
Michel Albert Audette
金额:
$3.68万
依托单位:
依托单位国家:
美国
项目类别:
财政年份:
2010
资助国家:
美国
项目状态:
已结题
起止时间:
2010-03-05 至 2012-02-29

项目摘要

项目成果

Michel Albert Audette的其他基金

相似基金

相关文献

中文摘要
翻译
点击翻译按钮获取中文摘要
英文摘要
DESCRIPTION (provided by applicant): Simulation has made limited inroads in neurosurgery, despite validation studies demonstrating its advantages over traditional training. It has emphasized needle insertion and failed to address requirements of surgeons-in-training on most future caseloads. Existing simulators exhibit brain mesh that lacks separability about fissures, is insufficiently sparse to resolve large displacements interactively, and does not account for critical tissues. These simulators also have only modeled simple instruments. Our long-term objective is an interactive simulator that replicates most future cases of young surgeons, enabling hospitals faced with compressed internship schedules to accelerate training and improve skills where patient outcome correlates with surgical experience. This objective will be met by integrating a multi-resolution brain mesh that is sparse and sulcal-separable at the coarse level and descriptive at the fine level, biomechanics based on interactive nonlinear multi-grid finite elements, multi-tool interaction achieved through flexible haptics, and clinical requirements specified through surgical ontologies. Our hypothesis is that for interactive neurosurgery simulation to be relevant and technically feasible, anatomical modeling must be sufficiently descriptive in intra-surgical motion and tissue morphology, biomechanics must be faithful to tissue response, haptics must afford multi-tool interaction, and the system must meet clinical requirements reflecting the specific surgical approach and pathology. PUBLIC HEALTH RELEVANCE: Existing neurosurgery simulators fail to meet the needs of surgeons-in-training because the brain mesh model, needed for synthesizing biomechanical tissue response, as well as the haptic device, manipulated by the user to enter a gesture to the computer, are not descriptive enough, and because clinical specifications for simulation are insufficiently rigorous. Our long-term objective is an interactive simulator that replicates most future caseloads of young surgeons. This objective will be met by integrating 1) a multi-resolution brain mesh that is sparse and separable at brain fissures at the coarse level and descriptive of relevant tissues at the fine level, 2) biomechanics based on interactive nonlinear finite elements, 3) multi-tool interaction achieved through flexible haptics, and 4) clinical requirements specified through surgical ontologies based on the specific approach and pathology.
期刊论文(0)
专著(0)
科研奖励(0)
会议论文
Glove-based Tactile Streaming of Braille Characters and Digital Images for the Visually Impaired
  • 批准号:
    10601900
  • 项目类别:
  • 资助金额:
    $25.72万
  • 财政年份:
    2023
  • 负责人:
    Michel Albert Audette
  • 依托单位:
Approach-specific, multi-GPU, multi-tool, high-realism neurosurgery simulation
  • 批准号:
    7801403
  • 项目类别:
  • 资助金额:
    $28.63万
  • 财政年份:
    2010
  • 负责人:
    Michel Albert Audette
  • 依托单位:
海外基金