Accessible Experiences in Immersive Digital Technology

沉浸式数字技术的无障碍体验

基本信息

  • 批准号:
    RGPIN-2020-05570
  • 负责人:
  • 金额:
    $ 2.99万
  • 依托单位:
  • 依托单位国家:
    加拿大
  • 项目类别:
    Discovery Grants Program - Individual
  • 财政年份:
    2021
  • 资助国家:
    加拿大
  • 起止时间:
    2021-01-01 至 2022-12-31
  • 项目状态:
    已结题

项目摘要

Virtual reality provides opportunities to enable people with disabilities into a broad range of experiences that were previously unavailable. Whether it is participation in events through virtual stadia, exploring historical buildings that are inaccessible in the physical world, or simply playing board games in a virtual room with friends who are far from home, this technology can open a world of possibilities. Barriers related to the mismatch between users' needs and preferences and the design of the VR technology could result in people with disabilities being excluded from key aspects of work, education, and leisure. However, with accessibility becoming a major issue in areas of technology innovation, and with VR still incubating as a platform for experiences, there is an opportunity to make it as inclusive as possible before it reaches maturity in the marketplace. Vision The 5-year goal of my research program is to create the design and evaluation methodologies needed to effect change in the VR marketplace so that all users can find a virtual reality environment that delivers the experiences they want to have . Challenges The challenges of reaching this goal are immense. We currently lack knowledge of what the key barriers are that keep people with disabilities from participating in virtual reality, and collecting this information from a broad range of people with disabilities is difficult given the distributed nature of the user community. This prevents us from being able to identify where there are gaps in accessible design and propose new solutions to barriers. Finally, we have no mechanisms of comparing or contrasting the experiences of people with disabilities to know if we have succeeded in working together to enable users into these virtual spaces. Objectives (1) collect data about the most prominent barriers to VR shared across the diverse groups of users with disabilities (2) collaborate with technology providers to identify existing solutions, propose new solutions, and rigorously evaluate how well those solutions meet the needs of people with disabilities (3) design and validate new measures that capture the experiences of people with disabilities with technology. Impact When successful, a collection of design portfolios demonstrating the barriers and their solutions will be available to the global design community for VR, giving options for designs that will increase inclusion in the VR space. Through cooperation with the AbleGamers Charity the results of this research will be communicated to game developers through training, social media and free online resources. Further, for the first time, we will have the ability to quantitatively measure the experience of people with disabilities with technology.  This will represent a step-change in the research space and greatly enhance the already strong reputation of Canada as a forward-thinking in accessibility.
虚拟现实提供了机会,使残疾人能够获得以前无法获得的广泛体验。无论是通过虚拟体育场参与活动,探索物理世界中无法进入的历史建筑,还是仅仅与远离家乡的朋友在虚拟房间里玩棋盘游戏,这项技术都可以打开一个充满可能性的世界。用户需求和偏好与VR技术设计之间的不匹配可能导致残疾人被排除在工作,教育和休闲的关键方面。然而,随着可访问性成为技术创新领域的一个主要问题,并且VR仍在作为体验平台进行孵化,在市场成熟之前,有机会使其尽可能具有包容性。 愿景我的研究计划的5年目标是创建所需的设计和评估方法,以影响VR市场的变化,使所有用户都可以找到一个虚拟现实环境,提供他们想要的体验。 实现这一目标的挑战是巨大的。我们目前缺乏对阻碍残疾人参与虚拟现实的主要障碍的了解,并且考虑到用户社区的分布式性质,很难从广泛的残疾人那里收集这些信息。这使我们无法确定无障碍设计中存在的差距,并提出新的解决方案。最后,我们没有机制来比较或对比残疾人的体验,以了解我们是否成功地共同努力,使用户能够进入这些虚拟空间。 目标(1)收集关于不同残疾用户群体共享的最突出的VR障碍的数据(2)与技术提供商合作,以确定现有的解决方案,提出新的解决方案,并严格评估这些解决方案如何满足残疾人的需求(3)设计和验证新的措施,以捕捉残疾人的技术体验。一旦成功,一系列展示障碍及其解决方案的设计组合将提供给全球VR设计社区,为VR空间提供更多的设计选择。通过与AbleGamers慈善机构的合作,这项研究的结果将通过培训,社交媒体和免费在线资源传达给游戏开发者。此外,我们将首次有能力定量衡量残疾人使用技术的体验。这将代表研究领域的一个重大变化,并大大提高加拿大作为无障碍领域前瞻性思维的良好声誉。

