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STTR Phase I: Integrating scenario-based usability engineering and agile software development practices

STTR Phase I: Integrating scenario-based usability engineering and agile software development practices
STTR 第一阶段:集成基于场景的可用性工程和敏捷软件开发实践
批准号:
0740827
负责人:
Kenneth Todd Stevens
金额:
$0.0万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2008
资助国家:
美国
项目状态:
已结题
起止时间:
2008-01-01 至 2008-12-31

项目摘要

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中文摘要
翻译
小型企业创新研究(SBIR)第一阶段将把基于敏捷的可用性设计实践整合到现有的敏捷开发流程和工具中,以实现可用软件系统的高效开发。这项工作将整合基于敏捷的设计方法与敏捷的工业桌面和移动的应用程序开发的方法。敏捷开发方法已经成为减轻软件开发风险的一种方法。然而,这些方法和工具主要集中在实现上,而牺牲了可用性-导致系统满足功能需求,但对最终用户来说可能很困难或令人沮丧。这项研究将确定关键的交互,通信机制和设计表示,使成功的可用性集成到敏捷过程。这项工作将通过使用综合办法和早期工具的小规模开发项目以及与应用程序开发所有领域的用户,包括软件工程师、管理人员和业务分析员进行的访谈和问卷调查加以验证。在明确背景和相关工作的推动下,提出的努力将通过将人机交互和可用性研究中的经典和最新创新带入敏捷软件开发竞技场,来解决学术界和工业界之间的理论-实践差距。这些努力将通过提供重要的反馈和结果来增强科学和工程界的理解,以验证和激励在实际敏捷开发环境中进行进一步的可用性工程HCI研究。这些努力的结果将通过领先的研究和行业出版物以及在敏捷和HCI会议上组织研讨会和演讲来传播。
英文摘要
This Small Business Innovation Research (SBIR) Phase I will integrate scenario-based usability design practices into existing agile development processes and tools to enable the efficient development of usable software systems. This effort will integrate scenario-based design methods with agile methods employed for industrial desktop and mobile application development. Agile development methodologies have emerged as one way to mitigate the many risks of software development. However, these methods and tools focus heavily on implementation at the expense of usability - resulting in systems which meet functional requirements, but which can be difficult or frustrating for end users. This research will identify key interactions, communication mechanisms, and design representations to enable successful integration of usability into agile processes. This work will be validated through a combination of small-scale development projects using the combined approach and early-stage tools as well as interviews and questionnaires with users in all areas of application development, including software engineers, managers and business analysts. The proposed efforts, motivated by a clear line of background and related work, will address the theory-practice gap between academia and industry by bringing classic and recent innovations in human-computer interaction and usability research into the agile software development arena. The efforts will enhance understanding in scientific and engineering communities by providing important feedback and results to validate and motivate further HCI research in usability engineering within a practical agile development context. The results of these efforts will be disseminated through leading research and industry publications and by organizing workshops and presentations at a combination of agile and HCI conferences.
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