The role of game design in addressing behavioural change
The role of game design in addressing behavioural change
复制标题
游戏设计在解决行为改变中的作用
DOI:
--
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发表时间:
2016
期刊:
影响因子:
--
通讯作者:
P. Coulton
中科院分区:
文献类型:
--
作者:
P. Coulton
With the increasing promotion of design for behavioural change as a means of addressing the complex societal and environmental challenges the world currently faces, comes the associated challenge of developing appropriate design techniques to achieve such change. Whilst many designers have sought inspiration from game design they have often drawn from the techniques associated with ‘gamification’ which has been heavily criticised as manipulative and only capable of addressing simplistic extrinsic personal motivations. In this paper I discuss an alternative perspective whereby games are considered a rhetorical medium through which players can rehearse plausible alternate presents or speculative futures. The consideration of games in this way is effectively extending the view that ‘all design is rhetoric’ to include interactive systems and in this paper I highlight how by adopting such a perspective enables designers to tackle complex issues without resorting to reductionist approaches.
影响因子:
3.9
作者:
Lally, Phillippa;Van Jaarsveld, Cornelia H. M.;Wardle, Jane
通讯作者:
Wardle, Jane
影响因子:
2.6
作者:
Knowles B
通讯作者:
Knowles B