项目成果

期刊论文数量(0)
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会议论文数量(0)
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Power, Christopher其他文献

Neurosteroid-mediated regulation of brain innate immunity in HIV/AIDS: DHEA-S suppresses neurovirulence
  • DOI:
    10.1096/fj.12-215079
  • 发表时间:
    2013-02-01
  • 期刊:
  • 影响因子:
    4.8
  • 作者:
    Maingat, Ferdinand G.;Polyak, Maria J.;Power, Christopher
  • 通讯作者:
    Power, Christopher
Neuroinflammation and Endoplasmic Reticulum Stress Are Coregulated by Crocin To Prevent Demyelination and Neurodegeneration
  • DOI:
    10.4049/jimmunol.1004111
  • 发表时间:
    2011-11-01
  • 期刊:
  • 影响因子:
    4.4
  • 作者:
    Deslauriers, Andre M.;Afkhami-Goli, Amir;Power, Christopher
  • 通讯作者:
    Power, Christopher
Empiric neurocognitive performance profile discovery and interpretation in HIV infection
  • DOI:
    10.1007/s13365-018-0685-6
  • 发表时间:
    2019-02-01
  • 期刊:
  • 影响因子:
    3.2
  • 作者:
    Gomez, Daniela;Power, Christopher;Fujiwara, Esther
  • 通讯作者:
    Fujiwara, Esther
Brain-derived human immunodeficiency virus-1 Tat exerts differential effects on LTR transactivation and neuroimmune activation
  • DOI:
    10.1080/13550280701258399
  • 发表时间:
    2007-01-01
  • 期刊:
  • 影响因子:
    3.2
  • 作者:
    Boven, Leonie A.;Noorbakhsh, Farshid;Power, Christopher
  • 通讯作者:
    Power, Christopher
Early Life Exposure to Lipopolysaccharide Suppresses Experimental Autoimmune Encephalomyelitis by Promoting Tolerogenic Dendritic Cells and Regulatory T Cells
  • DOI:
    10.4049/jimmunol.0803576
  • 发表时间:
    2009-07-01
  • 期刊:
  • 影响因子:
    4.4
  • 作者:
    Ellestad, Kristofor K.;Tsutsui, Shigeki;Power, Christopher
  • 通讯作者:
    Power, Christopher

Power, Christopher的其他文献

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{{ truncateString('Power, Christopher', 18)}}的其他基金

