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Human-centric Understanding of 3D Environments

Human-centric Understanding of 3D Environments
以人为本的 3D 环境理解
批准号:
RGPIN-2019-06489
负责人:
Savva, Manolis
金额:
$2.84万
依托单位:
依托单位国家:
加拿大
项目类别:
Discovery Grants Program - Individual
财政年份:
2019
资助国家:
加拿大
项目状态:
已结题
起止时间:
2019-01-01 至 2020-12-31

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中文摘要
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英文摘要
Indoor environments are designed by people to facilitate human action. Dish racks are next to kitchen sinks because we dry dishes after washing them. The kitchen area is next to the dining table and chairs are around the table because we cook to eat, and we eat together as a group. In this way, the structure and meaning of interior spaces is determined by the actions we take within them and the geometric patterns between our bodies and the objects with which we interact in our daily lives. Unfortunately, no existing computational systems can provide this level of human-centric understanding of the 3D structure of interior spaces. In fact, state-of-the art methods for object detection and human action recognition struggle when people are observed while interacting with common objects due to occlusions.******This proposal describes a research agenda to develop algorithms that leverage the connection between people and interior spaces to understand the 3D structure of both the interiors and the human actions that can occur within them. Algorithms that capture this connection are useful for detecting, recognizing, and predicting the presence and actions of people with objects in the real world. The same algorithms can also enable more efficient design and generation of interactive virtual 3D representations of interior environments and human actions. These 3D representations are used in architectural visualization, visual effects production for games and films, virtual and augmented reality, ergonomics analysis, and crowd simulation. These industries, which are strongly represented in Canadian technology hubs such as Montreal and Vancouver, currently rely on tremendous manual effort by trained experts to design 3D content.******By creating algorithms that can both understand and generate 3D scenes and human actions we will have tremendous economic and social impact in the above application domains. We also enable simulation to use realistic, dynamic 3D scenes for research in 3D scene understanding and AI. Many deep learning algorithms for tasks in computer graphics, computer vision, and robotics rely on large amounts of 3D data and simulation for training. Improved computational systems for human-centric understanding and generation of 3D environments will lay foundations for bridges between the visual computing, machine learning, and AI communities, enabling us to study and develop general AI that can help us to build systems that successfully navigate, understand and manipulate 3D environments.**
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Computer Graphics
  • 批准号:
    CRC-2019-00298
  • 项目类别:
    Canada Research Chairs
  • 资助金额:
    $8.74万
  • 财政年份:
    2022
  • 负责人:
    Savva, Manolis
  • 依托单位:
Human-centric Understanding of 3D Environments
  • 批准号:
    RGPIN-2019-06489
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $2.84万
  • 财政年份:
    2022
  • 负责人:
    Savva, Manolis
  • 依托单位:
Computer Graphics
  • 批准号:
    CRC-2019-00298
  • 项目类别:
    Canada Research Chairs
  • 资助金额:
    $8.74万
  • 财政年份:
    2021
  • 负责人:
    Savva, Manolis
  • 依托单位:
Human-centric Understanding of 3D Environments
  • 批准号:
    RGPIN-2019-06489
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $2.84万
  • 财政年份:
    2021
  • 负责人:
    Savva, Manolis
  • 依托单位:
国内基金
海外基金
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  • 批准号:
    61103027
  • 项目类别:
    青年科学基金项目
  • 资助金额:
    20.0万元
  • 批准年份:
    2011
  • 负责人:
    雷凯
  • 依托单位:
网格中以情境为中心的应用自动化研究
  • 批准号:
    60703054
  • 项目类别:
    青年科学基金项目
  • 资助金额:
    21.0万元
  • 批准年份:
    2007
  • 负责人:
    黄震春
  • 依托单位: