ITEST Strategies - SportsLab:2020 - Bringing Sport Research and Design Challenges into the 21st Century
ITEST Strategies - SportsLab:2020 - Bringing Sport Research and Design Challenges into the 21st Century
批准号:
1311901
负责人:
Jamie Larsen
金额:
$90.18万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2013
资助国家:
美国
项目状态:
已结题
起止时间:
2013-09-15 至 2019-02-28
中文摘要
这个项目正在开发和测试一个基于协作游戏的互动环境,在这个环境中,12-18岁的学生组成一个产品设计团队,为一个体育产品设计挑战赛创建一个概念模型和pitch。参与者、体育研究人员和产品专家共同决定最佳设计方案。SportsLab:2020将基于游戏和项目的学习的教学框架与设计挑战课程结合在一起,促进对21世纪技能和STEM概念的学习和理解。参与者可以访问嵌入式资源,帮助他们扮演角色,学习和尝试在现实世界的职业生涯中取得成功所必需的技能。计划和跟踪进度的团队协作空间,以及用于现实世界数据收集、评估和演示的可用应用程序,用于将游戏扩展到课堂之外。SportsLab:2020以耐克的创新厨房和运动研究实验室为蓝本,强调以合理的科学探究和工程设计过程为基础的创造性冒险。该项目吸引了包括耐克和游标软件技术在内的行业合作伙伴,为内容提供专业知识和资源,并为最佳设计颁奖。最终,SportsLab:2020测试了由行业合作伙伴赞助的基于游戏的STEM和信息通信技术的体育产品设计挑战赛的有效性,以此来激励脱离职业生涯的年轻人,从而引导他们走上潜在的职业道路。SportsLab:2020的发展是迭代的,研究了SportsLab:2020对参与者的学习、参与和性格的影响,以及对他们在正式和非正式环境中的经历的看法。在试点和实施阶段,将有约30名教师和200至300名学生参与挑战。评估包括使用既定项目进行前/后测试,如NAEP针对与SportsLab:2020活动相关的stem内容和与21世纪技能相关的项目进行的测试。利用比赛中的工件,该研究检查了参与者在内容知识、创新和创造性问题解决方面的变化。项目评估机构NKO正在对科学教师进行定性研究,以探索利用设计挑战来加强STEM学习的假设和观点。NKO将对研究方法进行外部独立的同行评审,重复数据分析以检验研究结果的有效性,并对决策、干预和支持理论发表评论,以确保工作准确地代表数据和条件。SportsLab:2020项目有可能成为一项独特的全国性体育设计挑战的启动平台,展示了许多强调科学和工程实践以及横切概念的报告所要求的学习类型。SportsLab:2020可以作为一个榜样,帮助教育和激励那些不投入的学习者,让他们在快速变化的世界中成为熟练的员工。
英文摘要
This project is developing and testing a collaborative game-based interactive environment where students, ages 12-18 form a product design team to create a concept model and pitch for a sport product design challenge. Participants, sport researchers, and product experts determine the best pitches with awards for top designs. SportsLab:2020 brings together pedagogical frameworks from game- and project-based learning together with design challenge curriculum that foster learning and understanding of 21st Century skills and STEM concepts. Participants have access to embedded resources to help as they role-play, learn, and tryout skills necessary for success in real world careers. A team collaborative space for planning and tracking progress together with available apps for real world data collection, evaluation, and presentations are used to extend the game beyond the classroom. SportsLab:2020 is modeled after Nike's Innovation Kitchen and Sport Research Lab with an emphasis on creative risk-taking grounded in sound scientific inquiry and engineering design processes. The project engages industry partners including Nike and Vernier Software & Technology for expertise and resources for content as well as awards for the best designs. Ultimately SportsLab:2020 tests the effectiveness of a game-based STEM and ICT-infused sport product design challenge sponsored by industry partners as a way to motivate disengaged youth in ways that lead to potential career paths.The development of SportsLab:2020 is iterative with research on the impact of SportsLab:2020 on participants' learning, engagement, and disposition, as well as perceptions of their experience in both formal and informal settings. Across pilot and implementation phases, approximately 30 teachers and 200 to 300 students will participate in the challenges. Evaluation includes pre/post tests using established items such as those from NAEP for STEM-content related to the SportsLab:2020 activities and items related to 21st century skills. Using artifacts from the competition, the research examines variation in content knowledge, innovation, and creative problem solving by the participants. NKO, the project evaluator, is conducting a qualitative study of science teachers to explore assumptions and perspective on the use of design challenges to enhance STEM learning. NKO will conduct an external independent peer-review of the research methods, replicate data analysis for validity testing of the findings, and comment on decisions, interventions, and supporting theory to ensure that the work accurately represent the data and conditions. The SportsLab:2020 project has the potential to serve as the launching pad for a unique nationwide sport design challenge demonstrating the type of learning called for in numerous reports that emphasize scientific and engineering practices and crosscutting concepts. SportsLab:2020 can serve as a model to help educate and motivate the disengaged learner to become the skilled employee in a quickly changing world.
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国内基金
海外基金
Scalable Learning and Optimization: High-dimensional Models and Online Decision-Making Strategies for Big Data Analysis
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项目类别:合作创新研究团队
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批准年份:2024
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负责人:姚韬
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依托单位: