Enhancing Research Capacity via Developmentally Appropriate Online Data Collection System
Enhancing Research Capacity via Developmentally Appropriate Online Data Collection System
批准号:
9137469
负责人:
Ashley Craig
金额:
$55.41万
依托单位国家:
美国
项目类别:
财政年份:
2014
资助国家:
美国
项目状态:
已结题
起止时间:
2014-05-15 至 2018-03-31
关键词:
AddressAdolescentAdultAgeAttentionBehavioralBehavioral SciencesChildChild SupportChildhoodClinicalClinical SciencesClinical ServicesCollectionComplexComputer softwareCost SavingsCountryDataData CollectionData QualityDevelopmentEnsureEquilibriumFeedbackGoalsHealthHealthcareInternetLettersMarketingMeasuresMethodsMinorMonkeysMotivationOutcomePaperParticipantPatient Self-ReportPersonsPhaseProcessQuestionnairesRandomizedRecruitment ActivityReportingResearchResearch MethodologyResearch PersonnelResearch Project GrantsResearch SupportRespondentSmall Business Innovation Research GrantSocial SciencesSpeechSurveysSystemTechnologyTelephoneTest ResultTestingTextTranslatingWorkbasebehavior measurementclinical practicedesignexperiencefield studyinnovationliteracymodel developmentproduct developmentpublic health relevanceresponsesatisfactionsocialtoolusabilityweb site
中文摘要
描述(由申请人提供):临床、行为和社会研究的数据收集传统上是通过亲自收集、电话收集或通过邮件收集的纸笔表格完成的;然而,最近的技术进步导致了大量在线数据收集系统(DC),这些系统部署措施并在线收集数据。目前,超过35%的数据收集是通过在线调查进行的。此外,有证据表明,与传统方法相比,在线数据收集提供了更高的响应率、更高质量的数据和大量的成本节约。然而,不幸的是,目前的技术产品都没有提供专门为收集12岁以下儿童的数据而设计的适合发展的工具。这个第二阶段的SBIR项目将继续开发和测试一个适合儿童的数据收集系统Quest,提供类似游戏的用户界面和内置的辅助工具,以最大限度地提高儿童的参与度和可用性,并使研究人员能够为儿童(6-12岁)设计、构建和部署适合发展的调查。第二阶段SBIR项目将在第一阶段积极反馈和支持的基础上实现三个具体目标:(1)通过最终确定用户流程和界面、嵌入推荐的软件特性和功能以及整合研究人员和子门户组件来全面开发Quest软件。为了确保最大的可用性,我们将采用迭代开发模型,在完整产品的开发过程中纳入来自儿童和研究人员的持续反馈。(2)对6-12岁的儿童进行可用性测试,他们将被随机分配以完成儿科自我报告社会行为测量,使用三种数据收集方法之一:(A)纸笔、(B)在线调查或(C)Quest。将收集每种方法的观察数据和评级,以评估参与者的参与度、动机、注意力和可用性。(3)对随机分配到(A)Quest或(B)数据收集按常规(DCU)条件的儿科临床、社会和行为研究人员进行试点测试。研究人员将在3个月的时间内完成对他们与儿童的数据收集经验的评级。我们预计,与DCU条件下的研究人员相比,Quest条件下的研究人员将报告更高的(A)易用性、(B)数据质量、(C)参与者参与度、(D)成本节约和(E)方法满意度。我们还希望他们报告Quest软件是(A)高度创新的,(B)可行的,
和(C)对儿童进行研究有价值。该项目将产生一种高度创新的负担得起的产品,可广泛应用于临床、行为和社会研究服务,并有明显的市场需求。实际上,这项工作将支持NCATS的战略优先事项,通过解决儿童数据收集的发展挑战,并支持研究人员收集高质量儿童调查数据的能力,从而支持将研究成果转化为临床实践的努力,从而提高儿童的健康结果。
英文摘要
DESCRIPTION (provided by applicant): Data collection for clinical, behavioral, and social research has traditionally been accomplished via paper-and-pencil forms collected in-person, by telephone, or through the mail; however, recent technological advances have resulted in a multitude of online data collection systems (DCS) that deploy measures and collect data online. More than 35% of all data collection is now being conducted through online surveys. Furthermore, evidence indicates online data collection offers higher response rates, higher quality data, and substantial cost savings over traditional methods. Unfortunately, however, none of the current technology products offer developmentally appropriate tools specifically designed for collecting data with children younger than 12. This Phase II SBIR project will continue development and testing of a child-friendly data collection system, Quest, providing game-like user interfaces with built-in accessibility tools to maximize both engagement and usability for children and enabling researchers to design, build, and deploy developmentally appropriate surveys for children (ages 6-12). This Phase II SBIR project will build on positive Phase I feedback and support to accomplish three specific aims: (1) Fully develop Quest software by finalizing user flows and interfaces, embedding recommended software features and functions, and integrating researcher and child portal components. To ensure maximum usability, we will employ an iterative development model incorporating continuous feedback from children and researchers during development of the full product. (2) Conduct usability testing with children ages 6-12 who will be randomly assigned to complete pediatric self-report social behavioral measures using one of three data collection methods: (a) paper-and-pencil, (b) online survey, or (c) Quest. Observational data and ratings will be gathered for each method to assess participant engagement, motivation, attention, and usability. (3) Conduct pilot testing with pediatric clinical, social, and behavioral researchers randomly assigned to (a) Quest or (b) data collection as usual (DCU) conditions. Researchers will complete ratings of their data collection experience with children over a 3-month period. We expect researchers in the Quest condition to report significantly greater (a) ease of use, (b) data quality, (c) participant engagement, (d) cost savings, and (e) method satisfaction compared to researchers in the DCU condition. We also expect them to report the Quest software is (a) highly innovative, (b) feasible,
and (c) valuable for conducting research with children. This project will yield a highly innovative affordable product that can be broadly applied in the service of clinical, behavioral, and social research and for which there is a demonstrated market need. In effect, this work will support NCATS's Strategic Priorities to build research capacity by addressing the developmental challenges of data collection with children and supporting researchers' capacity to collect high quality survey data with children, which in turn, would support efforts to translate research findings into clinical practice so that health outcomes for children can be enhanced.
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