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Revealing structure-function relationships with computational models of the human body

Revealing structure-function relationships with computational models of the human body
揭示人体计算模型的结构与功能关系
批准号:
RGPIN-2019-07017
负责人:
Stavness, Ian
金额:
$2.04万
依托单位:
依托单位国家:
加拿大
项目类别:
Discovery Grants Program - Individual
财政年份:
2021
资助国家:
加拿大
项目状态:
已结题
起止时间:
2021-01-01 至 2022-12-31

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中文摘要
翻译
在这个研究项目中,我将极大地提高人体计算机模型的速度、保真度和预测能力,这些模型涉及硬组织和软组织结构的相互作用,包括脊柱、肩膀和面部。我在建模方面的突破性进展将对这些复杂的生物力学系统如何运作产生前所未有的见解,并有助于指导遭受痛苦肌肉骨骼损伤的加拿大人的康复。健康的背部功能需要脊柱硬组织和软组织结构之间的正确相互作用:脊椎与分隔它们的软盘以及移动和加强它们的肌肉和韧带相互作用。软组织和硬组织之间的相互作用同样发生在全身。一个值得注意的例子是脸部,我们最夸张和最微妙的表情是由颅骨和颌骨支撑下的柔软面部组织完成的。另一个例子是肩部,一个非常不稳定的“球窝”由一系列肌肉和韧带支撑。脊柱、肩膀和面部都是令人难以置信的错综复杂的生物力学系统,单靠测量很难理解。计算机模型可以帮助我们理解,因为它允许我们可视化这些系统中的运动和力,并揭示结构和功能之间的潜在关系。然而,目前的生物力学建模方法不适用于耦合的软硬组织系统,如脊柱、面部和肩部。我将重点介绍三种建模技术。我将研究快速有限元方法,这是目前软组织模拟的瓶颈。我将开发新的方法来处理动态约束,这是捕捉关节表面之间的接触和软组织和硬组织的机械耦合所必需的。最后,我将开发新的面部、肩部和脊椎运动的学习模型,通过数百万次计算机模拟进行训练,以实时生成可靠的预测。这些技术将被用来创建世界上最具表现力的虚拟人脸动画,一个在受伤最频繁的关节上进行接触模拟的肩膀模型,以及一个实时模拟脊椎骨骼、软组织盘和数百块肌肉之间交互的脊椎模型。我将在9个项目中培训16名HQP,重点是高级模拟和用于人类建模的机器学习技术。他们的研究将导致人体机制的突破性发现,并发明模拟这些机制的新技术。该计划将促进我们在机器学习、自动化、机器人、医疗设备、计算机动画和视频游戏方面的高科技部门,从而使加拿大受益。它还将通过发明新的计算机工具来积极影响加拿大人的生活,这些工具可以指导背部和肩部问题患者的个性化康复。
英文摘要
In this research program, I will dramatically improve the speed, fidelity and predictive power of computer models of the body that involve an interaction of hard and soft tissue structures, including the spine, shoulder, and face. My breakthrough advances in modeling will create unprecedented insights into how these complex biomechanical systems function, and help to guide rehabilitation for Canadians suffering from painful musculoskeletal injuries. Healthy back function requires the correct interaction between hard and soft tissue structures of the spine: the vertebrae interacting with the soft discs that separate them and the muscles and ligaments that move and stiffen them. The same interplay between soft and hard tissues occurs throughout the body. One notable example is the face, where our most exaggerated expressions, and our most subtle, are accomplished by soft facial tissues supported underneath by the skull and jaw bones. Another example is the shoulder, where a very unstable "ball-and-socket" is supported by a concert of muscles and ligaments. The spine, shoulder, and face are each incredibly intricate and complex biomechanical systems, which are difficult to understand by measurements alone. Computer models can help our understanding by allowing us to visualize movements and forces in these systems and revealing the underlying relationships between structure and function. However, current methods for biomechanical modeling fall short for coupled soft-hard tissue systems, like the spine, face, and shoulder. I will focus on advancing three modeling techniques. I will investigate fast finite-element methods, which are the current bottleneck in soft-tissue simulation. I will develop new ways to handle dynamic constraints, which are needed to capture contact between joint surfaces and the mechanical coupling of soft and hard tissues. Finally, I will develop novel learned models of face, shoulder and spine movements, trained with millions of computer simulations, to generate reliable predictions in real-time. These techniques will be used to create the world's most expressive virtual face animations, a shoulder model with contact simulation in the joint where injuries are most frequent, and a spine model that simulates the interaction between vertebral bones, soft-tissue discs, and hundreds of muscles in real-time. I will train 16 HQP in 9 projects focusing on advanced simulation and machine learning techniques for human modeling. Their research will lead to breakthrough discoveries of the mechanisms of the body and invention of new technologies for simulating those mechanisms. This program will benefit Canada by advancing our high-tech sectors in machine learning, automation, robotics, medical devices, computer animation, and video games. It will also positively affect the lives of Canadians by inventing new computer tools that can guide personalized rehabilitation for individuals suffering from back and shoulder problems.
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Revealing structure-function relationships with computational models of the human body
  • 批准号:
    RGPIN-2019-07017
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $2.04万
  • 财政年份:
    2022
  • 负责人:
    Stavness, Ian
  • 依托单位:
Revealing structure-function relationships with computational models of the human body
  • 批准号:
    RGPIN-2019-07017
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $2.04万
  • 财政年份:
    2020
  • 负责人:
    Stavness, Ian
  • 依托单位:
Revealing structure-function relationships with computational models of the human body
  • 批准号:
    RGPIN-2019-07017
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $2.04万
  • 财政年份:
    2019
  • 负责人:
    Stavness, Ian
  • 依托单位:
Advanced scalable multi-projector curved 3D display
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  • 资助金额:
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  • 财政年份:
    2019
  • 负责人:
    Stavness, Ian
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