GPN-Perf2: Game private networks and game servers performance optimization
GPN-Perf2: Game private networks and game servers performance optimization
批准号:
477506-2014
负责人:
Hay, Andrew
金额:
$5.46万
依托单位:
依托单位国家:
加拿大
项目类别:
Applied Research and Development Grants - Level 2
财政年份:
2015
资助国家:
加拿大
项目状态:
已结题
起止时间:
2015-01-01 至 2016-12-31
中文摘要
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英文摘要
GPN-Perf is a two-phase project conducted by Okanagan College and its industrial partner WTFast.
The first phase begins in 2014 as an undergoing NSERC CCI ARD Level 1 project. Its main results are (a) the
design and implementation of an experimental GPN (Game Private Network) infrastructure to test game server
software performance on an "in vitro" laboratory environment, (b) isolation of the effect of server software
from network latency and bandwidth, which is not possible in WTFast's industrial setup that connects players
with servers over the internet (c) measuring and explaining key statistics of the GPN performance.
Okanagan College's goal is to schedule the second phase immediately after completion of the first phase so as
to retain student interest, continuous involvement of WTFast and thus reduce the lag between academic R&D
and future high-value WTFast services. This project will utilize the infrastructure created in the first phase of
the project as the framework on which to test and build game server software that can optimize and monitor
WTFast game services in real time. This infrastructure will allow new servers to be automatically deployed and
configured for use as private game servers, while also monitoring their performance and usage statistics. By
using new innovative predictive models (created by the project), new servers may be automatically added when
traffic levels will require more resources to maintain optimal performance.
Testing of the network infrastructure and the network software will be done using a program that simulates
many players connecting to many game servers on several virtual machines in the network. The goal of these
network tests is to identify the point at which the network software can no longer keep up to the flow of traffic.
The tests will also serve to identify the capacity of the game servers and their host virtual machines in terms of
the number of players they can support.
This knowledge and associated experimental functionality exists nowhere else in the industry and will give us
deeper knowledge, plus industrial innovation in the game networking area.
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GPN-Perf2: Game private networks and game servers performance optimization
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批准号:477506-2014
-
项目类别:Applied Research and Development Grants - Level 2
-
资助金额:$5.46万
-
财政年份:2017
-
负责人:Hay, Andrew
-
依托单位:
GAUGE: Exact Positioning Systems For Sport and Healthcare Industries
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批准号:485444-2015
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项目类别:Applied Research and Development Grants - Level 1
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资助金额:$1.82万
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财政年份:2015
-
负责人:Hay, Andrew
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依托单位:
Creating architectural designs and materials that model principles of quality natural outdoor playgrounds
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批准号:469807-2014
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项目类别:Applied Research and Development Grants - Level 1
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资助金额:$1.71万
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财政年份:2014
-
负责人:Hay, Andrew
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依托单位:
GPN-Perf: Investigating performance of game private networks
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批准号:465659-2014
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项目类别:Applied Research and Development Grants - Level 1
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资助金额:$1.82万
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财政年份:2014
-
负责人:Hay, Andrew
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依托单位:
Improving Application Performance with Intelligent Database Driver
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批准号:472109-2014
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项目类别:Applied Research and Development Grants - Level 1
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资助金额:$1.82万
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财政年份:2014
-
负责人:Hay, Andrew
-
依托单位:
Okanagan Advanced Construction Materials & Products Leadership Roundtable
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批准号:461679-2013
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项目类别:Regional Office Discretionary Funds
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资助金额:$0.25万
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财政年份:2013
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负责人:Hay, Andrew
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依托单位:
Commercialization Training Workshop
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批准号:446127-2012
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项目类别:Regional Office Discretionary Funds
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资助金额:$0.36万
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财政年份:2012
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负责人:Hay, Andrew
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依托单位:
海外基金