Accessible Experiences in Immersive Digital Technology
沉浸式数字技术的无障碍体验
  • 批准号:
    RGPIN-2020-05570
  • 财政年份:
    2022
  • 资助金额:
    $ 2.99万
  • 项目类别:
    Discovery Grants Program - Individual
Advancing non-invasive geoelectrical methods for imaging soil and groundwater contaminants
推进非侵入性地电方法对土壤和地下水污染物进行成像
  • 批准号:
    RGPIN-2020-06427
  • 财政年份:
    2022
  • 资助金额:
    $ 2.99万
  • 项目类别:
    Discovery Grants Program - Individual
Advancing non-invasive geoelectrical methods for imaging soil and groundwater contaminants
推进非侵入性地电方法对土壤和地下水污染物进行成像
  • 批准号:
    RGPIN-2020-06427
  • 财政年份:
    2021
  • 资助金额:
    $ 2.99万
  • 项目类别:
    Discovery Grants Program - Individual
Advancing non-invasive geoelectrical methods for imaging soil and groundwater contaminants
推进非侵入性地电方法对土壤和地下水污染物进行成像
  • 批准号:
    RGPIN-2020-06427
  • 财政年份:
    2020
  • 资助金额:
    $ 2.99万
  • 项目类别:
    Discovery Grants Program - Individual
Advancing non-invasive geoelectrical methods for imaging soil and groundwater contaminants
推进非侵入性地电方法对土壤和地下水污染物进行成像
  • 批准号:
    DGECR-2020-00408
  • 财政年份:
    2020
  • 资助金额:
    $ 2.99万
  • 项目类别:
    Discovery Launch Supplement
Accessible Experiences in Immersive Digital Technology
沉浸式数字技术的无障碍体验
  • 批准号:
    RGPIN-2020-05570
  • 财政年份:
    2020
  • 资助金额:
    $ 2.99万
  • 项目类别:
    Discovery Grants Program - Individual
Geophysical Techniques for Mapping Contamination and Tracking Remediation
用于污染绘图和跟踪修复的地球物理技术
  • 批准号:
    417718-2011
  • 财政年份:
    2012
  • 资助金额:
    $ 2.99万
  • 项目类别:
    Industrial Postgraduate Scholarships
Geophysical Techniques for Mapping Contamination and Tracking Remediation
用于污染绘图和跟踪修复的地球物理技术
  • 批准号:
    417718-2011
  • 财政年份:
    2011
  • 资助金额:
    $ 2.99万
  • 项目类别:
    Industrial Postgraduate Scholarships
Design of viral vectors for in vivo gene expression
用于体内基因表达的病毒载体的设计
  • 批准号:
    170534-2001
  • 财政年份:
    2005
  • 资助金额:
    $ 2.99万
  • 项目类别:
    Discovery Grants Program - Individual
Design of viral vectors for in vivo gene expression
用于体内基因表达的病毒载体的设计
  • 批准号:
    170534-2001
  • 财政年份:
    2004
  • 资助金额:
    $ 2.99万
  • 项目类别:
    Discovery Grants Program - Individual

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IRES 轨道 I:岛屿入侵生物学 - 利用加拉帕戈斯群岛和夏威夷群岛提供沉浸式本科生研究体验。
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GP-UP:地球科学的沉浸式联系:古生物学现场经验和通往强大职业培训机会的桥梁
  • 批准号:
    2227897
  • 财政年份:
    2023
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NERFIE: Neural Radiance Fields (NeRFs) for Immersive Experiences.
NERFIE:用于沉浸式体验的神经辐射场 (NeRF)。
  • 批准号:
    10070491
  • 财政年份:
    2023
  • 资助金额:
    $ 2.99万
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    Collaborative R&D
Localisation technology supporting immersive pedestrian navigation and outdoor experiences.
支持沉浸式行人导航和户外体验的定位技术。
  • 批准号:
    2811109
  • 财政年份:
    2023
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Immergency: immersive, data-driven experiences to spin up citizens for Net Zero
紧急性:沉浸式、数据驱动的体验,以推动公民实现净零排放
  • 批准号:
    10021671
  • 财政年份:
    2022
  • 资助金额:
    $ 2.99万
  • 项目类别:
    Feasibility Studies
Accessible Experiences in Immersive Digital Technology
沉浸式数字技术的无障碍体验
  • 批准号:
    RGPIN-2020-05570
  • 财政年份:
    2022
  • 资助金额:
    $ 2.99万
  • 项目类别:
    Discovery Grants Program - Individual
SBIR Phase I: Low latency and ultra high quality video streaming platform for highly immersive virtual reality (VR) experiences
SBIR 第一阶段:低延迟和超高质量视频流平台,提供高度沉浸式虚拟现实 (VR) 体验
  • 批准号:
    2151286
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    $ 2.99万
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Creating Immersive Experiences
创造沉浸式体验
  • 批准号:
    AH/X010104/1
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    2022
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    $ 2.99万
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多感官沉浸式体验的临床应用
  • 批准号:
    572896-2022
  • 财政年份:
    2022
  • 资助金额:
    $ 2.99万
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    University Undergraduate Student Research Awards
Immersive, Interdisciplinary, Identity-based Team Science Experiences for Indigenous Graduate Scholars
为本土研究生学者提供沉浸式、跨学科、基于身份的团队科学体验
  • 批准号:
    2201943
  • 财政年份:
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