Crowd-Powered Machine Learning to Diagnose ASD and ADHD in Adolescents from Digital Social Interactions
Crowd-Powered Machine Learning to Diagnose ASD and ADHD in Adolescents from Digital Social Interactions
批准号:
10682965
负责人:
Peter Washington
金额:
$130.95万
依托单位国家:
美国
项目类别:
财政年份:
2023
资助国家:
美国
项目状态:
未结题
起止时间:
2023-09-21 至 2026-09-20
关键词:
AdolescentAlgorithmsAttention deficit hyperactivity disorderAutism DiagnosisBehaviorBehavioralCategoriesCharacteristicsChildhoodClassificationClinicalComplexCoupledCrowdingDataData CollectionDevicesDiagnosisDiagnosticEvaluationEyeFaceFamilyFutureHealth InsuranceHealthcareHealthcare SystemsHyperactivityIndividualInternetLabelLeftMachine LearningMetadataOutputParticipantPerformancePlayPopulationProcessPsychiatryPublic HealthResearchRunningSocial BehaviorSocial InteractionSpecificitySpeechStructureTestingTrainingUnderserved PopulationWaiting ListsWorkautism spectrum disorderbarrier to carecomorbiditycrowdsourcingdata curationdeep learningdeep learning modeldigitaldigital technologyfeature extractiongazeinnovationmachine learning algorithmmicrophoneneuropsychiatrynovelpersonalized diagnosticsremote interactionshowing emotionsocialstructured datatoolvector
中文摘要
点击翻译按钮获取中文摘要
英文摘要
Project Summary
Digital technologies have the potential to provide remote and accessible psychiatric diagnostics to underserved
families who have traditionally been left out of the healthcare system. Several recent research efforts have
explored the use of structured behavioral data collection using digital devices coupled with automatic machine
learning (ML) algorithms to distinguish a particular psychiatric condition from neurotypical controls. While these
pure ML approaches have achieved performances >90% on balanced classification metrics on binary prediction
tasks, there are limits to their ability to feasibly quantify the complex, social behavioral features needed for multi-
condition and higher precision diagnostics. To enable such specificity for digital psychiatric diagnostics, I propose
a novel paradigm-shifting approach which incorporates original crowdsourcing algorithms into the ML feature
extraction process to create representation vectors of nuanced social behaviors with sufficient discriminative
power to distinguish related and overlapping neuropsychiatric conditions such as Autism Spectrum Disorder and
Attention-Deficit/Hyperactivity Disorder. Crowdsourcing, or the use of distributed workers to collectively work
towards a larger task, is traditionally used to label training data for ML and is increasingly leveraged as a tool to
run public health studies. However, crowdsourcing has yet to be thoroughly explored as a central tool in precision
diagnostics for psychiatry. In the proposed paradigm, each crowd worker will answer targeted multiple choice
questions about each video, reducing the feature space into a socially rich feature vector corresponding to the
behaviors displayed in the video. My innovative crowdsourcing framework involves creating a quantified profile
of each crowd worker to dynamically assign them to labeling tasks based on the categories of questions they
rate in accordance with clinical experts. This crowdsourcing pipeline will be tested with respect to 3 major
components of the digital diagnostics pipeline: (1) gamified structured video data curation from each participant,
(2) behavioral feature extraction, and (3) diagnostic prediction with deep learning. The structured data collection
will occur through paired social interactions between participants who remotely interact by playing social games
on the web while their webcam and microphone record their behaviors. Crowd workers will watch the videos and
answer multiple choice questions pertaining to the subject’s behavior in the video. The crowd annotations and
metadata will be supplemented with computationally extracted eye gaze, facial emotion expression, vocal pitch,
and speech timing features. These features will be collectively used to train a deep learning model which outputs
both diagnostic categories and indicators of the presence of individual behavioral characteristics (e.g.,
hyperactivity and distractibility). Based on crowd labels of earlier games, additional games will be assigned to
each subject in future data curation sessions. This paradigm has the potential to enable more nuanced behavior-
based digital diagnostics, working towards a clinical workflow which can provide remote access to diagnoses for
underserved populations who typically struggle to obtain neuropsychiatric healthcare.
期刊论文(2)
专著(0)
科研奖励(0)
会议论文
海外基金