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Real-time stitching for virtual reality

Real-time stitching for virtual reality
虚拟现实的实时拼接
批准号:
505812-2016
负责人:
England, Andrea
金额:
$5.46万
依托单位国家:
加拿大
项目类别:
Applied Research and Development Grants - Level 2
财政年份:
2019
资助国家:
加拿大
项目状态:
已结题
起止时间:
2019-01-01 至 2020-12-31

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中文摘要
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英文摘要
In partnership with Advanced Micro Devices Inc. (AMD), Sheridan College's Screen Industries Research andTraining Centre (SIRT) proposes to leverage its core research and development capabilities within the area ofdigital cinema and gaming production workflows to help AMD achieve breakthrough delivery of an integratedsuite of professional Virtual Reality (VR) solutions. Virtual Reality (VR) is expected to grow rapidly as aninternational market, with predictions of over $8 billion in content production revenue in this sector by 2020.At the present time, however, production workflows and commercial success of the resulting content withinconsumer markets is significantly hampered by the labour-intensive requirements and technical limitationsassociated with live action VR filming. Multiple streams of video are required in order to recreate 360-degreeworldviews in a virtual reality display, with a complex process of stitching, aligning and further processing ofthese streams as key parts of the process. Currently, there are no established industry-tested and standardizedsolutions. This vacuum creates an opportunity to rapidly innovate and stake claim to a large segment of thegrowing market.This proposed NSERC ARD project will be integrated with research funded by Ontario Centres of Excellence'sVIP II program over a two-year period. It will result in the development of a real-time stitching application for360-degree spherical video for use in both cinematic VR and game-based productions. The solution will beopen source, optimized for application using AMD hardware solutions, and developed with a view tointegrating with existing third-party technologies, such as cameras and game engines, that will be used as partof the production process.
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Ontario Screen Industries Technology Access Centre
Designing a Heterogeneous Indoor Location Services Framework
Centre for Mobile Innovation
Natural Language Implementation for Virtual Humans
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