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Synthesis and Design Workshop: Principles for the design of digitally-distributed, studio-based STEM learning environments

Synthesis and Design Workshop: Principles for the design of digitally-distributed, studio-based STEM learning environments
综合与设计研讨会:数字分布式、基于工作室的 STEM 学习环境的设计原则
批准号:
1825076
负责人:
Jill Castek
金额:
$9.98万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2018
资助国家:
美国
项目状态:
已结题
起止时间:
2018-09-01 至 2019-08-31

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中文摘要
翻译
该研讨会由“亲爱的同事信:数字科学,技术,工程和数学(STEM)学习环境设计原则”(NSF 18-017)资助。“在当今的教育环境中,组织正在为实践STEM活动创建物理学习空间,通常称为创客空间,共同工作空间,创新实验室或fablabs。这些空间已经发展成为跨学科中心,在协作环境中为个人,多样化的学习者提供个性化学习。如果设计得好,这些物理空间可以创建社区,围绕参与者的目标进行情境化学习,从而以动态和综合的方式解决STEM学习问题。参与这些学习环境可以鼓励年轻人培养STEM身份,并可以积极引导他们的职业轨迹进入STEM领域。该研讨会将汇集来自多个利益相关者群体的合作者社区,包括学术界,公共图书馆,博物馆,社区组织,非营利组织,媒体制造商和分销渠道,以及K-12学校内外的教育工作者。由亚利桑那大学牵头,在国际研究机构生物圈2号举行,参与者将参与邀请分布式学习技术实验的活动,以研究如何使学习适应不断变化的技术环境,并创建强大,动态的在线学习环境。研讨会的最后将综合设计原则、评估方法和工具,并广泛分享。讲习班产生的伙伴关系将为跨研究界和实践界在这一领域的持续努力铺平道路。成果将涉及下一代数字分布式学习环境的研究和开发。为期三天的研讨会将提供一个独特的论坛,以(1)交流创新思想,分享挑战和机遇,(2)连接实用和基于研究的专业知识,(3)形成跨机构和跨社区的伙伴关系,设想,建议和实施收集和分析数据的机会,以系统地为集体理解提供信息。基于实践的活动将包括基于设计的体验、参与式活动、正在进行的作品演示、原型设计、创意投球、从业者闪电会谈、小组突破、动手设计活动以及大胆想法的“非会议”风格综合。与会者将被邀请尝试分布式学习技术。研讨会的五个重点领域包括:(1)学习空间的包容性,邀请多种观点和充分参与,(2)以与所有学习者的成果和影响相关的方式记录学习,(3)在不同环境中使用新技术,如劳动力,(4)人际互动和同行学习,可能鼓励STEM职业道路,以及,(5)在人、学习环境和新技术的多个层面上收集和分析数据的方法。 研讨会的成果将有助于推进关于关键差距和机会的知识,并确定和表征在基于工作室的STEM学习环境中和跨工作室的协作,网络和创新模式。该奖项反映了NSF的法定使命,并被认为值得通过使用基金会的智力价值和更广泛的影响审查标准进行评估来支持。
英文摘要
This workshop is funded through the "Dear Colleague Letter: Principles for the Design of Digital Science, Technology, Engineering, and Mathematics (STEM) Learning Environments (NSF 18-017)." In today's educational climate, organizations are creating physical learning spaces for hands-on STEM activities, often called makerspaces, co-working spaces, innovation labs, or fablabs. These spaces have evolved to be interdisciplinary centers that personalize learning for individual, diverse learners in collaborative settings. When designed well, these physical spaces create communities that contextualize learning around participants' goals and thus address STEM learning in a dynamic and integrated way. Participation in these learning environments encourages the cultivation of STEM identities for young people and can positively direct their career trajectories into STEM fields. This workshop will bring together a community of collaborators from multiple stakeholder groups including academia, public libraries, museums, community based organizations, non-profits, media makers and distribution channels, and educators within and beyond K-12 schools. Led by the University of Arizona, and held at Biosphere 2, an international research facility, participants will engage in activities that invite experimentation with distributed learning technologies to examine ways to adapt learning to the changing technological landscape and create robust, dynamic online learning environments. The workshop will culminate in a synthesis of design principles, assessment approaches, and tools that will be shared widely. Partnerships arising from the workshop will pave the way for sustained efforts in this area that span research and practice communities. Outcomes will address research and development of the next generation of digitally distributed learning environments. The three day workshop convening will provide a unique forum to (1) exchange innovative ideas and share challenges and opportunities, (2) connect practical and research-based expertise and (3) form cross-institutional and cross-community partnerships that envision, propose, and implement opportunities for collecting and analyzing data to systematically inform the collective understanding. Participation-based activities will include design-based experiences, participatory activities, demonstrations of works in progress, prototyping, creative pitching, practitioner lightning talks, small group breakouts, hands-on design activities, and an 'unconference' style synthesis of bold ideas. Participants will be invited to experiment with distributed learning technologies. Five focus areas for the workshop include (1) inclusivity of learning spaces that invite multiple perspectives and full participation, (2) documenting learning in ways that are linked to outcomes and impacts for all learners, (3) implementing the use of new technologies in diverse settings, such as the workforce, (4) interpersonal interactions and peer-to-peer learning that may encourage a STEM career-path, and, (5) methods for collecting and analyzing data at the intersection of people, the learning environment, and new technologies at multiple levels. Outcomes of the workshop will serve to advance knowledge regarding critical gaps and opportunities and identify and characterize models of collaboration, networking, and innovation that operate within and across studio-based STEM learning environments.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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