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Enabling effective human spatial orientation and behaviour in virtual environments

Enabling effective human spatial orientation and behaviour in virtual environments
在虚拟环境中实现有效的人类空间定位和行为
批准号:
371799-2009
负责人:
Riecke, Bernhard
金额:
$2.55万
依托单位:
依托单位国家:
加拿大
项目类别:
Discovery Grants Program - Individual
财政年份:
2010
资助国家:
加拿大
项目状态:
已结题
起止时间:
2010-01-01 至 2011-12-31

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中文摘要
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英文摘要
GOAL: To investigate what constitutes effective, robust, and intuitive human spatial orientation and behaviour. This fundamental knowledge will be applied to design novel, more effective human-computer interfaces and interaction paradigms that enable similar processes in computer-mediated environments like virtual reality (VR) and multi-media. MOTIVATION: While modern VR simulations can have stunning photorealism, they are typically unable to provide a life-like and compelling sensation of moving through the simulated world, thus limiting perceived realism, behavioural effectiveness, user acceptance, and commercial success. APPROACH: I propose that investigating and exploiting self-motion illusions might be a lean and elegant way to overcome such shortcomings and provide a truly "moving experience" in computer-mediated environments. Multi-modal, naturalistic and immersive VR provides a unique opportunity to study human perception and behaviour in reproducible, clearly defined and controllable experimental conditions in a closed action-perception loop. SHORT/MID-TERM GOALS: To perform experiments with naïve human participants in VR to investigate and optimize multi-modal and higher-level contributions and interactions for spatial orientation and self-motion perception, while minimizing reference frame conflicts. LONG-TERM GOALS: To investigate how we can best employ self-motion illusion in VR to enable life-like, robust and effortless spatial orientation and behaviour in VR. SIGNIFICANCE: This research will lead to a deeper understanding of human perception and behavior that enables us to design more effective human-computer interfaces and interaction paradigms. In particular, applied research will identify the essential parameters of perception/action and pin-point the "blind spots" that will enable us to trick the brain when simulating VR. This will enable the creation of better, cost-effective, virtual solutions for numerous applications, such as driving/flight simulation, space exploration, education, gaming, engineering, recreation, emergency training, video conferencing, minimally invasive surgery, and telemedicine.
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Hands-Free 2D & 3D Locomotion Interfaces for Virtual Reality and Telepresence
  • 批准号:
    RGPIN-2020-05447
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $3.5万
  • 财政年份:
    2022
  • 负责人:
    Riecke, Bernhard
  • 依托单位:
Hands-Free 2D & 3D Locomotion Interfaces for Virtual Reality and Telepresence
  • 批准号:
    RGPIN-2020-05447
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $3.5万
  • 财政年份:
    2021
  • 负责人:
    Riecke, Bernhard
  • 依托单位:
Hands-Free 2D & 3D Locomotion Interfaces for Virtual Reality and Telepresence
  • 批准号:
    RGPIN-2020-05447
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $3.5万
  • 财政年份:
    2020
  • 负责人:
    Riecke, Bernhard
  • 依托单位:
Enabling Effective Human Spatial Cognition, Orientation and Behaviour in Virtual Environments
  • 批准号:
    RGPIN-2014-03924
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $1.46万
  • 财政年份:
    2018
  • 负责人:
    Riecke, Bernhard
  • 依托单位:
国内基金
海外基金
多跳无线 MESH 网络中 QoS 保障算法的研究设计和性能分析