Applying Protein Databases to Crowdsourcing Structural Protein Design
Applying Protein Databases to Crowdsourcing Structural Protein Design
批准号:
9267436
负责人:
Seth Everett Cooper
金额:
$29.4万
依托单位:
依托单位国家:
美国
项目类别:
财政年份:
2016
资助国家:
美国
项目状态:
已结题
起止时间:
2016-05-01 至 2019-04-30
关键词:
AddressBackBig DataBiochemistryBiotechnologyCommunitiesComplexConsultCrystallizationDataDatabasesEnsureEnzymesFeedbackFreedomFutureHumanIntuitionKnowledgeLeadLifeMaintenanceMechanicsMethodsModelingModificationMolecularNatureProblem SolvingProcessProtein DatabasesProtein EngineeringProtein Structure DatabasesProteinsProteomicsResearchResearch PersonnelRewardsRunningScienceSeriesSocietiesStructural BiochemistryStructural ProteinStructureSupervisionTechniquesTestingTherapeuticTrainingValidationVideo GamesVisualWorkZoranbasecrowdsourcingdesigndigital mediaexperiencefeedingimprovedinsightnovelprotein structureprotein structure predictionpublic health relevanceskillssuccesssynthetic proteintool
中文摘要
点击翻译按钮获取中文摘要
英文摘要
DESCRIPTION (provided by applicant): The design of novel synthetic proteins is a key challenge in computational biochemistry with the potential to lead to a better understanding of the processes that underlie life and allow the discovery of molecules with applications in therapeutics, materials, and scientific tools. However, due to the high number of degrees of freedom and rugged energy landscape in even small proteins, protein design remains a challenging computational problem. Researchers have begun turning to video games as a means to crowdsource human problem solving for proteomics at a mass scale. This project aims to significantly adapt the existing proteomics video game Foldit to incorporate big data from protein databases into computational structural protein design. This data will be used to inform the manipulation of structural components of proteins. Foldit, a scientific discovery game featuring an interactive protein manipulation interface, allows the public to contribute directly t scientific research involving the study of proteins. Previous work with Foldit has shown that with
an appropriate interface and introduction, even amateur players with no formal background in biochemistry can make contributions to our knowledge of proteomics. Additionally, preliminary protein design work has shown that players can contribute to the successful redesign of existing protein enzymes. In this work we propose to build upon the existing successes of Foldit in crowdsourcing protein design. To do so, we will leverage the huge amount of data on protein structures that exists in protein databases like the RCSB Protein Data Bank. By integrating this data into the mechanics of the Foldit game, we will be able to both improve the tools available to the players and allow them to construct more realistic protein-like structures. We will additionall be able to reward players for staying closer to these structures when making future modifications and for finding novel sequences that do not exist in databases.
期刊论文(10)
专著(0)
科研奖励(0)
会议论文
登录
查看更多内容
DOI:
10.1145/3025453.3025997
发表时间:
2017
期刊:
Proceedings of the SIGCHI conference on human factors in computing systems. CHI Conference
影响因子:
--
作者:
[Gaston J, Cooper S]
通讯作者:
Cooper S
DOI:
10.1145/3341215.3356274
发表时间:
2019-10
期刊:
Proceedings of the ... Annual Symposium on Computer-Human Interaction in Play. ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
影响因子:
--
作者:
[Miller JA, Lee V, Cooper S, El-Nasr MS]
通讯作者:
El-Nasr MS
A Monte Carlo Approach to Skill-Based Automated Playtesting.
基于技能的自动化游戏测试的蒙特卡罗方法。
DOI:
--
发表时间:
2018
期刊:
Proceedings. AAAI Artificial Intelligence and Interactive Digital Entertainment Conference
影响因子:
--
作者:
[Horn,Britton, Miller,JoshAaron, Smith,Gillian, Cooper,Seth]
通讯作者:
Cooper,Seth
Collaborative Problem Solving in an Open-Ended Scientific Discovery Game.
在开放式科学发现游戏中协作解决问题。
DOI:
10.1145/3134657
发表时间:
2017
期刊:
Proceedings of the ACM on human-computer interaction
影响因子:
--
作者:
[Bauer,Aaron, Popović,Zoran]
通讯作者:
Popović,Zoran
Expertise and Engagement: Re-Designing Citizen Science Games With Players' Minds in Mind.
专业知识和参与度:重新设计公民科学游戏,牢记玩家的想法。
DOI:
10.1145/3337722.3337735
发表时间:
2019
期刊:
FDG : proceedings of the International Conference on Foundations of Digital Games. International Conference on the Foundations of Digital Games
影响因子:
--
作者:
[Miller,JoshAaron, Narayan,Uttkarsh, Hantsbarger,Matthew, Cooper,Seth, El-Nasr,MagySeif]
通讯作者:
El-Nasr,MagySeif
共 7 条
国内基金
海外基金
患者依从性与脑卒中后跌倒风险相关性及“Teach-Back ”护理干预效应研究
-
批准号:2026JJ81464
-
项目类别:省市级项目
-
资助金额:--
-
批准年份:2026
-
负责人:叶婷
-
依托单位:
基于Teach-back药学科普模式的慢阻肺患者吸入用药依从性及疗效研究
-
批准号:2024KP61
-
项目类别:省市级项目
-
资助金额:--
-
批准年份:2024
-
负责人:余丹
-
依托单位:
基于Quench-Back保护的超导螺线管磁体失超过程数值模拟研究
-
批准号:51307073
-
项目类别:青年科学基金项目
-
资助金额:25.0万元
-
批准年份:2013
-
负责人:郭兴龙
-
依托单位: