A Music-Based Rehabilitation Device for Training and Assessing Hand Function
A Music-Based Rehabilitation Device for Training and Assessing Hand Function
批准号:
8648413
负责人:
Nizan Friedman
金额:
$56.86万
依托单位国家:
美国
项目类别:
财政年份:
2012
资助国家:
美国
项目状态:
已结题
起止时间:
2012-08-15 至 2015-12-31
关键词:
Activities of Daily LivingAddressAffectBooksBoxingCervicalChicagoChronicClinicClinicalComputersConsultContractorControl GroupsControlled StudyCustomDataData AnalysesDevelopmentDevice DesignsDevicesElectronicsExerciseFeedbackFutureGoalsHabitsHandHand functionsHome environmentHospitalsHourImpairmentIndividualInjuryInstitutesInterviewLifeLiving StandardsMeasuresMedical centerModelingMovementMusicNeurologicOutcomePathway interactionsPatient CarePatientsPatternPerformancePhasePilot ProjectsPlayPositioning AttributeProceduresProductionPublic HealthQuality ControlQuestionnairesRandomizedRandomized Controlled TrialsRecording of previous eventsRecruitment ActivityRegimenRehabilitation deviceRehabilitation therapyResearchSafetySaint Jude Children&aposs Research HospitalSiteSocietiesSolutionsSpinal cord injuryStrokeSurvivorsTechnologyTestingTrainingUnited StatesUpper ExtremityVideo GamesWireless TechnologyWristWritingacute strokebaseclinical practiceclinically significantcommercializationcontrol trialconventional therapycostdesigndisabilityexperiencefollow-upgraspimprovedinstrumentinterestmotor impairmentnext generationnovelphase 1 studyprogramsprototypepublic health relevanceroutine practicesensorusability
中文摘要
点击翻译按钮获取中文摘要
英文摘要
Hand impairment is a common condition that contributes substantially to disability in the U.S. and
around the world. In the case of stroke alone, it is estimated that 80% of the 700,000 individuals
who survive a stroke each year require hand therapy. Intensive rehabilitation exercise reduces
long-term hand impairment. Unfortunately, as soon as 2 weeks after the onset of an injury, people
often must perform hand therapy at home without professional assistance. Individuals rarely
comply with written home programs for home therapy. To address this problem, we have
developed the MusicGlove, an affordable instrumented glove that requires the user to practice
functional gripping movements to play a custom computer game inspired by the third most popular
video game in gaming history, Guitar Hero. In our Phase I study with 16 individuals with a stroke
who used the device at home, and an earlier pilot study with 9 individuals with a stroke who used
the device in the clinic, we found that the MusicGlove accurately measures clinical hand
impairment level, inspires people to make over 1400 practice grip movements in 40 minute training
sessions, and stimulates significantly greater improvements in hand function than conventional
therapy. Our aims for Phase II are to: 1) Develop a production model of the MusicGlove suitable for
commercialization (months 1-12). We will modify our functional prototype to be robust, easy to use,
and efficiently manufactured in an FDA-compliant way, and will complete development of an
intuitive, easy-to-use game interface that automatically quantifies and logs the user's movement
and use habits. We will also develop next generation technologies for improved future models. 2)
Perform a two-site randomized controlled trial of the device with sub-acute stroke patients (months
12-24). Individuals with subacute stroke are a large potential user group. At two sites, we will
randomize 44 individuals with a subacute stroke to receive additional therapy with the MusicGlove
or additional conventional therapy for four weeks. We hypothesize that the individuals who
exercise with the MusicGlove will improve their Box & Block score by a clinically significant amount
(6 blocks), compared to the control group. 3) Conduct a pilot study of use of the device with
individuals with a chronic, cervical, incomplete SCI (months 12-24). We will also establish initial
safety, feasibility, and efficacy for individuals with a SCI (n = 20), another important user group 4)
Solicit feedback on usability of the device in normal clinical practice (months 12-24). We will
distribute the MusicGlove to three leading rehabilitation units, and study how these units
incorporate the device into their patient care. This Phase II project will result in a commercially-
ready, clinically-validated product that we will produce and sell.
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会议论文
FitMi VNS: the first automated home therapy system for exercise-paired vagus nerve stimulation after stroke
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批准号:10010718
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项目类别:
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资助金额:$66.7万
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财政年份:2021
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负责人:Nizan Friedman
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依托单位:
FitMi VNS: The First Automated Home Therapy System for Exercise-Paired Vagus Nerve Stimulation After Stroke
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批准号:10413806
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项目类别:
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资助金额:$84.54万
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财政年份:2021
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负责人:Nizan Friedman
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依托单位:
An interactive, wearable device for measuring and motivating hand use after stroke
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批准号:9046229
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项目类别:
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资助金额:$65.85万
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财政年份:2016
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负责人:Nizan Friedman
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依托单位:
A Music-Based Rehabilitation Device for Training and Assessing Hand Function
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批准号:8790761
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项目类别:
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资助金额:$92.35万
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财政年份:2012
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负责人:Nizan Friedman
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依托单位:
A Music-Based Rehabilitation Device for Training and Assessing Hand Function
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批准号:8396103
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项目类别:
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资助金额:$14.77万
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财政年份:2012
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负责人:Nizan Friedman
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依托单位:
海外基金