Hybrid Technologies for Tabletop Games
Hybrid Technologies for Tabletop Games
批准号:
DE240100730
负责人:
Dr Melissa Rogerson
金额:
$31.51万
依托单位国家:
澳大利亚
项目类别:
Discovery Early Career Researcher Award
财政年份:
2024
资助国家:
澳大利亚
项目状态:
未结题
起止时间:
2024-01-01 至 2026-12-31
中文摘要
本项目旨在开发联合收割机技术与桌面游戏相结合的混合游戏设计工具。通过对成功的混合棋盘游戏的详细研究,以及探索将新颖的传感器和工具嵌入棋盘游戏的迭代,以人为本的设计和评估过程,它将探索混合游戏的设计,使用和体验。预期成果包括创新和可重复使用的组件的设计,理解技术,使混合游戏的框架,和基于理论的设计方法。其好处包括桌面游戏领域的创新,为远方家庭培养社交联系,以及游戏在健康,国防和物流模拟中的新应用。
英文摘要
This project aims to develop design tools for hybrid games that combine technology with tabletop play. Through a detailed examination of successful hybrid boardgames and an iterative, human-centered design and evaluation process that explores embedding novel sensors and tools into boardgames, it will explore the design, use, and experience of hybrid games. Expected outcomes include design of innovative and reusable components, a framework for understanding technologies that enable hybrid play, and a theory-based design methodology. Benefits include innovation in the tabletop game sector, fostering social connections for distanced families, and new applications of games for simulations in health, defence, and logistics.
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