Empowering Student Learning in the Geologic Sciences with Three Dimensional Interactive Animation and Low Cost Virtual Reality
Empowering Student Learning in the Geologic Sciences with Three Dimensional Interactive Animation and Low Cost Virtual Reality
批准号:
0536739
负责人:
Laura Leventhal
金额:
$12.14万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2006
资助国家:
美国
项目状态:
已结题
起止时间:
2006-05-01 至 2008-11-30
中文摘要
地质学(42)这个研究和开发计划包括两个连续的研究,导致在大学水平的地质学课程中开发和实施三维互动动画(3DIA)模块。研究1涉及3DIA原型的开发和测试,该原型支持解释地形图的教学,这是一个需要高度可视化技能的地球科学问题。原型的设计反映了早期试点研究的结果以及地质顾问的反馈。在研究2中,我们正在开发、实施和评估一个教学单元,该单元使用3DIA在地质学入门课程中教学生做空间问题解决任务。这些研究的结果增加了认知科学、多媒体学习、科学教育和差异心理学领域的知识基础。从实践的角度来看,开发的动画模块正在改善大学地质学课程的教学。该项目解决了全国公认的增加科学、数学和工程领域代表不足的人的参与的需要,从理论和技术角度更好地理解了技术在帮助空间能力低下的人在空间问题解决为中心的领域中所起的作用。由于这些领域在STEM学科中很重要,因此工作成果一般适用于改进STEM本科教学。因为这项工作使用了低成本的技术,广泛传播的可能性很大,特别是对两年制和四年制大学的学生。
英文摘要
Geology (42)This program of research and development involves two sequential studies leading to the development and implementation of three-dimensional interactive animation (3DIA) modules in a college-level geology course. Study 1 involves the development and testing of a 3DIA prototype that supports instruction in the interpretation of topographic maps, a geosciences problem that requires high visualization skills. The design of the prototype reflects results from an earlier pilot study as well as feedback from a geology consultant. In Study 2 we are developing, implementing, and evaluating an instructional unit that uses 3DIA to teach students to do spatial problem solving tasks in an introductory geology course. The results of these studies add to the knowledge base in the fields of cognitive science, multimedia learning, science education, and differential psychology. From a practical standpoint, the animation modules developed are improving instruction in a college-level course in geology.The project addresses the nationally recognized need to increase the participation of persons who are underrepresented in fields of science, mathematics and engineering by providing better understanding, from both a theoretical and technical perspective, of the role that technology plays in aiding persons disadvantaged by low spatial ability in domains where spatial problem solving is central. As those domains are important in STEM disciplines, the outcome of the work is generally applicable to the improvement of delivery of undergraduate instruction in STEM. Because the work uses low-cost technologies, the potential for widespread distribution is high, particularly to students in two-year and four-year college settings.
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